LabelButton2 private: System::Void spremeniButton_Click(System::Object^ sender, System::EventArgs^ e) { label1->Text="Nov napis"; spremeniButton->Enabled=!spremeniButton->Enabled; povrniButton->Enabled=!povrniButton->Enabled; } private: System::Void povrniButton_Click(System::Object^ sender, System::EventArgs^ e) { label1->Text="Originalni napis"; spremeniButton->Enabled=!spremeniButton->Enabled; povrniButton->Enabled=!povrniButton->Enabled; } private: System::Void label1_MouseUp(System::Object^ sender, System::Windows::Forms::MouseEventArgs^ e) { if (e>Button==System::Windows::Forms::MouseButtons::Right) label1->Text="Originalni napis"; else label1->Text="Nov napis"; }
TextBoxLabelButton1 private: System::Void gumbPovrni_Click(System::Object^ sender, System::EventArgs^ e) { textBox1->Text="Lep pozdrav"; gumbPobrisi->Enabled=!gumbPobrisi->Enabled; gumbPovrni->Enabled=!gumbPovrni->Enabled; } private: System::Void gumbPobrisi_Click(System::Object^ sender, System::EventArgs^ e) { textBox1->Text=""; gumbPobrisi->Enabled=!gumbPobrisi->Enabled; gumbPovrni->Enabled=!gumbPovrni->Enabled; } private: System::Void Form1_MouseDown(System::Object^ System::Windows::Forms::MouseEventArgs^ e) { if (e>Button==System::Windows::Forms::MouseButtons::Left) { textBox1->Text="Lep pozdrav"; } else if (e>Button==System::Windows::Forms::MouseButtons::Right) { textBox1->Text=""; } }
sender,
Timer1 private: System::Void button1_Click(System::Object^ sender, System::EventArgs^ e) { textBox1->Text=""; stevec=0; //spremenljivka stevec je privatna lastnost forme timer1->Enabled=true; //timer1->Start(); } private: System::Void timer1_Tick(System::Object^ System::EventArgs^ e) {
sender,
//štejemo do 10 Convert::ToString(stevec); if(stevec==10) {timer1->Enabled=false;} //timer1->Stop(); else {textBox1->Text=Convert::ToString(++stevec);} }
ProgressBarTimer2 private: System::Void gumbNalozi_Click(System::Object^ sender, System::EventArgs^ e) { progressBar1->Value=0; textBox1->Text="Nalagam ..."; x=0; timer1->Enabled=true; //timer1->Start(); } private: System::Void timer1_Tick(System::Object^ System::EventArgs^ e) { progressBar1->Value +=1;
sender,
label1->Text="naloženo"; label2->Text=Convert::ToString(++x); label3->Text="%"; if(progressBar1->Value==100) { timer1->Enabled=false; //timer1->Stop(); textBox1->Text="Naloženo!"; } } private: System::Void gumbUstavi_Click(System::Object^ sender, System::EventArgs^ e) { timer1->Enabled=false; textBox1->Text="Ustavljeno"; gumbNadaljuj->Enabled=!gumbNadaljuj->Enabled; gumbUstavi->Enabled=!gumbUstavi->Enabled; }
private: System::Void gumbNadaljuj_Click(System::Object^ sender, System::EventArgs^ e) { if(progressBar1->Value<100) { timer1->Enabled=true; textBox1->Text="Nalagam ..."; } gumbNadaljuj->Enabled=!gumbNadaljuj->Enabled; gumbUstavi->Enabled=!gumbUstavi->Enabled; }