Moorhuhn Winter-Edition 2008-10-19 17:12:49 open data file: color shift: 11 load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation: load animation:
moorhuhnwinter.dat 6 0 "gfx\loading1" "gfx\loading2" "gfx\chickleft1" "gfx\chickleft2" "gfx\chickleft3" "gfx\chickleft1" "gfx\chickleft2" "gfx\chickleft3" "gfx\dchickleft1" "gfx\dchickleft2" "gfx\dchickleft3" "gfx\shell_normal" "gfx\shell_special" "gfx\frozen" "gfx\frozenpieces" "gfx\stone" "gfx\mousecursor" "gfx\font" "gfx\boatcrack" "gfx\hochsitz1" "gfx\hochsitz2" "gfx\hochsitz3" "gfx\snowflakes" "gfx\shell_normal_initial" "gfx\shell_special_initial" "gfx\stonehenge" "gfx\boat_stripe" "gfx\snowman_left1" "gfx\snowman_left1" "gfx\bird" "gfx\bird" "gfx\tictaccross" "gfx\tictacplayer" "gfx\icicles" "gfx\titelcard" "gfx\highscore" "gfx\castle" "gfx\snowman_rest" "gfx\birdrest" "gfx\birdrest" "gfx\moon" "gfx\shootingstars" "gfx\bossscreen" "gfx\hank_up" "gfx\hank_blink" "gfx\hank_escape" "gfx\hank_shot" "gfx\splash" "gfx\bigappear" "gfx\bighit" "gfx\plane" "gfx\plane" "gfx\comingattractions"
load animation: "gfx\particles" load animation: "gfx\birdhouse_snow" load animation: "gfx\birdhouse_hit" load animation: "gfx\snowman_rest" load animation: "gfx\stoneice" load animation: "gfx\stone" load animation: "gfx\spinne" load animation: "gfx\treeparts" load animation: "gfx\birdhiding" load animation: "gfx\gamebrand" loading targets: "gfx\citylights" loading targets: "gfx\bg02gravestones" load sounds load sound effect: "sfx\airplane loop.mp3" load sound effect: "sfx\big_chicken.mp3" load sound effect: "sfx\airplane failure.mp3" load sound effect: "sfx\game_over.mp3" load sound effect: "sfx\airplane crash.mp3" load sound effect: "sfx\airplane shot.mp3" load sound effect: "sfx\ladder shot.mp3" load sound effect: "sfx\boat_sinking.mp3" load sound effect: "sfx\chickenshot6.mp3" load sound effect: "sfx\gun reload.mp3" load sound effect: "sfx\house shot.mp3" load sound effect: "sfx\gunshot2.mp3" load sound effect: "sfx\time_running.mp3" load sound effect: "sfx\guardhouse break.mp3" load sound effect: "sfx\chicken close.mp3" load sound effect: "sfx\chicken mid.mp3" load sound effect: "sfx\chicken far.mp3" load sound effect: "sfx\ambientloop.mp3" load sound effect: "sfx\churchbell.mp3" load sound effect: "sfx\churchbell3.mp3" load sound effect: "sfx\empty magazine.mp3" load sound effect: "sfx\stone_shot.mp3" load sound effect: "sfx\buzzer3.mp3" load sound effect: "sfx\gravestone_fail.mp3" load sound effect: "sfx\scream.mp3" load sound effect: "sfx\bell_c.mp3" load sound effect: "sfx\bell_d.mp3" load sound effect: "sfx\bell_e.mp3" load sound effect: "sfx\bell_f.mp3" load sound effect: "sfx\bell_g.mp3" load sound effect: "sfx\bell_a.mp3" load sound effect: "sfx\bell_h.mp3" load sound effect: "sfx\bell_c2.mp3" load sound effect: "sfx\game start.mp3" load sound effect: "sfx\memme shot2.mp3" load sound effect: "sfx\20points_stone.mp3" load sound effect: "sfx\gravestone shot.mp3" load sound effect: "sfx\boat_ice shot.mp3" load sound effect: "sfx\bouncingsnowman.mp3" load sound effect: "sfx\event2.mp3" load sound effect: "sfx\icicle shot.mp3" load sound effect: "sfx\ruin shot2.mp3" load sound effect: "sfx\shot_into_snow_b.mp3" load sound effect: "sfx\water splash.mp3" load sound effect: "sfx\birdhouse snow.mp3"
load sound effect: "sfx\birdhouse shot.mp3" load sound effect: "sfx\light out.mp3" load sound effect: "sfx\fireworks1.mp3" load sound effect: "sfx\fireworks2.mp3" load sound effect: "sfx\fireworks3.mp3" load sound effect: "sfx\moon kill1.mp3" load sound effect: "sfx\moon kill2.mp3" load sound effect: "sfx\hank1.mp3" load sound effect: "sfx\hank.mp3" load sound effect: "sfx\event3.mp3" load sound effect: "sfx\tree breaks down.mp3" load sound effect: "sfx\treebranch shot.mp3" load sound effect: "sfx\treebranch hits ground.mp3" create streaming buffer Init ok saving highscores Moorhuhn Winter-Edition end