Warped Or ‘how to get your students’ work on TV’ ‘What is Warped?’ Local Magazine Arts and Culture Show Under Aegis of BigTV (UoW) Pilot 2007 Teaching Fellow Summer School SMST-207C Crewed by students 60 minutes duration
The ‘Warped’ Pilot Featured: Local artists: Local Filmmakers: Mayor Michael Redman HCAC Local musicians (Area 07 CD release) Auteur House ‘Warped’ 2007: Pilot on AltTV July/August Monthly show on AltTV Studio time UoW Crewed by UoW, Wintec and High School students Charitable Trust Wintec and HCC support Content: Student work: High School UoW student work Wintec student work Local artists – exhibitions and openings Local filmmakers and critics Local musicians ‘CUT 07’ Work that is produced for CUT07 can be submitted for ‘Warped’ Criteria include: - Technical polish - Copyright considerations
- Release forms completed Technical competence means that: Composition
is effective – consider framing, angle, balance, depth, line
Focus
and exposure are controlled to good effect
Sound
is recorded at a good level with minimal noise or background interference
Polish: Camerawork: - Composition: - Framing centres on subject. - Appropriate shot size, angle. Camerawork - Headroom good, rule of thirds observed. - Complex compositions. - Balance and depth manipulated.
Or where the lines intersect can be points of interest Shot sizes The following illustrations show the standard sizes used in broadcast television. A fluent understanding of these shot sizes is important and will help you plan your coverage.
On Framing The following are some guidelines to consider when framing your shot.
Head Room Shots
of people are usually framed with a small amount of space about their heads, this space is called head room. Shots need to have sufficient head room because when the top of the head is right
against the top of the frame, it can produce a claustrophobic impression. The most common framing error is to put the person too low in the picture, leaving too much head room. This is wasted screen space and can be more productively used.
The eyes Generally speaking you should aim to put the subjects eyes about two-thirds of the way up the screen. The eyes play a very important role in communication. Where the eyes are oriented is closely linked to culture
Looking/talking room When a person is framed so they are looking off screen, there should be more space in front of the face than behind the head. This is called looking room. Similarly when
a person is talking to someone off screen, there should be space in front of them for their words to flow out of their mouths.
Walking room When filming a person walking across the screen, they too need room to walk into. To
maintain walking room requires well-timed panning on the part of the camera operator. The
concept of walking room also applies to other human movements like: skiing, swimming skating etc. Cut aways Crossing the line In any scene you shoot there is an imaginary 180 degree line called the action axis line It
runs along the path of the dominant action.
This
action could be: moving people, vehicles or the eyeline between characters in a
scene. If the camera shoots the action from one line and then crosses over the line to the other side for a different shot, the subject will jump from one side of the frame to the other when the two shots are edited together.
Focus and Camera Movement: - Focus manipulated for effect at times. - Minimal wobbles, vibrations. - Consistently steady or effective motion. - Movement matches mood/ purpose. Camera movement is controlled Tripod shots are wobble-free; Moving camera shots are well controlled within the limits of the technology used; Handheld action is of an appropriate ‘feel’ depending on audience/ purpose
Shot coverage Ensure planning includes: cutaways, inserts and close-ups of important action. Production design (props, setting, locations) is effective in communicating appropriate ideas to audience Performance is convincing
Lighting: - Consistent exposure control evident. - Lighting consistently pleasing. - Minimal; - Lighting variations - White balance shifts - Over/ under exposure. Sound recording Sound crisp and audible. Excellent Minimal No
SNR (signal to noise ratio).
buzz, hiss, background noise.
distortion
Music
balanced from shot to shot SHOOTING: Dramatic ‘The
sequences are shot from a number of angles/shot sizes
line’ is not crossed without good reason
Sufficient
‘takes’ are recorded to allow wide choice in editing (4–5 good takes is
reasonable)
SHOOTING: Heads and tails (spare footage at the beginning and end of each shot) are recorded to allow the complete action to be shot and make editing easier EDITING: Visual: - Cuts flow very well. - Cuts motivated and well timed. - Transitions motivated. - Pace and rhythm very effective. - Story/ idea clear. - Some complex sequences. EDITING Editing shows control which might mean variation in pace and shot size Editing follows continuity style unless jump-cut or ‘MTV’ style is more appropriate for purpose/ audience
GRAPHICS Graphics, images, SFX consistently relevant to story/ idea. Complement Well Have
style.
designed and complex.
impact and professional edge. SOUND EDITING: Sync maintained. Sound consistently complements story/ idea/ mood. Sound mix excellent. Complex soundscape with multiple tracks - voice, effects, music. Transitions consistently seamless.
MUSIC Music polished with impact. Consistently complements mood/ story/ Copyright considerations COPYRIGHT MUSIC: - LOCAL MUSICIANS - Royalty-Free Music - Free Music - APRA/AMCOS
ROYALTY-FREE CDs FOR PURCHASE www.musicloops.com www.soundrangers.com www.royaltyfree.com www.musicbakery.com/TabHome01a.htm
FREE MUSIC www.bitshiftaudio.com/products/bbb/free_bee.html www.looperman.com www.breakbeatsonly.com/preview1.htm www.platinumloops.com/free_loops.html www.samplearena.com/download.htm Wav/mp3/aiff/ogg - Convert to format you need Free downloadeable SFX and Music www.a1freesoundeffects.com/ Unsigned/independent
musicians/groups who make their music available for free download (possibly not royalty-free) Audacity (http://audacity.sourceforge.net)
cross platform free audio recording and
editing programme. Garage Band (OSX) Acid Express (PC) Free to schools Music-looping (readymade loops of music) - Garage Band (OSX) comes with snippets - Super Duper Music Looper for PC Computer needs audio input (or USB)
Mixing desks Microphone quality
Help with making Videos ‘Producing Videos: A Complete Guide’ by Martha Mollison www.usergroups.net/shareware/ - scroll to ‘Software News from Macworld Expo’ to find Garageband music software, Imovie, Final Cut Express etc… CUT07 http://www.wintec.ac.nz/applications/cut/faqs.htm DOCO SHORT FILM DOCUMENTARY Documents our real world and people in it Not ‘Reality TV’ Video-makers POV Ethics SHORT FILM Drama
- Narrative - Fictional - Characters (inanimate or animate)
EXPERIMENTAL FILM Abstract Animation Combination of traditional storytelling & elements of experimentation Structure still necessary, however Not a music video RELEASE FORMS: LOCATION PERSONAL