Coa Karthik 4

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Instruction Sets: Characteristics and Functions B.VISHNU VARDHAN

What is an Instruction Set? • The complete collection of instructions that are understood by a CPU • Machine Code • Binary • Usually represented by assembly codes

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Elements of an Instruction • • • •

Operation code (Op code) Source Operand reference Result Operand reference Next Instruction Reference

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Where have all the Operands Gone? • Main memory (or virtual memory or cache) • CPU register • I/O device

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Instruction Cycle State Diagram

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Instruction Representation • In machine code each instruction has a unique bit pattern • For human consumption a symbolic representation is used – e.g. ADD, SUB, LOAD

• Operands can also be represented in this way – ADD A,B 28 January 2007

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Simple Instruction Format

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Instruction Types • • • •

Data processing Data storage (main memory) Data movement (I/O) Program flow control

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Instruction Types • Arithmetic and logic instructions – Computational capability

• Memory Instruction – Moving data between memory and registers

• I/O instructions – Data (memory) and results (user)

• Test and Branch instruction – Test the status decision making

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Number of Addresses (a) • 3 addresses – Operand 1, Operand 2, Result – a = b + c; – May be a forth - next instruction (usually implicit) – Not common – Needs very long words to hold everything 28 January 2007

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Three Address instruction • • • •

SUB MPY ADD DIV

Y,A,B T,D,E T,T,C Y,Y,T

YA-B TD*E TT+C YY/T

• PROGRAM TO EXECUTE • Y=(A-B)/(C+D*E) 28 January 2007

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Number of Addresses (b) • 2 addresses – One address doubles as operand and result –a=a+b – Reduces length of instruction – Requires some extra work • Temporary storage to hold some results

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TWO ADDRESS • • • • • •

MOVE SUB MOVE MPY ADD DIV

Y,A Y,B T,D T,E T,C Y,T

YA YB T D T T*E T T+C Y Y/T

• PROGRAM TO EXECUTE • Y=(A-B)/(C+D*E)

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Number of Addresses (c) • 1 address – Implicit second address – Usually a register (accumulator) – Common on early machines

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1 ADDRESS FORMAT • • • • • • • • • •

Load D ACD MPY E AC AC*E ADD C ACAC+C STOR Y YAC LOAD A ACA SUB B ACAC-B DIV Y ACAC/Y STOR Y YAC PROGRAM TO EXECUTE Y=(A-B)/(C+D*E) 28 January 2007

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Number of Addresses (d) • 0 (zero) addresses – All addresses implicit – Uses a stack – e.g. push a push b – add – – pop c c=a+b 28 January 2007

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How Many Addresses

• More addresses

– More complex instructions – More registers • Inter-register operations are quicker

– Fewer instructions per program

• Fewer addresses – Less complex instructions – More instructions per program – Faster fetch/execution of instructions 28 January 2007

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Design Decisions (1) • Operation repertoire – How many ops? – What can they do? – How complex are they?

• Data types • Instruction formats – Length of op code field – Number of addresses

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Design Decisions (2) • Registers – Number of CPU registers available – Which operations can be performed on which registers?

• Addressing modes

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Types of Operand • Addresses • Numbers – Integer/floating point

• Characters – ASCII etc.

• Logical Data – Bits or flags • (Aside: Is there any difference between numbers and characters? 28 January 2007

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Pentium Data Types • • • • • •

8 bit Byte 16 bit word 32 bit double word 64 bit quad word Addressing is by 8 bit unit A 32 bit double word is read at addresses divisible by 4 28 January 2007

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Pentium Numeric Data Formats

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PowerPC Data Types • 8 (byte), 16 (halfword), 32 (word) and 64 (doubleword) length data types • Some instructions need operand aligned on 32 bit boundary • Can be big- or little-endian • Fixed point processor recognises: – Unsigned byte, unsigned halfword, signed halfword, unsigned word, signed word, unsigned doubleword, byte string (<128 bytes) • Floating point – IEEE 754 – Single or double precision 28 January 2007

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Types of Operation • • • • • • •

Data Transfer Arithmetic Logical Conversion I/O System Control Transfer of Control 28 January 2007

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Data Transfer • Specify – Source – Destination – Amount of data

• May be different instructions for different movements – e.g. IBM 370

• Or one instruction and different addresses – e.g. VAX 28 January 2007

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Arithmetic • • • •

Add, Subtract, Multiply, Divide Signed Integer Floating point ? May include – Increment (a++) – Decrement (a--) – Negate (-a) 28 January 2007

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Shift and Rotate Operations

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Logical • Bitwise operations • AND, OR, NOT

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Conversion • E.g. Binary to Decimal

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Input/Output • May be specific instructions • May be done using data movement instructions (memory mapped) • May be done by a separate controller (DMA)

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Systems Control • Privileged instructions • CPU needs to be in specific state Kernel mode

• For operating systems use

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Transfer of Control • Branch – e.g. branch to x if result is zero

• Skip – – – –

e.g. increment and skip if zero ISZ Register1 Branch xxxx ADD A

• Subroutine call – interrupt call 28 January 2007

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Branch Instruction

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Nested Procedure Calls

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Use of Stack

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Stack Frame Growth Using Sample Procedures P and Q

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Byte Order (A portion of chips?) • What order do we read numbers that occupy more than one byte • e.g. (numbers in hex to make it easy to read) • 12345678 can be stored in 4x8bit locations as follows

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Byte Order (example) • • • • •

Address 184 185 186 186

Value (1) 12 34 56 78

Value(2) 78 56 34 12

• i.e. read top down or bottom up? 28 January 2007

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Byte Order Names • The problem is called Endian • The system on the left has the least significant byte in the lowest address • This is called big-endian • The system on the right has the least significant byte in the highest address • This is called little-endian 28 January 2007

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Alternative View of Memory Map

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Computer Organization and Architecture Addressing Modes and Formats

Addressing Modes • • • • • • •

Immediate Direct Indirect Register Register Indirect Displacement (Indexed) Stack 28 January 2007

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Immediate Addressing • Operand is part of instruction • Operand = address field • e.g. ADD 5 – Add 5 to contents of accumulator – 5 is operand

• No memory reference to fetch data • Fast • Limited range 28 January 2007

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Immediate Addressing Diagram Instruction Opcode

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Operand

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Direct Addressing • Address field contains address of operand • Effective address (EA) = address field (A) • e.g. ADD A – Add contents of cell A to accumulator – Look in memory at address A for operand • Single memory reference to access data • No additional calculations to work out effective address • Limited address space 28 January 2007

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Direct Addressing Diagram Instruction Opcode

Address A

Memory

Operand

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Indirect Addressing (1) • Memory cell pointed to by address field contains the address of (pointer to) the operand • EA = (A) – Look in A, find address (A) and look there for operand • e.g. ADD (A) – Add contents of cell pointed to by contents of A to accumulator 28 January 2007

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Indirect Addressing (2) • Large address space • 2n where n = word length • May be nested, multilevel, cascaded – e.g. EA = (((A)))

• Multiple memory accesses to find operand • Hence slower 28 January 2007

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Indirect Addressing Diagram Instruction Opcode

Address A

Memory Pointer to operand

Operand

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Register Addressing (1) • Operand is held in register named in address filed • EA = R • Limited number of registers • Very small address field needed – Shorter instructions – Faster instruction fetch 28 January 2007

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Register Addressing (2) • • • •

No memory access Very fast execution Very limited address space Multiple registers helps performance – Requires good assembly programming or compiler writing – N.B. C programming • register int a;

• c.f. Direct addressing 28 January 2007

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Register Addressing Diagram Instruction Opcode

Register Address R

Registers

Operand

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Register Indirect Addressing • indirect addressing • EA = (R) • Operand is in memory cell pointed to by contents of register R • Large address space (2n) • One fewer memory access than indirect addressing 28 January 2007

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Register Indirect Addressing Diagram Instruction Opcode

Register Address R

Memory

Registers

Pointer to Operand

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Displacement Addressing • EA = A + (R) • Address field hold two values – A = base value – R = register that holds displacement – or vice versa

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Displacement Addressing Diagram

Instruction Opcode Register R Address A

Memory

Registers

Pointer to Operand

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Relative Addressing A version of displacement addressing R = Program counter, PC EA = A + (PC) get operand from A cells from current location pointed to by PC • locality of reference & cache usage • • • •

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Base-Register Addressing • A holds displacement • R holds pointer to base address • R may be explicit or implicit

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Indexed Addressing • • • •

A = base R = displacement EA = A + R Good for accessing arrays – EA = A + R – R++

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Stack Addressing • Operand is (implicitly) on top of stack • e.g. – ADD – Pop top two items from stack and add

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Pentium Addressing Modes • Virtual or effective address is offset into segment – Starting address plus offset gives linear address – This goes through page translation if paging enabled • 12 addressing modes available – Immediate – Register operand – Displacement – Base – Base with displacement – Scaled index with displacement – Base with index and displacement – Base scaled index with displacement – Relative 28 January 2007

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Instruction Formats • Layout of bits in an instruction • Includes opcode • Includes (implicit or explicit) operand(s) • Usually more than one instruction format in an instruction set

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Instruction Length • Affected by and affects: – – – – –

Memory size Memory organization Bus structure CPU complexity CPU speed

• Trade off between powerful instruction repertoire and saving space 28 January 2007

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Allocation of Bits • • • • • •

Number of addressing modes Number of operands Register versus memory Number of register sets Address range Address granularity 28 January 2007

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Pentium Instruction Format

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