d20
______________________________________________________ __________________________________________ CHARACTER NAME
PLAYER
_________________________ ___________________________ __________________________________________ ™
ABILITY SCORE
ABILITIES
CHARACTER LEVEL
AGE
GENDER
0
-5
DEX DEXTERITY
0
-5
CON
0
-5
HEIGHT
WEIGHT
INT
0
-5
WIS
0
-5
INTELLIGENCE WISDOM
EYES
HAIR
CURRENT HP
=
5
10+
TOTAL
INITIATIVE modifier
+
0 CLASS BONUS
-5
=
+
-5 DEX MODIFIER
TOTAL
0
+
-5
EQUIPMENT DEX BONUS MODIFIER
MISC MODIFIER
BASE bonus ATTACK
□ □
CHA
SPEED
-5
0
CHARISMA
□
30
□
30
SAVING THROWS
BASE SAVE
TOTAL
FORTITUDE (CONSTITUTION)
-5
REFLEX (DEXTERITY)
-5
0
=
0
=
WILL (WISDOM)
□
MISC MODIFIER
ABILITY MODIFIER
□ □
=
+ +
-5
0
+
REPUTATION
□ □
+
-5
+
-5
ACTION POINTS
□ □
+
□
-5
□ □
ATTACKS
TOTAL
BASE ATTACK BONUS
STR MODIFIER
SIZE MODIFIER
MISC MODIFIER
WEALTH BONUS
MELEE attack bonus
-5
=
0
+
-5
+
+
RANGED attack bonus
-5
=
0
+
-5
+
+
□ □ □ □
BASE ATTACK BONUS
TOTAL
DEX MODIFIER
SIZE MODIFIER
□ MISC MODIFIER
□ □ □
WEAPON
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
□ □ □
RANGE
WEIGHT
TYPE
□
SPECIAL PROPERTIES
SIZE
□
0.0
□ □
WEAPON
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
WEIGHT
□ □
No primary weapon
RANGE
TYPE
□
SPECIAL PROPERTIES
SIZE
□
0.0
□ □
WEAPON
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
WEIGHT
□ □ □
No primary weapon
RANGE
TYPE
□
SPECIAL PROPERTIES
SIZE
□
0.0
□ □
WEAPON
TOTAL ATTACK BONUS
DAMAGE
CRITICAL
WEIGHT
□ □
No primary weapon
RANGE
TYPE
□
SPECIAL PROPERTIES
SIZE
□ □
0.0
□ □
ARMOR/PROTECTIVE ITEM
EQUIPMENT BONUS
TYPE
0
No primary armor
ARMOR PENALTY
WEIGHT
0
0.0
SPEED
SKIN
HP hit points DEFENSE
CONSTITUTION
STARTING OCCUPATION
TOTAL
ABILITY TEMPORARY TEMPORARY MODIFIER SCORE MODIFIER
STR
STRENGTH
CLASS
____________ ____________ ____________ ______________ ____________ _____________ ______________
CROSS-CLASS
MODERN
SIZE
MAX DEX
PROFICIENT?
Yes □ No □
SPECIAL PROPERTIES
4
©2002 Wizards of the Coast, Inc. Made in the U.S.A. Permission granted to photocopy for personal use only.
□ □ □ □ □
+
0 SIZE MODIFIER
+
0
0
MISC BONUS
ARMOR PENALTY
CHARACTER RECORD SHEET
SKILLS SKILL MODIFIER
MAX RANKS ABILITY MODIFIER
3
/ 1.5 MISC MODIFIER
SKILL NAME
KEY ABILITY
Balance Bluff Climb Computer Use Concentration Craft (_____________________) Craft (_____________________) Craft (_____________________) Decipher Script ■ Demolitions ■ Diplomacy Disable Device ■ Disguise Drive Escape Artist Forgery Gamble Gather Information Handle Animal ■ Hide Intimidate Investigate ■ Jump Knowledge (________________) Knowledge (________________) Knowledge (________________) Listen Move Silently Navigate Perform ( __________________) Perform ( __________________) Perform ( __________________) Pilot ■ Profession Read/Write Lang. ( __________) Read/Write Lang. ( __________) Read/Write Lang. ( __________) Repair ■ Research Ride Search Sense Motive Sleight of Hand ■ Speak Language (____________) Speak Language (____________) Speak Language (____________) Spot Survival Swim Treat Injury Tumble ■ __________________________ __________________________ __________________________
-5 -5 = ________+________+________ Dex _______ -5 -5 = ________+________+________ Cha _______ -5 -5 = ________+________+________ _______ Str -5 = ________+________+________ -5 _______ Int -5 = ________+________+________ -5 Con _______ -5 -5 _______ = ________+________+________ Int -5 -5 _______ = ________+________+________ Int -5 -5 = ________+________+________ _______ Int -5 -5 _______ = ________+________+________ Int -5 -5 _______ = ________+________+________ Int -5 -5 = ________+________+________ Cha _______ -5 -5 = ________+________+________ _______ Int -5 -5 = ________+________+________ Cha _______ -5 = ________+________+________ -5 Dex _______ -5 = ________+________+________ -5 Dex* _______ -5 = ________+________+________ -5 _______ Int -5 = ________+________+________ -5 Wis _______ -5 = ________+________+________ -5 Cha _______ -5 = ________+________+________ -5 Cha _______ -5 = ________+________+________ -5 Dex* _______ -5 = ________+________+________ -5 Cha _______ -5 = ________+________+________ -5 _______ Int -5 -5 = ________+________+________ Str* _______ -5 -5 Int _______ = ________+________+________ -5 -5 Iint _______ = ________+________+________ -5 -5 Int _______ = ________+________+________ -5 -5 Wis _______ = ________+________+________ -5 -5 = ________+________+________ Dex* _______ -5 = ________+________+________ -5 Int _______ -5 = ________+________+________ -5 Cha _______ -5 = ________+________+________ -5 Cha _______ -5 = ________+________+________ -5 Cha _______ -5 -5 = ________+________+________ Dex _______ -5 = ________+________+________ -5 Wis _______ – _______ = ________+________+________ – _______ = ________+________+________ – _______ = ________+________+________ -5 = ________+________+________ -5 Int _______ -5 = ________+________+________ -5 Int _______ -5 = ________+________+________ -5 Dex _______ -5 = ________+________+________ -5 Int _______ -5 -5 = ________+________+________ Wis _______ -5 = ________+________+________ -5 Dex _______ – _______ = ________+________+________ – _______ = ________+________+________ – _______ = ________+________+________ -5 -5 = ________+________+________ Wis _______ -5 = ________+________+________ Wis _______ -5 -5 = ________+________+________ -5 Str* _______ -5 = ________+________+________ -5 Wis _______ -5 -5 = ________+________+________ Dex* _______ 0 = ________+________+________ _____ _______ 0 = ________+________+________ _____ _______ 0 = ________+________+________ _____ _______
RANKS
Skills marked with ■ can’t be used untrained. *armor penalty, if any, applies.
CAMPAIGN
FEATS
EXPERIENCE POINTS
GEAR ITEM
WT.
ITEM
WT.
TOTAL WEIGHT CARRIED
0
ALLEGIANCES
LANGUAGES LANGUAGE
READ/WRITE?
LANGUAGE
READ/WRITE?
0 0 0
FX ABILITIES ARCANE SPELLS
DIVINE SPELLS
PSIONIC POWERS
□ Acrobatic □ Aircraft Operation* □ Alertness □ Animal Affinity □ Archaic Weapons Proficiency □ Armor Proficiency (light) □ Armor Proficiency (medium) □ Armor Proficiency (heavy) □ Athletic □ Attentive □ Blind-Fight □ Brawl □ Improved Brawl □ Knockout Punch □ Improved Knockout Punch □ Streetfighting □ Improved Feint □ Builder □ Cautious □ Combat Expertise □ Improved Disarm □ Improved Trip □ Whirlwind Attack □ Combat Martial Arts □ Improved Combat Martial Arts □ Advanced Combat Martial Arts □ Combat Reflexes □ Confident □ Creative □ Deceptive □ Defensive Martial Arts □ Combat Throw □ Improved Combat Throw □ Elusive Target □ Unbalance Opponent □ Dodge □ Agile Riposte □ Mobility □ Spring Attack □ Drive-By Attack □ Educated* □ Endurance □ Exotic Melee Weapon Proficiency* □ Far Shot □ Dead Aim □ Focused □ Frightful Presence □ Gearhead □ Great Fortitude
□ Guide □ Heroic Surge □ Improved Damage Threshold** □ Improved Initiative □ Iron Will □ Lightning Reflexes □ Low Profile □ Medical Expert □ Meticulous □ Nimble □ Personal Firearms Proficiency □ Advanced Firearms Proficiency □ Burst Fire □ Exotic Firearms Proficiency* □ Strafe □ Point Blank Shot □ Double Tap □ Precise Shot □ Shot on the Run □ Skip Shot □ Power Attack □ Cleave □ Great Cleave □ Improved Bull Rush □ Sunder □ Quick Draw □ Quick Reload □ Renown □ Run □ Simple Weapons Proficiency □ Stealthy □ Studious □ Surface Vehicle Operation* □ Surgery □ Toughness** □ Track □ Trustworthy □ Two-Weapon Fighting □ Improved Two-Weapon Fighting □ Advanced Two-Weapon Fighting □ Vehicle Expert □ Force Stop □ Vehicle Dodge □ Weapon Finesse* □ Weapon Focus* □ Windfall** □ ______________________________ □ ______________________________ □ ______________________________
*You can gain this feat multiple times. Its effects do not stack. Each time you take the feat, it applies to a different skill, type of equipment, or weapon type. **You can gain this feat multiple times. Its effects stack.
TALENTS/SPECIAL ABILITIES