Lesson 2 Basic Functionality
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What is SolidWorks? ! SolidWorks is design automation software. ! In SolidWorks, you sketch ideas and experiment with different designs to create 3D models. ! SolidWorks is used by students, designers, engineers, and other professionals to produce simple and complex parts, assemblies, and drawings.
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The SolidWorks model is made up of:
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The SolidWorks Model ! Parts
! Assemblies
! Drawings
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Drawing Drawing
Part Part
Assembly
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! Features are the building blocks of the part.
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Features
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! Features are the shapes and operations that construct the part.
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Examples of Shape Features Base feature ! First feature in part. ! Created from a 2D sketch.
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Lesson 2: Basic Functionality
! Forms the work piece to which other features are added.
Boss feature
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Examples of Shape Features ! Adds material to part.
Boss features REPRODUCIBLE
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! Created from 2D sketch.
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Examples of Shape Features Cut feature ! Removes material from part. ! Created from a 2D sketch.
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Cut features
Hole feature
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Examples of Shape Features ! Removes material.
Hole features ! Corresponds to process such as counter-sink, thread, counter-bore.
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! Works like a more intelligent cut feature.
Fillet feature
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Examples of Operation Features Fillet features
! Used to round off sharp edges. ! Can remove or add material. "
Fillet features
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Outside edge (convex fillet) removes material.
Lesson 2: Basic Functionality
Inside edge (concave fillet) adds material. 60
"
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Examples of Operation Features Chamfer feature ! Similar to a fillet. ! Bevels an edge rather than rounding it.
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! Can remove or add material.
Chamfer feature
! Shape features have sketches.
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Sketched Features ! Sketched features are built from 2D profiles.
Operation Features ! Applied directly to the work piece by selecting edges or faces. REPRODUCIBLE
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! Operation features do not have sketches.
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To Create an Extruded Base Feature: 1. Select a sketch plane. 2. Sketch a 2D profile. 3. Extrude the sketch perpendicular to sketch plane.
Extrude the sketch
Resulting base feature
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Sketch the 2D profile
1. Select a sketch plane.
Centerline
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To Create a Revolved Base Feature:
2. Sketch a 2D profile.
4. Revolve the sketch around the centerline.
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3. Sketch a centerline.
Divided into two panels:
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Terminology: Document Window FeatureManager design tree
! Left panel contains the FeatureManager® design tree. "
Lists the structure of the part, assembly or drawing.
Graphics Area
"
Location to display, create, and modify a part, assembly or drawing.
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! Right panel contains the Graphics Area.
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Terminology: User Interface Menu Bar
Toolbars
Drawing document window
Status bar REPRODUCIBLE
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Part document window
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Lesson 2: Basic Functionality
Handle
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PropertyManager Confirmation Corner
SolidWorks Teacher Guide and Student Courseware
Terminology: PropertyManager
Preview
! Axis - An implied centerline that runs through every cylindrical feature.
Plane
Origin
! Origin - The point where the three default reference planes intersect. The coordinates of the origin are: (x = 0, y = 0, z = 0).
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! Plane - A flat 2D surface.
Axis
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Terminology: Basic Geometry
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Terminology: Basic Geometry ! Face – The surface or “skin” of a part. Faces can be flat or curved.
! Vertex
Edge
Edge
– The corner where edges meet.
Faces
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! Edge – The boundary of a face. Edges can be straight or curved.
Vertex
Base feature
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Features and Commands ! The Base feature is the first feature that is created. ! The Base feature is the foundation of the part.
! The extrusion is named Extrude1. REPRODUCIBLE
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! The Base feature geometry for the box is an extrusion.
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Features and Commands Features used to build the box are: ! Extruded Base feature ! Fillet feature
1. Base Feature
2. Fillet Feature
3. Shell Feature
4. Cut Feature
! Shell feature
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! Extruded Cut feature
To create the extruded base feature for the box:
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Features and Commands
! Sketch a rectangular profile on a 2D plane.
! Extrusions are always perpendicular to the sketch plane. REPRODUCIBLE
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! Extrude the sketch.
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Features and Commands Fillet feature ! The fillet feature rounds the edges or faces of a part. ! Select the edges to be rounded. Selecting a face rounds all the edges of that face.
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! Specify the fillet radius.
Fillet
Shell feature
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Features and Commands ! The shell feature removes material from the selected face.
! Specify the wall thickness for the shell feature. REPRODUCIBLE
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! Using the shell feature creates a hollow box from a solid box.
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Features and Commands To create the extruded cut feature for the box: 1. Sketch the 2D circular profile. 2. Extrude the 2D Sketch profile perpendicular to the sketch plane.
4. The cut penetrates through the entire part. 75
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3. Enter Through All for the end condition.
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Dimensions and Geometric Relationships ! Specify dimensions and geometric relationships between features and sketches. ! Dimensions change the size and shape of the part.
! Geometric relationships are the rules that control the behavior of sketch geometry. ! Geometric relationships help capture design intent.
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! Mathematical relationships between dimensions can be controlled by equations.
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Dimensions ! Base depth = 50 mm ! Boss depth = 25 mm
! Boss depth = Base depth ÷ 2 77
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Mathematical relationship:
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Geometric Relationships Vertical Horizontal
Parallel
Tangent
Concentric
Perpendicular
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Intersection
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To Start SolidWorks 1. Click the Start button
on Windows task bar.
2. Click Programs. 3. Click the SolidWorks folder. 4. Click the SolidWorks application.
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The SolidWorks Window
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1. Click New
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Creating New Files Using Templates on the Standard toolbar
2. Select a document template: "
Part
"
Assembly
"
Drawing
Tutorial Tab
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! Document Templates control the units, grid, text, and other settings for the model.
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Document Templates
! The Tutorial document templates are required to complete the exercises in the Online Tutorials.
! Document properties are saved in templates. REPRODUCIBLE
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! The templates are located in the Tutorial tab on the New SolidWorks Document dialog box.
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Document Properties ! Accessed through the Tools, Options menu. Control settings like: ! Units: English (inches) or Metric (millimeters) ! Grid/Snap Settings
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! Colors, Material Properties and Image Quality
! Accessed through the Tools, Options menu.
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System Options
! Allow you to customize your work environment. System options control:
! Performance ! Spin box increments
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! File locations
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Multiple Views of a Document ! Drag the horizontal and vertical split controls to view 4 panes.
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! Set the view and display options.
Sketch Tool
1. Select a sketch plane. The default sketch plane is Front.
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Creating a 2D Sketch:
Sketch Origin Rectangle Tool
3. Click Rectangle
on the Sketch Tools toolbar.
4. Move the pointer to the Sketch Origin.
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2. Click Sketch on the Sketch toolbar.
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Creating a 2D Sketch: Sketch Tool
5. Click the left mouse button. 6. Drag the pointer up and to the right.
Sketch Origin Rectangle Tool
7. Click the left mouse button again. Lesson 2: Basic Functionality
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! Dimensions specify the size of the model.
To create a dimension:
Text Location
2D Geometry
2. Click the 2D geometry. 3. Click the text location. 4. Enter the dimension value.
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1. Click Dimension on the Sketch Relations toolbar.
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Adding Dimensions
Lesson 3 The 40-minute Running Start
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Features and Commands Base Feature ! The first feature that is created. ! The foundation of the part. ! The base feature geometry for the box is an extrusion.
! Tip: Keep the base feature simple.
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! The extrusion is named Extrude1.
1. Select a sketch plane. 2. Sketch a 2D profile.
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To Create an Extruded Base Feature:
3. Extrude the sketch perpendicular to sketch plane.
Extrude the sketch
Resulting base feature
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Sketch the 2D profile
Lesson 3: The 40-Minute Running Start
5. Shell 107
4. Fillets
3. Cut Extrude 2. Boss Extrude 1. Base Extrude
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Features Used to Build Tutor1
! Adds material to the part. ! Requires a sketch.
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Extruded Boss Feature
Extruded Cut Feature ! Removes material from the part.
Fillet Feature ! Rounds the edges or faces of a part to a specified radius.
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! Requires a sketch.
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Shell Feature ! Removes material from the selected face. ! Creates a hollow block from a solid block. ! Very useful for thin-walled, plastic parts. Shell Feature
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! You are required to specify a wall thickness when using the shell feature.
Magnify or reduce the view of a model in the graphics area.
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View Control
Zoom to Fit – displays the part so that it fills the current window.
Zoom In/Out – drag the pointer upward to zoom in. Drag the pointer downward to zoom out. Zoom to Selection – the view zooms so that the selected object fills the window.
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Zoom to Area – zooms in on a portion of the view that you select by dragging a bounding box.
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Display Modes Illustrate the part in various display modes.
Hidden Lines Visible
Hidden Lines Removed
Shaded
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Wireframe
Isometric View
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Bottom View
Right View Front View Left View Back View
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Standard Views
Top View
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View Orientation Changes the view display to correspond to one of the standard view orientations. Top
Right
Left
Bottom
Back
Isometric
Normal To (selected plane or planar face)
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Front
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View Orientation The views most commonly used to describe a part are: ! Top View
! Right View ! Isometric View 115
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! Front View
! Front, Top, and Right
Correspond to the standard principle drawing views:
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Default Planes
! Top = Top or Bottom view ! Right = Right or Left view
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! Front = Front or Back view
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Isometric View Displays the part with height, width, and depth equally foreshortened. ! Pictorial rather than orthographic. ! Shows all three dimensions – height, width, and depth.
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! Easier to visualize than orthographic views.
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Section View ! Displays the internal structure of a model. ! Requires a section cutting plane.
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Section Plane
! Under defined " "
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The Status of a Sketch Additional dimensions or relations are required. Under defined sketch entities are blue (by default).
! Fully defined " "
! Over defined " "
Contains conflicting dimensions or relations, or both. Over defined sketch entities are red (by default).
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No additional dimensions or relationships are required. Fully defined sketch entities are black (by default).
! Geometric relations are the rules that control the behavior of sketch geometry.
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Geometric Relations
! Geometric relations help capture design intent.
! In a concentric relation, selected entities have the same center point.
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! Example: The sketched circle is concentric with the circular edge of the extruded boss feature.
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Geometric Relations ! The SolidWorks default name for circular geometry is an Arc#. ! SolidWorks treats circles as 360° arcs.
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Lesson 3: The 40-Minute Running Start
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Lesson 4 Assembly Basics
3. Shell
4. Cut Extrude
Lesson 4: Assembly Basics
2. Fillet
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1. Base Extrude
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Features Used to Build Tutor2
! Sketch is composed of two curves. "
Convert Entities creates the outside curve.
"
Offset Entities creates the inside curve.
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Sketch for Cut Feature
! Rather than drawing the outlines by hand, they are “copied” from existing geometry. "
Fast and easy– select the face and click the tool.
"
Accurate – sketch entities are “cloned” directly from existing geometry.
"
Intelligent – if the solid body changes shape, the sketch updates. Automatically.
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! This technique is:
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Convert Entities ! Copies one or more curves into the active sketch by projecting them onto the sketch plane. ! Curves can be: "
Edges of faces
"
Entities in other sketches
! Easy and fast Select the face or curve.
"
Click the
tool.
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"
1. Select the sketch plane. 2. Open a new sketch.
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To Create the Outside Curve: Sketch Plane
4. Click Convert Entities the Sketch toolbar.
on
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3. Select the face or curves you want to convert. In this case, select the face.
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Creating the Outside Curve: 5. Outside edges of face are copied into the active sketch. 6. Sketch is fully defined – no dimensions needed.
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1. Click Offset Entities on the Sketch toolbar. The PropertyManager opens.
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To Create the Inside Curve:
2. Enter the distance value of 2mm.
4. The Select chain option causes the offset to go all the way around the contour. REPRODUCIBLE
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3. Select one of the converted entities.
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Creating the Inside Curve: 5. The system generates a preview of the resulting offset. 6. An small arrow points toward the cursor. If you move you cursor to the other side of the line , the arrow changes direction. This indicates on which side the offset will be created.
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7. Move the cursor so it is inside the contour. Click the left mouse button to create the offset.
8. The resulting sketch is fully defined.
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Creating the Inside Curve: 9. There is only one dimension. It controls the offset distance.
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Tutor Assembly The Tutor assembly is comprised of two parts: ! Tutor1 (created in Lesson 2) ! Tutor2 (created in this lesson)
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! An assembly contains two or more parts.
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Assembly Basics ! In an assembly, parts are referred to as components.
! Components and their assembly are directly related through file linking. ! Changes in the components affect the assembly. ! Changes in the assembly affect the components.
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! Mates are relationships that align and fit components together in an assembly.
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To create the Tutor assembly: 1. Open a new assembly document template. 2. Open
Tutor1. 3. Open
Tutor2.
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4. Arrange the windows.
5. Drag and drop the part icons into the assembly document.
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Creating the Tutor assembly:
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Assembly Basics ! The first component placed into an assembly is fixed. ! A fixed component cannot move. ! If you want to move a fixed component, you must Float (unfix) it first. ! Tutor1 is added to the FeatureManager design tree with the symbol (f).
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! The symbol (f) indicates a fixed component.
! Tutor2 is added to the FeatureManager design tree with the symbol (-).
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Assembly Basics
! The symbol (-) indicates an underdefined component.
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! Tutor2 is free to move and rotate.
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Manipulating Components Move Component – translates (moves) the selected component according to its available degrees of freedom.
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Manipulating Components Rotate Component – rotates the selected component according to its available degrees of freedom.
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Degrees of Freedom: There are Six ! They describe how an object is free to move. ! Translation (movement) along X, Y, and Z axes.
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! Rotation around X, Y, and Z axes.
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Mate Relationships ! Mates relationships align and fit together components in an assembly. ! The Tutor assembly requires three mates to fully define it. The three mates are: Edges
Tutor1 Tutor2
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! Coincident between the top back edge of Tutor1 and the edge of the lip on Tutor2.
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Mate Relationships ! Second Mate: Coincident mate between the right face of Tutor1 and the right face of Tutor2.
! Third Mate: Coincident mate between the top face of Tutor1 and the top face of Tutor2. Lesson 4: Assembly Basics
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! The first mate removes all but two degrees of freedom.
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Mates and Degrees of Freedom
"
Movement along the edge.
"
Rotation around the edge.
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! The remaining degrees of freedom are:
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Mates and Degrees of Freedom ! The second mate removes one more degree of freedom. ! The remaining degree of freedom is: "
Rotation around the edge.
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! The third mate removes last degree of freedom.
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Mates and Degrees of Freedom
! No remaining degrees of freedom.
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! The assembly is fully defined.
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Additional Mate Relationships for Exercises and Projects ! The switchplate requires two fasteners. ! Create the fastener. ! Create the switchplatefastener assembly.
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Additional Mate Relationships for Exercises and Projects ! The switchplate-fastener assembly requires three mates to be fully defined. The three mates are:
Faces
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! First Mate: Concentric mate between the cylindrical face of the fastener and the cylindrical face of the switchplate.
! Second Mate: Coincident mate between the flat circular back face of the fastener and the flat front face of the switchplate.
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Additional Mate Relationships for Exercises and Projects Faces
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! The switchplatefastener assembly is fully defined.
Faces
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! Third Mate: Parallel mate between the flat cut face of the fastener and the flat top face of the switchplate.
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Additional Mate Relationships for Exercises and Projects
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Additional Mate Relationships for Exercises and Projects ! The cdcase-storagebox assembly requires three mates to be fully defined. The three mates are: ! First Mate: Coincident between the inside bottom face of the storagebox and the bottom face of the cdcase.
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Faces
Inside back face
Faces
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! Second Mate: Coincident mate between the inside back face of the storagebox and the back face of the cdcase.
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Additional Mate Relationships for Exercises and Projects
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Additional Mate Relationships for Exercises and Projects ! Third Mate: Distance mate between the inside left face of the storagebox and the left face of the cdcase. ! Distance = 1cm.
! No! 175
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! Good job! Now, would you like to do this 24 more times?
Faces
! A local component pattern is a pattern of components in an assembly.
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Local Component Pattern
! The Seed Component in this example is the cdcase. ! This eliminates the work of adding and mating each cdcase individually.
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! The local component pattern copies the Seed Component.
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To Create a Local Component Pattern: 1. Click Insert, Component Pattern. 2. Click Define your own pattern.
4. Click Next. 177
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3. Click Arrange in straight lines.
5. Select the cdcase as the Seed Component.
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Creating a Local Component Pattern:
7. Spacing = 1cm 8. Instances = 25 9. Click Finish.
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6. Select the front edge of the storage box for Along Edge/ Dim.
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More to Explore: The Hole Wizard What determines the size of the hole? ! The size of the fastener ! The desired amount of clearance Normal
"
Close
"
Loose
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"
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Lesson 6 Drawing Basics
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Engineering Drawings Drawings communicate three things about the objects they represent: ! Shape – Views communicate the shape of an object. ! Size – Dimensions communicate the size of an object.
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Lesson 6: Drawing Basics
! Other information – Notes communicate nongraphic information about manufacturing processes such as drill, ream, bore, paint, plate, grind, heat treat, remove burrs, and so forth.
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Sample Engineering Drawing
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General Drawing Rules – Views ! The general characteristics of an object will determine what views are required to describe its shape. ! Most objects can be described using three properly selected views. "
Sometimes you can use fewer.
"
However, sometimes more are needed.
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Why do we need three views?
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Drawing Views
! The Front and Top views of both parts are identical.
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! The Right side view is necessary to show the characteristic shape.
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Drawing Views: When Three is not Enough ! Three standard views do not fully describe the shape of the cut-out in the angled face.
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Drawing Views: When Three is too Many ! The Right side view is unnecessary.
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Dimensions There are two kinds of dimensions: ! Size dimensions – how big is the feature?
Size Dimensions
! Location dimensions – where is the feature?
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Location Dimensions
! For flat pieces, give the thickness dimensions in the edge view, and all other dimensions in the outline view.
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General Drawing Rules – Dimensions
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General Drawing Rules – Dimensions ! Dimension features in the view where they can be seen true size and shape. ! Use diameter dimensions for circles.
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Lesson 6: Drawing Basics
! Use radial dimensions for arcs.
! Omit unnecessary dimensions.
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Not This SolidWorks Teacher Guide and Student Courseware
This
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General Drawing Rules – Dimensions
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Dimension Guidelines – Appearance ! Place dimensions away from the profile lines. ! Allow space between individual dimensions. ! A gap must exist between the profile lines and the extension lines. ! The size and style of leader line, text, and arrows should be consistent throughout the drawing.
! Neatness counts! 239
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! Display only the number of decimal places required for manufacturing precision.
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Drawing Appearance – Not Good
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Drawing Appearance – Much Better
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! A Drawing Template is the foundation for drawing information.
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What is a Drawing Template?
A drawing template specifies: ! Sheet (paper) size
! Sheet Format "
Borders
"
Title block
"
Data forms and tables such as bill of materials or revision history
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! Orientation - Landscape or Portrait
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Drawing Templates Choices in SolidWorks ! Standard SolidWorks drawing template ! Tutorial drawing template ! Custom template ! No template
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1. Click New
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To Create a New Drawing Using a Document Template: on the Standard toolbar
2. Click the Tutorial tab. Drawing Icon Tutorial Tab
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3. Doubleclick the drawing icon.
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Sample Drawing Template
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There are two modes in the drawing:
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Edit Sheet vs. Edit Sheet Format ! Edit Sheet This is the mode you use to make detailed drawings
"
Used 99+% of the time
"
Add or modify views
"
Add or modify dimensions
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Add or modify text notes
! Edit Sheet Format "
Change the title block size and text headings
"
Change the border
"
Incorporate a company logo
"
Add standard text that appears on every drawing
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"
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Title Block ! Contains vital part and/or assembly information. ! Each company can have a unique version of a title block. ! Typical title block information includes: Material & Finish
Part number
Tolerance
Part name
Drawing scale
Drawing number
Sheet size
Revision number
Revision block
Sheet number
Drawn By/Checked By
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Company name
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1. Right-click in the graphics area, and select Edit Sheet Format from the shortcut menu.
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To Edit the Title Block:
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2. Zoom in on the title block.
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Editing the Title Block:
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1. Double-click the note that says . The PropertyManager appears.
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Editing the Title Block:
2. Enter your school name in the text insertion box.
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Editing the Title Block: 3. Set the text justification to Center Align . 4. Clear the Use document’s font check box and then click the Font button to change the size and style of the text font. 5. Click OK to apply the changes and close the PropertyManager.
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6. Position the note so it is centered in the space.
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Editing the Title Block:
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Customizing the Part Name Advanced Topic ! The name of the part or assembly shown on the drawing changes with every new drawing. ! It is not very efficient to have to edit the sheet format and the title block each time you make a new drawing.
! This can be done. 253
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! It would be nice if the title block would automatically be filled in with the name of the part or assembly that is shown on the drawing.
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Editing the Part Name: Advanced Topic 1. Click Note on the Annotation toolbar, or click Insert, Annotations, Note. The PropertyManager appears. .
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2. Click the Link to Property button
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Editing the Part Name: Advanced Topic 3. Choose SW-File Name from the list of properties, and click Current document. 4. Click OK to add the property.
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Advanced Topic
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Editing the Part Name: 5. In the PropertyManager, set any other text properties such as justification, or font.
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6. Click OK to apply the changes and close the PropertyManager.
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Editing the Part Name: Advanced Topic 7. Results.
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Currently the title block shows the text of the property. However, when the first view is added to the drawing, that text will change to become the file name of the referenced part or assembly.
1. Right-click in the graphics area, and select Edit Sheet from the shortcut menu.
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2. This is the mode you must be in when you make drawings.
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Switching to Edit Sheet Mode:
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Detailing Options Dimensioning Standards ! Dimensioning standards determine things such as arrowhead style and dimension text position. ! The Tutorial drawing template uses the ISO standard. ! ISO stands for International Organization for Standardization.
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! ISO is widely used in European countries.
Dimensioning Standards
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Detailing Options ! ANSI is widely used in the United States.
! Other standards include BSI (British Standards Institution) and DIN (Deutsche Industries-Normen). ! Customize the drawing template to use the ANSI standard.
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! ANSI stands for American National Standards Institute.
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Detailing Options Setting the dimensioning standard: 1. Click Tools, Options. 2. Click the Document Properties tab 3. Click Detailing.
5. Click OK. 261
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4. Select ANSI from the Dimensioning standard list.
Setting text fonts:
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Detailing Options 1. Click Tools, Options. 2. Click the Document Properties tab
4. Select the annotation type from the list.
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3. Click Annotations Font.
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Detailing Options Setting text fonts continued: 5. The Choose Font dialog box opens. 6. Make the desired changes and click OK.
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1. Click File, Save As...
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Saving a Custom Drawing Template: 2. From the Save as type: list, click Drawing Templates.
3. Click
to create a new folder.
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The system automatically jumps to the directory where the templates are installed.
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Saving a Custom Drawing Template: 4. Name the new folder Custom. 5. Browse to the Custom folder. 6. Enter ANSI-MMSIZEA for the file name. 7. Click Save.
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Drawing templates have the suffix *.drwdot
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Creating a Drawing – General Procedure 1. Open the part or assembly you wish to detail. 2. Open a new drawing of the desired size.
4. Insert the dimensions and arrange the dimensions on the drawing. 5. Add additional sheets, views and/or notes if required.
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3. Add views: usually three standard views plus any specialized views such as detail, auxiliary, or section views.
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To Create Three Standard Views: 1. Click Standard 3 View
.
2. Select Tutor1 from the Window menu.
Drawing View 2
Drawing View 3 Drawing View 1
3. Click the graphics area of the part
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The drawing window reappears with the three views of the selected part.
! To select a view, click the view boundary. The view boundary is displayed in green.
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Working with Drawing Views
! Drawing views 2 and 3 are aligned with view 1.
! Drawing View 3 can only be dragged left or right. ! Drawing View 2 can only be dragged up or down.
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! Drag Drawing View1 (Front). Drawing View 2 (Top) and Drawing View 3 (Right) move, staying aligned to Drawing View1.
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Working with Drawing Views ! Hidden line representation. "
Hidden Lines Visible is usually used in orthographic views.
"
Hidden Lines Removed is usually used in isometric views.
! Tangent edge display. Right-click inside the view border.
"
Select Tangent Edge, Tangent Edges Removed from the shortcut menu.
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"
! The dimensions used to create the part can be imported into the drawing.
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Dimensioning Drawings
! Dimensions can be added manually using the Dimension tool
.
! Changing the values of imported dimensions will change the part. ! You cannot change the values of manually inserted dimensions.
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Associativity
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To Import Dimensions into the Drawing: 1. Click Model Items on the Annotation toolbar, or click Insert, Model Items. 2. Click the Dimensions check box. 3. Click the Import items into all views check box.
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4. Click OK.
! Moving dimensions: "
Click the dimension text.
"
Drag the dimension to the desired location.
"
To move a dimension into a different view, press and hold the Shift key while you drag it.
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Manipulating Dimensions
! Deleting dimensions: Click the dimension text, and then press the Delete key.
! Flipping the arrows: "
Click the dimension text.
"
A green dot appears on the dimension arrows.
"
Click the dot to flip the arrows in or out.
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"
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Finish the Drawing ! Position the views. ! Arrange the dimensions by dragging them.
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! Set hidden line removal and tangent edge display.
! Changing a dimension on the drawing changes the model "
Double-click the dimension text.
"
Enter a new value.
"
Rebuild.
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Associativity
! Open the assembly. The assembly also reflects the new value.
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! Open the part. The part reflects the new value.
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Multi-sheet Drawings Drawings can contain more than one sheet. ! The first drawing sheet contains Tutor1. ! The second drawing sheet contains the Tutor assembly. ! Use the B-size landscape (11” x 17”) drawing Sheet Format.
! Add an Isometric view of the assembly. The Isometric view is a named view. 275
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! Add 3 standard views.
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Three View Drawing of Assembly
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Named Views ! A named view shows the part or assembly in a specific orientation. ! Examples of named views are: "
Standard Views such as Front, Top or Isometric view.
"
User-defined view orientations that were created in the part or assembly.
"
The current view in a part or assembly.
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1. Click Named View View, Named View.
, or click Insert, Drawing
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To Insert a Named View:
2. Click inside the border of an existing view.
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Important: Do not click directly on one of the parts in the assembly. Doing so will create a named view of that specific part.
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Inserting a Named View: 3. A list of named views appears in the PropertyManager. Select the desired view, in this case, Isometric, from the list. 4. Place the view in the desired location on the drawing.
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Isometric View Added to Drawing
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Specialized Views Detail View – used to show enlarged view of something.
1. Click , or click Insert, Drawing View, Detail. 2. Sketch a circle in the “source” view. 3. Position the view on drawing.
5. Import dimensions or drag them into view. 281
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4. Edit the label to change scale.
Section View – used to show internal aspects of object.
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Specialized Views
1. Click , or click Insert Drawing View, Section.
3. Position the view on drawing. 4. Section view is automatically crosshatched. 5. Double-click section line to reverse arrows.
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2. Sketch line in the “source” view.
Lesson 9 Revolve and Sweep Features
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Revolve Feature Overview ! A Revolve feature is created by rotating a 2D profile sketch around a centerline. ! The profile sketch must contain the centerline. ! The profile sketch cannot cross the centerline.
Good
No Good
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Good
1. Select a sketch plane. 2. Sketch a 2D profile.
Centerline
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To Create a Revolve Feature:
3. Sketch a centerline. The centerline must be in the sketch with the profile. It cannot be in a separate sketch.
"
The profile must not cross the centerline.
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"
4. Click Revolved Boss/Base
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Creating a Revolve Feature: .
5. Specify the angle of rotation and click OK. "
The default angle is 360°, which is right 99+% of the time.
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6. The sketch is revolved around the centerline creating the feature.
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Creating a Revolve Feature:
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Sketching Arcs – 3 Point Arc ! A 3 Point Arc creates an arc through three points – the start, end and midpoint.
To Create a 3 Point Arc: 1. Click 3 Pt Arc
on the Sketch Tools toolbar.
3. Move the pointer to the arc to the end location. 4. Click the left mouse button again. 387
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2. Point to the arc start location and click the left mouse button.
5. Drag the arc midpoint to establish the radius and direction (convex vs. concave).
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Creating a 3 Point Arc:
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6. Click the left mouse button a third time.
! The Tangent Arc tool creates an arc that has a smooth transition to an existing sketch entity.
! Start point of the arc must connect to an existing sketch entity.
Not tangent
Tangent
Not tangent
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! Saves the work of sketching an arc and then manually adding a geometric relation to make it tangent.
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Sketching Arcs – Tangent Arc
1. Click Tangent Arc on the Sketch Tools toolbar.
Arc is tangent to existing line
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To Create a Tangent Arc:
2. Point to the arc start location, and click the left mouse button. "
Arc is tangent to existing arc
The arc angle and radius values are displayed on the pointer when creating arcs.
4. Click the left mouse button.
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3. Drag to create the arc.
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Pointer Feedback ! As you sketch, the pointer provides feedback and information about alignment to sketch entities and model geometry. Midpoint
Vertical
Intersection
Parallel
End or Vertex
Perpendicular
On
Tangent 391
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Horizontal
! Dotted lines appear when you sketch, showing alignment with other geometry. ! This alignment information is called inferencing.
Orange
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Inferencing
Blue
"
Orange inference lines capture and add a geometric relation such as Tangent.
"
Blue lines show alignment and serve as an aid to sketching, but do not actually capture and add a geometric relation.
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! Inference lines are two different colors: orange and blue.
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Ellipse Sketch Tool ! Used to create the sweep section for the handle of the candlestick. ! An Ellipse has two axes: "
Major axis, labeled A at the right.
"
Minor axis labeled B at the right.
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! Sketching an ellipse is a twostep operation, similar to sketching a 3 Point Arc.
1. Click Tools, Sketch Entity, Ellipse. "
Tip: You can use Tools, Customize to add the Ellipse tool to the Sketch Tools toolbar.
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To Sketch an Ellipse:
2. Position the pointer at the center of the ellipse.
4. Click the left mouse button a second time.
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3. Click the left mouse button, and then move the pointer horizontally to define the major axis.
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Sketching an Ellipse: 5. Move the pointer vertically to define the minor axis.
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6. Click the left mouse button a third time. This completes sketching the ellipse.
Requires 4 pieces of information:
! Location of the center: "
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Fully Defining an Ellipse
Either dimension the center or locate it with a geometric relation such as Coincident.
! Length of the major axis. ! Orientation of the major axis. "
Even though the ellipse at the right is dimensioned, and its center is located coincident to the origin, it is free to rotate until the orientation of the major axis is defined.
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! Length of the minor axis.
! The major axis does not have to be horizontal.
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More About Ellipses ! You can dimension half the major and/ or minor axis. "
It is like dimensioning the radius of a circle instead of the diameter.
"
A dimension works fine.
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! You do not have to use a geometric relation to orient the major axis.
! The Trim tool segment.
is used to delete a sketch
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Trimming Sketch Geometry
! The segment is deleted up to its intersection with another sketch entity.
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! The entire sketch segment is deleted if it does not intersect any other sketch entity.
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To Trim a Sketch Entity: 1. Click Trim on the Sketch Tools toolbar. 2. Position the pointer over the sketch segment.
4. Click the left mouse button to delete the segment. 399
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3. The segment that will be trimmed is highlighted in red.
! The Sweep feature is created by moving a 2D profile along a path.
Path
! The Sweep feature requires two sketches: "
Sweep Path
"
Sweep Section
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! A Sweep feature is used to create the handle on the candlestick.
Section
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400
Sweep Overview
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Sweep Overview – Rules ! The sweep path is a set of sketched curves contained in a sketch, a curve, or a set of model edges. ! The sweep section must be a closed contour. ! The start point of the path must lie on the plane of the sweep section.
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! The section, path or the resulting solid cannot be self-intersecting.
! Make the sweep path first. Then make the section. ! Create small cross sections away from other part geometry.
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Sweep Overview – Tips
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! Then move the sweep section into position by adding a Coincident or Pierce relation to the end of the sweep path.
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To Create the Sweep Path: 1. Open a sketch on the Front plane. 2. Sketch the Sweep path using the Line and Tangent Arc sketch tools.
4. Close the sketch. 403
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3. Dimension as shown.
1. Open a sketch on the Right plane. 2. Sketch the Sweep section using the Ellipse sketch tool.
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To Create the Sweep Section:
4. Dimension the major and minor axes of the ellipse.
Horizontal
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3. Add a Horizontal relation between the center of the ellipse and one end of the major axis.
5. Add a Coincident relation between the center of the ellipse and the endpoint of the path.
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Creating the Sweep Section:
Coincident
6. Close the sketch.
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1. Click Sweep toolbar.
on the Features
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To Sweep the Handle:
2. Select the Sweep path sketch. 3. Select the Sweep section sketch.
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4. Click OK.
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Sweeping the Handle – Results
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! Creates the opening for a candle in the top of the candlestick.
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Extruded Cut with Draft Angle
! Same process as extruding a boss except it removes material instead of adding it. ! Draft tapers the shape.
"
Example: Ice cube tray – without draft it would be very hard to get the ice cubes out of the tray.
"
Find other examples.
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! Draft is important in molded, cast, or forged parts.
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To Create the Cut: 1. Open a sketch on the top face of the candlestick.
3. Dimension the circle.
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2. Sketch a circular profile Concentric to the circular face.
4. Click Extruded Cut 5. End Conditions: Type = Blind
"
Depth = 25mm
"
Draft = On
"
Angle = 15°
6. Click OK.
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"
on the Features toolbar.
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Creating the Cut:
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Extruding the Cut– Results
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! Fillets are used to smooth the edges of the candlestick.
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Fillet Feature
Selection Filters ! Help in selecting the correct geometry. to turn on Selection Filter toolbar.
! Use the Edge selection filter ! Pointer changes appearance active.
. when filter is
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! Click
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Fillets
SolidWorks Teacher Guide and Student Courseware
Filleting the Edges – Results
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413
! Do not use a sweep feature when a revolve or extrude will work. Revolve
! However, the revolve feature: "
Is mathematically less complex
"
Is easier to sketch – one sketch vs. two
Sweep
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! Sweeping a circle along a circular path appears to give the same result as a revolve feature.
Lesson 9: Revolve and Sweep Features
414
Best Practice – Keep it Simple
Lesson 10 Loft Features
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Loft Feature Overview ! Blends multiple profiles together. ! A Loft feature can be a base, boss, or cut.
To Create a Simple Loft Feature: 1. Create the planes required for the profile sketches Each sketch should be on a different plane. Lesson 10: Loft Features
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2. Sketch a profile on the first plane.
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Creating a Simple Loft Feature:
3. Sketch the remaining profiles on their corresponding planes.
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4. Click Loft on the Features toolbar.
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Creating a Simple Loft Feature: 5. Select each profile. 6. Examine the preview curve. 7. Click OK
.
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Lesson 10: Loft Features
Preview curve
! Neatness counts! "
Select the profiles in order.
"
Click corresponding points on each profile.
"
The vertex closest to the selection point is used.
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Additional Information About Lofts:
! Review the curve in order to address adjustments. REPRODUCIBLE
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! A preview curve connecting the profiles is displayed.
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Neatness Counts! Unexpected results occur when you don’t pick corresponding points on each profile.
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Rebuild errors can occur if you select the profiles in the wrong order.
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Neatness Counts!
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To Create an Offset Plane: 1. Hold down Ctrl and drag the Front plane in the direction you want the offset to go. Note:
Ctrl-drag is a common Windows technique for copying objects.
2. The Plane PropertyManager appears. 3. Enter 25mm for Distance. .
435
Lesson 10: Loft Features
4. Click OK
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Creating an Offset Plane – Results
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Setting up the Planes Additional offset planes are required.
! Plane2 is offset 25mm from Plane1. ! Plane3 is offset 40mm from Plane2. ! Verify the positions of the planes. Click View, Planes.
"
Double-click the planes to see their offset dimensions.
437
Lesson 10: Loft Features
"
! The Loft feature is created with 4 profiles.
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Sketch the Profiles ! Each profile is on a separate plane.
To Create the First Profile:
2. Sketch a square. 3. Exit the sketch.
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1. Open a sketch on the Front plane.
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Best Practice There is a better way to sketch a centered square:
1. Sketch a rectangle. 2. Sketch a centerline from corner to corner. 3. Relate the centerline to the origin with a Midpoint relation. This keeps the rectangle centered.
5. Dimension one side of the square. 439
Lesson 10: Loft Features
4. Add an Equal relation to one horizontal and one vertical line. This makes the rectangle a square.
1. Open a sketch on Plane1.
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440
Sketch the Remaining Profiles: 2. Sketch a circle and dimension it. 3. Exit the sketch.
5. Sketch a circle whose circumference is coincident with the corners of the square. 6. Exit the sketch.
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4. Open sketch on Plane2.
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To Copy a Sketch: 1. Select Sketch3 in the FeatureManager design tree or graphics area. 2. Click Edit, Copy or click Copy on the Standard toolbar. 3. Select Plane3 in the FeatureManager design tree or graphics area. Sketch4
A new sketch, Sketch4, is created on Plane3. 441
Lesson 10: Loft Features
4. Click Edit, Paste or click Paste on the Standard toolbar .
! External relations are deleted.
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More About Copying Sketches ! For example, when you copied Sketch3, the geometric relations locating the center and defining the circumference were deleted. ! Therefore, Sketch4 is underdefined.
! If you sketch a profile on the wrong plane, move it to the correct plane using Edit Sketch Plane. Do not copy it.
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! To fully define Sketch4, add a Coradial relation between the copied circle and the original.
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To Move a Sketch to a Different Plane: 1. Right-click the sketch in the FeatureManager design tree. 2. Select Edit Sketch Plane from the shortcut menu.
3. Select a different plane. .
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Lesson 10: Loft Features
4. Click OK
The Loft feature blends the 4 profiles to create the handle of the chisel. 1. Click Loft
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Loft Feature
on the Features toolbar.
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Creating the Loft Feature: 2. Select each profile. Click on each sketch in the same relative location – the right side. 3. Examine the preview curve.
Preview curve
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Lesson 10: Loft Features
The preview curve shows how the profiles will be connected when the loft feature is created.
4. The sketches are listed in the Profiles box.
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Creating the Loft Feature:
The Up/Down arrows are used to rearrange the order of the profiles.
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. 5. Click OK
SolidWorks Teacher Guide and Student Courseware
Creating the Loft Feature:
Lesson 10: Loft Features
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Lesson 10: Loft Features
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A Second Loft Feature Creates the Bit of the Chisel: ! The second Loft feature is composed of two profiles: Sketch5 and Sketch6.
To Create Sketch5: 2. Open a sketch. 3. Click Convert Entities 4. Exit the sketch.
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SolidWorks Teacher Guide and Student Courseware
1. Select the square face.
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SolidWorks Teacher Guide and Student Courseware
To Create Sketch6: 1. Offset Plane4 behind the Front plane. Hold down Ctrl and drag the Front plane in the direction you want the offset to go. 2. The Plane PropertyManager appears.
4. Click OK
.
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Lesson 10: Loft Features
3. Enter 200mm for Distance.
5. Open a sketch on Plane4.
Lesson 10: Loft Features
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To Create Sketch6: 6. Sketch a narrow rectangle. 7. Dimension the rectangle. 8. Exit the sketch.
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SolidWorks Teacher Guide and Student Courseware
1. Click Loft
on the Features toolbar.
2. Select Sketch5 in the lower right corner of the square. 3. Select Sketch6 in the lower right corner of the rectangle.
Sketch6
Preview Sketch5
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Lesson 10: Loft Features
4. Examine the preview curve. 5. Click OK.
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SolidWorks Teacher Guide and Student Courseware
To Create the Second Loft Feature:
Lesson 10: Loft Features
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Finished Chisel
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SolidWorks Teacher Guide and Student Courseware
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SolidWorks Teacher Guide and Student Courseware
Tips and Tricks Remember best practices: ! Only two dimensions are required for the narrow rectangle. ! Use a centerline and a Midpoint relation to center the rectangle.
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Lesson 10: Loft Features
! This technique eliminates two dimensions and it captures the design intent.
! You do not need Sketch5 (the sketch with the converted edges of the square face).
Lesson 10: Loft Features
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Tips and Tricks
! Select the face near the corner. REPRODUCIBLE
SolidWorks Teacher Guide and Student Courseware
! Loft can use the face as a profile.