Forensic Pathology
Elizabeth J. Miller, M.D.
Forensic Pathology Subspecialty of pathology concerned with identification of remains and determination of cause and manner of death
Forensic Pathology Deaths referred to the medical examiner Violent deaths (accidents, suicides, homicides) Suspicious deaths Sudden, unexpected deaths Deaths without a physician in attendance Deaths in a penal institution
Cause of Death The process that initiates a chain of events resulting in death Atherosclerosis ⇒ MI/arrhythmia GSW chest ⇒ pneumonia MVA ⇒ repair of aortic laceration ⇒ aneurysm at site 10 years later Blunt force injury of head ⇒ altered mental function ⇒ aspiration ⇒ pneumonia
Manner of Death Natural Accident Suicide Homicide Undetermined
Manner of Death Natural Atherosclerosis Pneumonia Cancer Sequelae of ethanol/drug abuse Perforation of gastric ulcer
Manner of Death Accident MVA Ethanol/Drug overdose Drowning GSW Asphyxia
Manner of Death Suicide GSW Stab/incised wound Drug overdose Drowning MVA Asphyxia
Manner of Death Homicide GSW Stab Drug overdose Drowning MVA Asphyxia
Manner of Death Undetermined Insufficient information about the circumstances surrounding death
Drug overdose—accidental overmedication or suicide
Cause of death unknown Skeletonized remains No anatomical/toxicological explanation
Scene Investigation Investigative/medical/legal conclusions rest on an intelligent and thorough scene investigation Identity Approximate time of death Important evidence/clues to circumstances surrounding death Secure residence Signs of struggle Position of body/clothing Suicide notes Trash contents
Identification of Remains Visual by relatives or friends Location of body (e.g. In home) ID cards distinctive feature (tattoo, ring, necklace)
Scientific Identification Ante mortem radiographs/medical records Serology/DNA Dental records Fingerprints
Chain of Evidence Item properly identified Item stored so as to prevent tampering Maintain record of what was done with object, by whom, at each change of hands
Establishing Time of Death Witnesses Physical evidence (mail, newspaper) Post mortem changes Putrefaction Insect activity
Changes Associated With Death
Rigor Mortis Livor Mortis Algor Mortis Decomposition
Rigor Mortis Depletion of ATP Involves all muscles simultaneously and evolves at that same rate in all muscles Most evident in small muscles first Classical presentation in order of appearance
Jaw ⇒ upper extremities ⇒ lower extremities
Onset and disappearance dependent on many variables
Rigor Mortis No rigor—death < 3 hours Developing rigor—death 3 to 9 hours Full rigor—death > 9 hours Passing rigor—death 24 to 48 hours Duration of rigor shorter in warm environment
Rigor Mortis Any activity or condition prior to death that results in decreased ATP accelerates development of rigor mortis Violent/heavy exercise (cadaveric spasm) Severe convulsions High body temperatures
Rigor Mortis May be delayed in: Very weak or emaciated individuals Infants Cold/freezing temperatures
Livor Mortis Mechanism—settling of blood in dependent areas of body Appears within 30 minutes after death Non-fixed/blanching (< 8 to 12 hours) —blood still within capillaries and will shift with change in position Fixed/non-blanching (> 8 to 12 hours) —blood within tissue and will not shift with change in position
Livor Mortis Discoloration Purple—normal (venous blood) Green—sulfhemoglobin (hydrogen sulfide) Pink, cherry-red
Carboxyhemoglobin (carbon monoxide) ⇑ oxygen (cyanide, hypothermia, refrigeration)
Livor Mortis Important in determining postmortem movement of body, not time of death May be confused with bruising Bruises do not blanch with pressure
Fixation may be delayed by cool temperatures
Algor Mortis Cooling of body by heat transfer following death Conduction—direct contact Radiation—infrared rays Convection—air currents
Algor Mortis Inner core temperatures preferred —decline is slower/regular Rectal Liver Brain
Skin—cools rapidly from exposure to environment, so not useful
Algor Mortis Under average conditions < 3 hours—2.0° F to 2.5° F / hour 3 to 12 hours—1.5º F to 2.0º F / hour 12 to 18 hours—1.0º F / hour
Algor Mortis Tables useful, but must be used within context of case Data tables assume: Peri-mortem temp 98.6 Constant post-mortem temp No extremes in environmental temp Other scene variables
Decomposition/putrefaction Fresh Bloated Active Dry/skeletal
Decomposition Bloated stage ~ 36 to 48 hrs—marbling (breakdown of blood within veins) and skin slip/blistering ~48 hrs—bloating (gas production) ~48 to 72 hrs—green to black discoloration
Decomposition Active decay 3 days to several weeks
Variables: temperature, insect activity, bacteria
Dry/skeletal stage 2 weeks in hot humid temps Months in snow Years if body changed by adipocere
Animal Activity Land Sea
Preserving Changes Mummification Drying of body—usually in warm/dry climate Skin preserved, internal organs not always
Adipocere Waxy change of fat—usually in high humidity/water Conversion of unsaturated fatty acids to saturated fatty acids via Clostridia enzymes
Accelerating Changes Injury sites—allow access to insects Anything that promotes warmth Obesity Heavy clothing Sepsis
Natural Death—SIDS Usually occurs within 6 months, no more than 10 months Exact mechanism unknown Not caused by smothering or choking
Not contagious Not hereditary Occurs very quickly and is assumed to happen during sleep—no suffering or distress
Natural Death Presenting As SIDS Pneumonia Pyelonephritis Myocarditis Bacterial meningitis MCAD deficiency
Other Cases Presenting As SIDS Accidental suffocation Child abuse
Asphyxia
Asphyxia Anything that interferes with oxygen uptake or utilization Suffocation Strangulation Chemical asphyxia
Suffocation Failure of oxygen to reach blood Smothering Choking Drowning Suffocating gases (displacement of oxygen)
Hydrogen sulfide gas
Suffocation Smothering—mechanical obstruction of nose and mouth Plastic bag Hand Overlying (can’t distinguish from SIDS)
Suffocation Choking—requires an underlying explanation Intoxication Neurological disorder Psychiatric patient
Suffocation Choking Aspiration of food Foreign objects
Suffocation Mechanical asphyxia-compression of chest Car/other heavy objects Bodies (riots, stampedes) Positional asphyxia Cribs with mismatched mattresses Intoxicated adults
Suffocation Drowning Dry vs. wet drowning Need to determine why person drowned
Strangulation External pressure causing closure of the blood vessels and trachea Pressures 4.4 lbs.—jugular veins 11 lbs.—carotid arteries 33 lbs.—trachea
Strangulation Hanging Ligature Manual
Strangulation Hanging Usually suicide Point of suspension POS superior to laryngeal prominence
Strangulation Ligature Usually homicide Transverse mark Evidence of a struggle Conjunctival petechiae Contusion of strap muscles Fracture of hyoid bone or superior horns of thyroid cartilage
Strangulation— Manual Homicide Neck holds (law enforcement)—usually no external injury unless flashlight or baton used Carotid sleeper hold—obstruction of blood flow
Rapid onset of unconsciousness—must release immediately upon incapacitation Release—complete recovery in seconds
Choke hold—airway compression
Serious damage/death within seconds Muscular or subcutaneous hemorrhage
Chemical asphyxia Cyanide—almond odor Cherry red discoloration of tissues
Carbon monoxide 50% carboxyhemoglobin lethal level Cherry red discoloration of tissues Quick (6 to 7 minutes) Children and elderly especially sensitive
Burns and Electrocution
Burns Categories Flame Contact Radiant heat Scalding Chemical Microwave
Burns Rule of nines Head—9% Arms—9% (each) Anterior torso—18% Back—18% Legs—18% each Neck or perineum—1%
Burns Degree of injury 1st degree—confined to epidermis
Skin red without blistering
2nd degree—destroys epidermis, spares dermis
blistering
3rd degree—destruction of dermis
Skin surface brown or black
4th degree—destruction of subcutaneous structures (e.g. muscle)
Burns Clothing is protective Death Immediate—smoke inhalation Delayed—sepsis from burns
Burns Must establish Identification of deceased Whether deceased was alive at the time of fire Cause of death Manner of death Any contributing factors
EtOH, drugs, natural disease
Burns 75% of fire-related deaths due to inhalation of toxic smoke Carbon monoxide (lethal level 50%)
Children/small animals reach fatal level quicker due to higher metabolic rate
Hydrogen cyanide (lethal level 5 mg/ml)
Burns Weight and height altered Feet and hands may be lost Pugilistic pose—shrinkage of muscle Body of an adult rarely destroyed by house or car fire House fire temp—1200 to 1600 F Crematorium temp—1800 to 2000 F
Children may be consumed by fire
Burns Artifacts of burns Epidural hematoma Fire fractures of bone
Burns Scalding Immersion Splash Steam
Burns Chemical burns Acids (HCL) Bases (lye, bleach) Petroleum products (blistering)
Electrocution Electrocution Ohm’s law—V=IR (volts = current x resistance) Household current 110 volts (alternating) Resistance of skin Dry—100,000 ohms (1.1 mamp) Wet—1,000 ohms (110 mamp)
Electrocution Current
Physiologic effect
1 mamp Slight tingle 16 mamp Release wire due to shock 20 mamp Muscular paralysis 100 mamp Ventricular 2000 mamp (2 amp) fibrillation Ventricular standstill 5 amp Electrical burn 20 amp Blows common h/h fuse
Electrocution Low voltage Burns usually present at entry/exit sites
Caveat—current entering over broad surface, e.g. bathtub electrocution
Death due to ventricular fibrillation
High voltage Electrical burns—chalky white with cratering Charring Death due to ventricular standstill or paralysis of respiratory center
Electrocution Lightning Direct strike Side flash conduction
Death from high-voltage direct current Usually due to burns and injury to respiratory center of brain
Gunshot Wounds
Gunshot Wounds Mechanics of firing Firing pin ⇒ ignition of primer ⇒ ignition of gunpowder ⇒ creation/expansion of gas ⇒ bullet, unburned powder, soot propelled down barrel of gun
Gunshot Wounds Entrance wounds Contact Close range Intermediate Distant
Gunshot Wounds Contact Muzzle imprint Stellate lacerations (if adjacent to bony structure) Gunpowder and soot enters wound
Gunshot Wounds Close range—within 3 inches Increase in distance = increase in diameter of particle deposition and tattooing around entrance wound and decrease in particle density Entrance wound Particles of gunpowder around wound Soot on skin Tattooing of skin
Gunshot Wounds Intermediate range—3 to 36 inches Further increase in diameter of particle deposition and tattooing around entrance wound and further decrease in particle density No soot
Gunshot Wounds Distant range—greater than 36 inches Absence of gunpowder particles, soot, tattooing Difficult to determine exact distance —appearance of GSW inflicted at 6 feet doesn’t differ from one inflicted at 16 feet.
Gunshot Wounds Entrance wounds Usually smaller than exit wounds unless: Located adjacent to bony structures (stellate) Bullet deflected prior to entrance
Inward beveling of skull Rim of abrasion
Gunshot Wounds Exit Wounds Usually larger than entrance wounds due to deflection of bullet by tissues Outward beveling of skull No gunpowder particles, soot, tattooing No rim of abrasion
Shoring of exit
Gunshot Wounds Shotgun Wounds Contact—circular wound with muzzle imprint Close
Circular wound < 2 feet Scalloped edges at 3 feet Few stray pellets at 4 to 5 feet
Intermediate—6 to 7 feet
Rim of pellets Wad abrasion
Distant—> 10 feet
complete spread of pellets
Blunt Force Injuries
Blunt Force Injuries Mechanism—tearing, shearing, crushing Categories Contusion Abrasion Laceration fracture
Blunt Force Injuries Contusion—hemorrhage into the soft tissue surrounding the wound No bruise if blow from wide/smooth object or in area protected by heavy clothes/hair Patterned
Steering wheel imprint on chest Parallel (train-track) lines from rod, stick, whip Horseshoe shaped—whipping with looped cord
Blunt Force Injuries Contusion If death occurs quickly, no bruise evident—must incise area to detect hemorrhage Color change with time—from periphery to center Color change may be used to “age” the injury— depends on size, extent, depth, local circulation
Immediately—slight swelling Few hours—light blue/red Week—dark purple > week—greenish-yellow
Blunt Force Injuries Contusion Variables which increase bruising
Children and elderly • Senile ecchymoses on forearms of elderly
Obese women Alcoholics with cirrhosis Aspirin use
Blunt Force Injuries Contusions Maybe be produced postmortem if severe blow delivered within a few hours of death
Rare Most common in skin/soft tissue overlying bone
Iatrogenic
Surgical removal of corneas or globes Removal of vitreous
Blunt Force Injuries Decomposed bodies Hemolysis of erythrocytes may mimic contusions Hemolysis of erythrocytes in genuine contusions also occurs—may be impossible to differentiate between decomp and contusion
Blunt Force Injuries Abrasion—scraping/removal of superficial layers of skin Graze—bullet Scratch—fingernail, sharp edge Brush burn—frictional force (dragging on ground) Binding—handcuffs/rope
Blunt Force Injuries Abrasion Patterned Weave of clothing Threaded pipe Wood grain of baseball bat gravel
Blunt Force Injuries Laceration—blow from blunt objects or falls Bridging of connective tissue within depths of wound Age determination difficult Appearance may not reflect object causing injury In general
Long, thin objects cause linear injury Flat objects cause irregular, ragged, Y-shaped injury
Blunt Force Injuries Laceration Explore depths of wound for foreign material Determination of direction of wounding abrasion/beveling—side from which blow delivered Undermining of tissue—side away from which blow delivered
Blunt Force Injuries Fracture—direct or indirect force on bone Direct
Focal—small force applied to small area Crush—large force applied to large area Penetrating—large force applied to small area
Indirect—force acting at distance
Traction—violent contraction of quadriceps m. Angulation—bending resulting in transverse fracture Rotational—twisting resulting in spiral fracture
Blunt Force Injuries Skull fracture, base—usually run in direction of impact Ring fracture—separation of rim of foramen magnum from remainder of base
Fall from height onto feet or buttocks
Transverse—side-to-side)
Impact either side of head Side to side compression
Longitudinal—front to back
Impact on forehead, face, back of head Front to back compression
Blunt Force Injuries Skull fracture, base Bleeding from ears, nose or mouth Hemorrhage into soft tissue of eyelids —raccoon eyes Hemorrhage into soft tissue behind ears—Battle’s sign
Blunt Force Injuries Brain contusion Coup—occur at site of injury
Blow to the head
Contrecoup—occur directly opposite to the point of impact Classically associated with falls Frontal and temporal lobes Virtually never occur in occipital lobe
Blunt Force Injuries Intracranial hematoma Subarachnoid Epidural Subdural
Blunt Force Injuries Subarachnoid hemorrhage Most common sequela of head trauma Focal or diffuse Traumatic Laceration of veins—most common Laceration of internal carotid, vertebral, basilar aa.
Blunt Force Injuries Epidural hematoma—trauma to skull with rupture of artery at point of impact Primarily impact injuries—falls, MVA’s Blood intervenes between dura and inner table skull A fracture is usually present— squamous-temporal bone
Blunt Force Injuries Epidural hematoma Usually confined to side of impact Presentation of symptoms Usually 4-8 hours following injury Sometimes as soon as 30 minutes or as late as 36 to 48 hours
Lucid interval prior to development of symptoms
Blunt Force Injuries Epidural hematoma Death due to displacement of brain (mass effect) with brain stem compression
Blunt Force Injuries Subdural hematoma— acceleration/deceleration injury Stretching/tearing of bridging veins Most common lethal injury from head trauma Usually not associated with fractures May occur in absence of obvious sign of trauma
Blunt Force Injuries Subdural hematoma Acute—symptomatic within 72 hrs Subacute—symptomatic between 3 days and 2-3 weeks Chronic—symptomatic after 3 weeks
Blunt Force Injuries Onset of symptoms usually acute (30 minutes) Life threatening at 50 ml Displacement of brain (mass effect) with brain stem compression
Blunt Force Injuries Motor vehicle accidents Patterned abrasions—steering wheel Dicing Seat belt Aortic transection distal to subclavian artery Fat embolism
Sharp Force Injuries
Sharp Force Injuries Stab wound Incised wound Chop wound Therapeutic/diagnostic wound
Sharp Force Injuries Stab wound Usually homicide Length/depth of wound track > width Edges usually without abrasion/contusion
Sharp Force Injuries Stab wound
Size and shape depends on many variables Type of weapon—knife, ice pick, screwdriver Configuration of weapon Direction Movement of blade in wound Langer’s lines—elastic fibers in skin Appearance of wound margins depend on sharpness of knife
Sharp Force Injuries Stab wound Determination of angle
Oblique angle—beveled margin on one side/undermining of skin opposite side
Determination of edge Single edge—squared off edge/sharp edge Double edge—both edges sharp
Sharp Force Injuries Stab wounds Mechanism of death Exsanguination Tamponade Complications (infection)
Sharp Force Injuries Incised wound Longer than deep No bridging (differentiate from laceration) Usually suicidal
Hesitation marks/scars
Usually not fatal
Sharp Force Injuries Homicidal incised—neck Inflicted from behind Begins high on neck opposite side of cutting hand ⇒ downward ⇒ straight across midline ⇒ upward, ending on opposite side of neck lower than initial point wound first shallow, then deeper, then shallow
Sharp Force Injuries Suicidal incised—neck Inflicted from front Short and angled Right handed—wounds on left side of neck Slashes downward and medial at oblique angle
Sharp Force Injuries Chop wound Incised wound with underlying injury to bone Incised and lacerated characteristics
Cutting and crushing
Sharp Force Injuries Chop wound Axe Machete Cleaver Hoe
Sharp Force Injuries Therapeutic/diagnostic wounds surgical stab wounds Chest tube Abdominal drain Thoracotomy/lapartomy incisions Cutdowns of wrist/antecubital fossae, Tracheostomy incision