Add'em Up copyright 2008 joshua paul
Rules 1. The game starts with 60 dice in a unplayed dice pile, a dice play area, a pen and a piece of paper for scoring. 2. Players take turns clockwise taking 6 dice from the pile and rolling. 3. To play players must get a sequence that uses at least 3 dice. If the player doesn't get a sequence that uses at least 3 dice then all 6 dice are returned to the pile and their turn is over. 4. A sequence is a series of numbers in increasing or decreasing order. Example of a sequence in increasing order 1 2 3 4 5 6, and a decreasing sequence 6 5 4 3 2 1.
Players 2+ Ages 4+ Pieces 60+ six sided dice Winning Get the highest score before all the dice are gone by making numeric sequences like 1 2 3456
5. Dice can only be played in sequence. 6. The first player who gets at least 3 dice in a sequence, positions the dice in sequence in the play area in a row or a column. Any dice not used in the first sequence are returned to the pile. The sum of the dice in the sequence becomes opening score of the first player. 7. Players continue to take turns clockwise taking 6 dice from the pile and rolling. 8. Players score points by building rows and columns on existing rows and columns of dice in the play area. 9. A row can be built on a column, as long as it is not touching another row. 10. A column be built on a row, as long as it is not touching another column. 11. If the player can't create or extend a row or a column using at least one of the new dice AND a least one of the existing dice in the play area AND in a sequence of at least 3 dice, then all 6 dice are returned to the pile and the player's turn is over. 12. If the player can create or extend a row or a column using at least one of the new dice AND a least one of the existing dice in the play area AND in a sequence of at least 3 dice, then the dice are put sequence by sequence into position and the sum of each sequence the player is able to make with the 6 dice gets added sequence by sequence to their score. 13. A player that uses all 6 dice in a single turn has the option of taking an addtional die from the pile and rolling it. If the player can't create or extend a row or a column using the one new die AND a least two of the existing dice in the play area AND in a sequence of at least 3 dice, then the value of the die is subtracted from the player's score. However, if the player can create or extend a row or a column using the one new die AND a least two of the existing dice in the play area AND which has a sequence of at least 3 dice, then the die is put into position and the sum of the sequence the player is able to make with the additional die gets added to the player's score. 14. The game is over when all the dice in the unplayed dice pile have been played. 15. The player with the highest score when the game is over wins.
FAQ
Q can dice be played diagonally? A no, dice can only be played horizontally or vertically Q what happens to dice that I can't play? A dice that are not played are returned to the unplayed dice pile Q do I get bonus for using all my dice in a single turn? A yes - if a player uses all their dice they get to choose whether or not to role one more dice. If they can play it then they add the points to their score. If they can't play it then the value of the die is subtracted from their score. Q what if I have no score and I can't play any of my dice? A then your turn is over
Add'em Up copyright 2008 joshua paul
ORDER FORM Please allow 5 to 7 days for delivery.
Mail form to: ATTN: Add'em UP Neo Code Software 238 - 23 West Pender Street Vancouver, BC, V6B 6E3
Fax Order form toll free 1-866-336-7246
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Date
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60
Red Green Blue
$50
60
Red Green Blue
$50
60
Red Green Blue
$50
120
Red Green Blue
$65
120
Red Green Blue
$65
120
Red Green Blue
$65
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