895 Maddrell Supporting Online Awareness

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Supporting Online Awareness 1 Running head: SUPPORTING ONLINE AWARENESS

Supporting Online Awareness Jennifer Maddrell Old Dominion University IDT 895 Online Learning Dr. Amy Adcock June 22, 2009

Supporting Online Awareness 2 Comparing Social Presence and Awareness Social Presence In educational research, social presence is often the theoretical basis for the study of computer-mediated communication (CMC) (De Wever, Schellens, Valcke, & Keer, 2006). Social presence within the context of a computer-mediated classroom is the degree to which learners feel connected while engaging in mediated communication (Swan & Shih, 2005). Research on social presence in online learning environments centers on how social presence can be cultivated through instructional design to support critical thinking and critical discourse among participants (Garrison, Anderson, & Archer, 2000). Awareness Outside of the education community, a growing body of computer-supported cooperative work (CSCW) theory and research has focused on how computer-supported groups and networks function and how technology and design can best support participants’ actions. The purpose of this brief survey is to assess the theory and research into computer-supported networks in CSCW with a focus on the study of awareness. Like social presence, awareness relates to the participants’ perceptions about the others in the mediated environment (Bodker & Christiansen, 2006). Awareness is viewed as a critical concept in CSCW research and design that some suggest improves communication and interactions across physically distributed participants (Heath, Svensson, Hindmarsh, Luff, & vom Lehn, 2002) Awareness Defined Awareness is a participant’s perception and knowledge about the state of an environment that is maintained through interaction with the environment (Gutwin & Greenberg, 2002). Whether in computer-mediated or face-to-face interpersonal communication, participants

Supporting Online Awareness 3 regularly monitor and manage the attention and commitment of others (Nardi, 2005). Therefore, awareness is not a stable state, but rather a fluctuating perception that is created and fostered though participants’ action (Gutwin & Greenberg). As such, awareness is sometimes described within a metaphor of a shared mirror in which all participants’ presence and actions are reflected in the environment (Bodker & Christiansen, 2006). While awareness begins with the perception of the activities of others, this awareness is peripheral to the other activities taking place in the foreground (Gaver, 2002). Perception of peripheral activities suggests the potential for cognitive overload. However, research on awareness suggests that people are able to efficiently process a diverse and constantly shifting flow of information about activities in the background and possess the ability to effectively filter and select what they notice based on the information’s relevancy to what they are doing (Heath et al., 2002) Awareness Design Heuristics from Research In summarizing research on social awareness, Bodker and Christiansen (2006) suggest that the central design considerations to support awareness include a) creating a presence of and for participants, b) communicating actions, c) constructing a home, d) leaving traces, and e) creating a common space. Each of these design features is described below along with examples of existing technologies that foster awareness through the incorporation of the noted awareness features. In addition, relevant instructional design heuristics are proposed for each design feature. Creating a Presence of and for Participants Fostering awareness in a virtual space involves providing presence information to those at a distance (Gaver, 2002). In terms of interface design, the focus is on awareness displays which convey information about the status of the participants, including whether other

Supporting Online Awareness 4 participants are logged onto a computer (Hill & Gutwin, 2004). Presence may be indicated by a status indicator, such as a light changing color or the sound of a door opening or closing when someone logs in or out of the system. Awareness technology example. Within Skype (“Skype,” n.d.), a communication software application, a participant’s presence is signaled by a variety of status display notifications, including a change in icon color when the person comes online or goes offline. Presence is signaled when the participant’s icon switches to green (online and available), yellow (online, but away), red (online, but preferring not to be disturbed) or grey (offline). Heuristic for designers. Online courses are often supported through the use of a learning management system (LMS). Creating a presence of and for participants can be enhanced through the use of an awareness display which alerts participants of the status (online or offline) of other participants within the LMS. Presence can be further enhanced if participants are able to invite an online and available participant into a live conversation. Communicating Actions Awareness is a by-product of participation and action (Heath et al., 2002). Said differently, action by one participant triggers awareness in others. Therefore, a current understanding of others’ activities is considered to be central to awareness (Hill & Gutwin, 2004). Research suggests that by making participants more aware of the actions of others, some of the communication and interaction problems of dispersed participants can be overcome (Huysman, Steinfield, Jang, David, Veld, Poot, & Mulder, 2003). The communication of actions can either be explicit, as in a participant’s update to a calendar, or as the result of filtering a participant’s activity, as in a display of frequently accessed files or web sites.

Supporting Online Awareness 5 Awareness technology example. Twitter (“Twitter,” n.d.), the micro-blogging platform, is an example of a technology which fosters awareness through participants’ explicit and purposeful communication of their current actions. In 140 characters or less, participants are to answer the question, “What are you doing?” While other participants can engage in a form of dialogue through a reply feature in Twitter, the primary purpose is an open broadcast of the participant’s activities. Heuristic for designers. Many online instructional strategies involve individual projects. As a means of increasing awareness through the communication of actions, learners should be offered a public space to communicate to others the nature and status of their individual projects. Without a venue to share details of these projects, other learners have no awareness of what others are studying. By sharing details of project with others, dispersed learners can become more aware of not only the actions of others, but also the resources used by their peers to complete the assignment. Constructing a Home For awareness to be fostered in a virtual space, it is important that participants have a place to store and display their personal belongings (Bodker & Christiansen, 2006). The implication for designers is to offer participants a personalized online home which allows the creator the option of housing both private and public information. The construction of a home facilitates awareness by making the creator’s public actions searchable by those who are seeking to find others with shared interests (Carter, Mankoff, & Goddi, 2004). Awareness technology example. Netvibes (“Netvibes,” n.d.) is an online tool that supports awareness through the construction and sharing of a personalized online start page that can be shared with others. The start page fosters awareness in two ways. First, for the creator, the

Supporting Online Awareness 6 start page becomes a virtual home base where information important to the creator is aggregated and organized for his or her easy access while working online. Second, through the display of public elements of the home page, visitors are made aware of what is important and of utility to the creator. By making public elements of a virtual home viewable to others, awareness is fostered. Heuristic for designers. While a space within the LMS could be used to construct a virtual home page for students, there are problems with this option. Permanence after the class is over, activities in areas outside the subject of the class, and view access by others outside of the class cannot generally be supported within the walled-garden of the LMS. Therefore, to foster continuity, relevance to the student, and awareness in others both inside and outside the class, encouragement of a personal space outside of the LMS should be considered. To best support awareness, the personal online space should include options for a) personal reflection, b) communication with others, c) aggregation of artifacts created by the student, including the student’s work, and d) aggregation of artifacts found or created by others. Leaving Traces Traces are often described as the artifacts of the participants which foster awareness through a reflection of earlier activity (Chalmers, 2002). Traces are also described as breadcrumbs which act as pointers for both the creator and those who follow (Bodker & Christiansen, 2006). Chalmers advocates a path model to support awareness in which artifacts are shared and recommended to others based on the participant’s perceived utility. Awareness technology example. Delicious (“Delicious,” n.d.), an online social bookmarking site, is one example of a technology which fosters awareness through participants’ artifact storage and retrieval. Like other social bookmarking sites, Delicious allows participants

Supporting Online Awareness 7 the ability to store and tag web-sites with information about the nature of the content. A social bookmarking site supports awareness by pointing to artifacts that others who came before found important, relevant, or useful to the topic at hand. Heuristic for designers. As suggested above, a course within a LMS has a very short shelf-life; here today and gone at the end of the semester. This limited life span offers no permanent opportunity within the LMS for participants to leave breadcrumbs or to retain artifacts that reflect their earlier activity. Tied to the idea of constructing an on-going and relevant home, creating a space outside of the LMS to share, collect, and retain artifacts should be considered. One design option is to encourage learners to contribute to web-based spaces outside of the LMS. Personal blogs, portfolio spaces, RSS feed aggregators, start pages, and social bookmarking sites all offer learners the opportunity to increase awareness by publicly documenting their past activity, as well as by aggregating and following the traces and prior activity of others. Creating a Common Space The common space in a virtual community does not represent where the participants are physically located, but the common space where they are communicating and interacting (Healey, White, Eshghi, Reeves, & Light, 2008). As such, awareness within the common space is not concerned with participants’ perceptions of being-there (a place or location), but rather participants’ perceptions of being-with others (a state of perceived closeness) which is fostered through awareness of participants’ actions (Healey et al.). Awareness technology example. Facebook (“Facebook,” n.d.) is an example of an online social-networking technology which creates and supports being-with common space awareness. Registered users at Facebook.com use the platform to not only communicate with others, but also

Supporting Online Awareness 8 to make others aware of their actions and interests. Like any content management system or social networking platform, Facebook offers participants a common online destination where they can communicate with existing contacts and seek out interactions with new contacts who share common interests. Heuristic for designers. The LMS can be a lonely place for learners when participants do not perceive that they are with other learners in a common communication and interaction space. In some online instructional designs, LMS platform interaction and communication is initiated and moderated by the instructor. However, steps should also be taken to foster being-with awareness among learners. By incorporating the previously mentioned awareness displays, offering learners options to communicate their interests and actions with other learners, and allowing learners to aggregate and share information of importance to them, the learning environment becomes less a place to simply retrieve class material from the instructor and to submit homework assignments and more of a common communication and interaction space created by and for the learners. Summary Educators are not alone in attempting to understand and support computer-supported communication and interaction. Given the parallels between online work and online learning, research into awareness in CSCW may offer guidance in the design of online instruction. As discussed within this brief survey, CSCW research into awareness suggests that educators can create and support awareness within online environments by creating a presence of and for participants, communicating participants’ actions, constructing a home for each participant, leaving traces of past activity, and creating a common space for communication across participants.

Supporting Online Awareness 9 References Bodker, S., & Christiansen, E. (2006). Computer Support for Social Awareness in Flexible Work. Computer Supported Cooperative Work (CSCW), 15(1), 1-28. Carter, S., Mankoff, J., & Goddi, P. (2004). Building Connections among Loosely Coupled Groups: Hebb’s Rule at Work. Computer Supported Cooperative Work (CSCW), 13(3), 305-327. Chalmers, M. (2002). Awareness, Representation and Interpretation. Computer Supported Cooperative Work (CSCW), 11(3), 389-409. De Wever, B., Schellens, T., Valcke, M., & Keer, H. V. (2006). Content analysis schemes to analyze transcripts of online asynchronous discussion groups: A review. Computers & Education, 46(1), 6-28. Delicious. (n.d.). . Retrieved June 18, 2009, from http://delicious.com/. Facebook. (n.d.). . Retrieved June 18, 2009, from http://www.facebook.com/. Garrison, D. R., Anderson, T., & Archer, W. (2000). Critical inquiry in a text-based environment: Computer conferencing in higher education. The Internet and Higher Education, 2(2-3), 87-105. Gaver, B. (2002). Provocative Awareness. Computer Supported Cooperative Work (CSCW), 11(3), 475-493. Gutwin, C., & Greenberg, S. (2002). A Descriptive Framework of Workspace Awareness for Real-Time Groupware. Computer Supported Cooperative Work (CSCW), 11(3), 411-446. Healey, P., White, G., Eshghi, A., Reeves, A., & Light, A. (2008). Communication Spaces. Computer Supported Cooperative Work (CSCW), 17(2), 169-193.

Supporting Online Awareness 10 Heath, C., Svensson, M. S., Hindmarsh, J., Luff, P., & vom Lehn, D. (2002). Configuring Awareness. Computer Supported Cooperative Work (CSCW), 11(3), 317-347. Hill, J., & Gutwin, C. (2004). The MAUI Toolkit: Groupware Widgets for Group Awareness. Computer Supported Cooperative Work (CSCW), 13(5), 539-571. Huysman, M., Steinfield, C., Jang, C., David, K., Veld, M. H., Poot, J., & Mulder, I. (2003). Virtual Teams and the Appropriation of Communication Technology: Exploring the Concept of Media Stickiness. Computer Supported Cooperative Work (CSCW), 12(4), 411-436. Nardi, B. (2005). Beyond Bandwidth: Dimensions of Connection in Interpersonal Communication. Computer Supported Cooperative Work (CSCW), 14(2), 91-130. Netvibes. (n.d.). . Retrieved June 18, 2009, from http://www.netvibes.com. Skype. (n.d.). . Retrieved June 18, 2009, from http://skype.com. Swan, K., & Shih, L. F. (2005). On the Nature and Development of Social Presence in Online Course Discussions. Journal of Asynchronous Learning 0etworks, 9(3), 115 - 136. Twitter. (n.d.). . Retrieved June 18, 2009, from http://twitter.com/.

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