Jet Sweep
The Jet Sweep is the signature play in our offense. It can be run from any formation and is and easy check with me play. This allows the quarterback to run the Jet away from the defensive strength consistently. Because we run so much extended motion the Jet can threaten the defense flank on almost every snap. Jet sweep can be run left or right in almost any formation The ability to do this makes the Jet our most dangerous and effective play.
Advantages of Jet Fastest play to the Flank Minimal teaching and installation Don’t have to block: Get in the way Run from multiple formations Check with me: QB can keep you out of poor play.
Play Numbering System Overview
The First Digit Indicates the Formation
SE
9
8 LHB
7
6
5 QB FB
4
3
1
2 RHB
The Second Digit indicates the Backfield Series
SE
The backfield series directs the line blocking and the backfield action. The 20 series is the sweep, guard trap, and waggle.
9
8 LHB
7
6
5 QB FB
4
3
1
2 RHB
Play Call 42X
The Third Digit Indicates the Point of Attack
9
The 1 hole is outside to the right and the 9 hole is outside to the left. The 1 & 9 holes extend from the outside foot of the Tight End or Ghost Tight End to the sideline. Lineman are numbered from right to left, from 2 to 8
SE
8 LHB
7
6
5 QB FB
4
3
1
2 RHB
Basic Alignment Rules Line Splits
TE
T 2'
3' 8
G
7
C 2'
6
G 2'
5
T 2'
4
TE 3'
3
2
Distance off the Ball
With the center on the ball, the Guards assume a stance so that the tips of their helmets are in line with the bottom of the centers jersey number. This is easily accomplished with the guard putting the hand or fingers down at the end of the centers toes. The tackles align on the guard and the tight end on the tackle.
2'
3' 8
7
2' 6
2' 5
2' 4
3' 3
2 This line represents a line passing through the bottom of the centers number
Numbering System VS 4-4 FS
3
C 5
2
R
1
E
M N
4
C B T
3
5 1
S
2
W
4-3 3
C
R
FS
4 2
W
B
1
N
The Whip is out side the EMOLOS So is counted as #2
2
4
M E
3
T
C 1
S
The B is inside the TE shoulder and not counted as #2
4-3 Backer in the count 3
C
R
FS
4 2
W
2
B
M
1
E
N
4
T
1
S
3
C
52 R
3
4
FS
3
C 5
2
W
1
E
M
B N
4 1
T
S
C
2
52 reduced 3
FS
3
C 2
R
5 1
M
W
E
B N
C
4 1
T
S
2
3-3 FS
3
C
4
3
C 4 2
W
R
1
E
M N
5
B T
1
2
S
Jet Sweep to TE 421 Jet vs 4-3/4-4 C
FS
W
M
R E
N
C
B T
S
BACKFIELD TECHNIQUES
Quarterback
Quarterback receives the ball from the center he will pivot on his right foot turning 180 degrees. His back will be to the line of scrimmage with the elbows in and the point of the ball in the belly button. To initiate halfback motion the quarterback will pick up his heel. The ball should be snapped when the running back is in B gap or at the outside leg of the guard. The ball is then handed over the inside leg of the front side guard. After the running back passes the quarterback he will bootleg away. Remember, the quarterback must look to find the strong safety or the strength of the defense and check the play to the weak side.
Fullback
The full back will align with toes at 4 yards from the line of scrimmage. On the snap of the ball the fullback will run slightly off the midline brushing skin to skin with the quarterback. He will then bend his path and block the backside linebacker to the ½ safety. The fullback must keep his head up or he will not be able to see the second level linebackers. Make sure the fullback does not stop before blocking the linebacker.
#2 Tight End
Block the #1 man in the count. It is the Tight Ends responsibility to determine who is #1 and to communicate this information to the halfbacks. The number one man is the first player that aligns on you body or in C gap. The tight end is always responsible for blocking the #1 defender. Block this defender with the block that fits the defenders alignment.
#1 To Wide/ Hoya Call E
1
TE WB
Reach Block 6 Inch lateral step Xover to the crotch of the adjacent lineman Get head and shoulder outside of the defender Stalemate wins
Wingback
The wingback aligns one foot outside the Tight End and one foot deep. The wingbacks rule is to block the #2 defender outside the end man on the line of scrimmage. When the #2 defender is on the line of scrimmage the wingback must now attack at a point one yard outside the defenders hip. The wingback will utilize the same techniques as the lineman when executing the reach block.
Halfback
The halfback’s alignment is also one foot outside the end man on the line of scrimmage. The halfback will leave on the on the quarterback’s heel lift at full speed. He will aim at a point approximately one yard deeper than the quarterback. The halfback will receive the ball at full speed and read the block of the wingback and the front side guard. If the wing gets his head to the outside of the #2 defender the half back will bounce the play to the sidelines. If the wing turns out the #2 defender the halfback will cut inside then look to break back to the outside. Remember; always run hash, numbers, and sideline.
Jet to TE 421 Jet vs 5-2
FS
W
C M R
E
C
B N
T
S
The word Right tells the split end to align to the Right Right 421 Jet vs 4-4
FS
C
C R
E
M N
B T
S
W
Loose Rt – Loose RT tells the TE to align RT with a 4 foot split from the HB. Loose Rt 21 Jet vs 5-2
FS
C
M R
E
C W
B N
T
S
Empty – 200 Formation 221 Jet vs 4-4
FS C
C
R
E
M N
B T
S
W
Jet to Split End 429 Jet vs 4-3/4-4
FS
C
C
R
M E
B T
S
W
429 Jet vs 5-2
FS
C
C
R
M E
B N
T
S
W
129 Jet vs 5-2
FS
C
C
R
M E
B N
T
S
W
Loose 29 Jet vs 5-2
FS
C
C
R
M E
B N
T
S
W
Spread tells the TE to align away from the call & the split end to the call. Spread 129 Jet vs 5-2
FS
C
M R
E
C
B N
T
S
W
Loose 200
Loose tells the ends to split, and the FB to align to the right. This get the team into and empty formation. This is a Check with me formation Loose 229 Jet vs 5-2
FS
C
W
M R
E
C
B N
T
S
Spread 800 800 means FB to 8 side, spread tells the slot and SE will align to the call and the TE wing away. Spread 829 Jet vs 5-2
FS
C
W
M R
E
C
B N
T
S
Variations –Crack/Stalk Loose 29 Jet crack/stalk vs 5-2
FS
C
C
R
M E
B N
T
S
W
Crack Loose 29 Jet crack vs 5-2
FS
C
C
R
M E
B N
T
S
W
Gun Loose Gun 21 Jet
FS C
C
R
E
M N
B T
S
W
Jet to FB/ Flair Loose Gun 21 Flair
FS
C W
C
T
M
B
E
N
S
R
Flair Crack FS
C M
R E
N
C B T
W S
Rocket / SE Advantages – Don’t have to block the 5 technique FB away can hold the LB Get to 2nd level quicker Split Flow and waggle solid friendly Disadvantage Can not account for F/S
Rocket vs. Toss
The Rocket play creates some different conflicts Split Flow Play FB on the midline freezes the linebackers with the threat of the trap The offense gets and extra men with the offensive tackle releasing outside the 5 technique Running back receives the ball at or outside the offensive tackle
621 Rocket FS
C M W
S
T
C R
B N
E
621 Rocket Toss 5-2 C
FS B
W S
T
C
M N
E
R
621 Rocket vs. reduced 50 C
FS B
W S
T
C
M N
E
R
When the defensive reduces the front and keeps the strong safety (W) to the TE/Wing the quarterback will call the rocket to the split end side. Anytime the slot is uncovered we will crack the second level force player.
Check with me FS C
B S
T
C M
N
E
R
W
With the rotation of the secondary away from the TE/Wing we have a 4 on 3 situations to the Tight End. The quarterback must read the defensive overload and run the weak side.
Communication signals between the wide receiver and the slot back We like to signal all crack blocks between the wide receiver and the slot Force player(#2) aligns tight to the line of scrimmage = Crack Hand signals Slot must replace the wide receivers feet and attack the corner
Crack C
R
C
W
Vs, off #2
vs. High Safety
Bruce Cobleigh Harrison High School 4500 Due West RD. Kennesaw, Ga 30152 404-964-6090 Cell
[email protected]