Project Doc Personality Prediction.docx

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Title: Personality Prediction system Problem Statement: The main problem statement is to predict whether the person is employable or not on the basis of a questionnaire developed in corresponding to psychological characteristics. In our everyday lives, many decisions or judgments people make about others are made based on inferences arising from brief interactions. Social psychology research has shown that humans are accurate at making inferences about others, even if the information is minimal: short displays of behavior can be predictive of social constructs (e.g. personality, shyness, or competence) and outcomes (e.g. teacher ratings). In such brief excerpts of social exchanges, nonverbal behavior plays an important role . Nonverbal behavior comprises everything that is transmitted by means other than words and can be perceived aurally (through tone of voice, amount of time spoken, etc.) and visually (through gaze, head gestures, facial expressions, body posture, or hand gestures). It is often the result of unconscious processes, which makes it difficult to fake . Nonverbal behavior has been shown to be a channel through which we reveal our internal states or our personality traits Literature Review Despite the emergence of video resumes and video interviewing platforms as a new medium for personnel recruitment, publications on this topic are still scarce. The first references to video resumes date from 1992, when Kelly and O’Brien [27] proposed to use video resumes as a tool to support deaf college students develop communication skills to help them secure a job position. Rolls and Strenkowski proposed in a conceptual study the use of video resumes as a way to “supply the potential employer with insight into the student’s personality and character” [37]. Recently, a doctoral thesis by Hiemstra [23] examined the use of video resumes in the personnel selection process. The main focus of this work was to investigate the fairness and discriminatory effects of paper and video resumes, but did not investigate the role of nonverbal behavior in the formation of first impressions. Kemp et al. [28] examined the perception of video resumes by sales recruiters. Their study identified general perceptions of video resumes among recruiters and their reactions to this format as a screening tool. To the best of our knowledge, the effect of behavior on first impressions has not been examined in video resumes. In social media research, Biel and Gatica-Perez [10] investigated the formation of personality impressions in conversational video blogs. To this end, a dataset of 442 conversational video blogs was collected from YouTube, and personality impressions were annotated by na¨ıve judges on Amazon Mechanical Turk. To understand the basis on which personality impressions were made, both nonverbal [10] and verbal [12] behavioral features were automatically extracted from the videos and used to infer personality impressions. The studied data was not related to job search as video resumes. Employment interviews have been studied by organizational psychologists for decades, and one of the main focus is to understand the influence of nonverbal behavior on hirability impressions [15], [25]. The applicant’s nonverbal behavior was found to have a remarkable impact: applicants who display more smiles, more eye contact, more facial expressions, and have their body oriented more towards the interviewer have been perceived as more hirable, motivated, competent, and successful than applicants who do not [25], [19]. Most psychology studies on employment interviews relied on manual annotations of nonverbal behavior, which prevents analysis at large scale. The advent of inexpensive audio and video sensors in combination with improved perceptual methods have enabled the automatic and accurate extraction of behavioral cues, allowing the development of computational methods for inference of individual and group variables such as personality, dominance, or affect [20].We developed a computational framework for inference of hirability in employment interviews, and

demonstrated that predicting hirability impressions using automatically extracted nonverbal cues in combination with machine learning methods was a promising task [33]. Naim et al. [32] extended our work by incorporating verbal content and facial expressions, as well as sixteen social traits, such as friendliness, excitement, or engagement. Related to video resumes and job interviews, Batrinca et al. [7] used a computational approach to infer Big- Five personality traits in self-presentations, where participants had to introduce themselves in front of a computer in a setting similar to video resumes or video interviews. Similarly, the same authors [6] inferred personality traits in a human-computer collaborative task in a setting similar to video resumes (i.e., a participant facing a computer screen), where subjects had to give instructions to a remote experimenter. However, due to the small size of all previous datasets (N ∈ [45, 138]), the significance and generality of the results were somewhat limited; in this work, we increase the number of subjects by at least one order of magnitude. We believe that online video resumes constitute a unique setting to study the formation of organizational first impressions at a scale not achieved before. Through Amazon Mechanical Turk, we leverage crowdsourcing mechanisms to obtain inexpensive, fast, reliable, and scalable annotations not only of facts, but also of hirability and personality impressions on online video resumes. We approach the problem of predicting personality and hirability impressions from a computational, nonverbal perspective, where cue extraction and inference are fully automated.

Hardware Requirement Hardwar and software requirements for the system are stated below    

Processor –Core i3. Bus speed - 2.5 GT/s DMI. Hard disk - 160 GB and Memory size – 1GB RAM.

Software Requirement  jdk 8 or above  Xamp server/Mysql workbench  Apache tomcat server 7.0 Development Tool: Developer Tools

Description

JDK 1.8

For JAVA Platform

Xamp /workbench

For My Sql database

Eclips/Netbeans

For android code editing

Apache Tomcat 7.0.56

For database servlets

Latex

For report generation

Android 3.0 above

Android cell phone of any vendor.

Testing Environment: Software

Required

(Client Description

Browser) OS

Windows , Linux

Browsers

Chrome , Mozilla Firefox etc.

MODEM Drivers

For internet connections

Project Planner:

Jul N o.

Activity 15

Requirement gathering 1

Analysis 2

Planning 3

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Design

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Jun-15 25

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27

30

01

10

5

8

User model Server model

Dec No

Jan Activity

11

12

13

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15

Feb

17

27

01

15

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Database tables Testing

14

Documentatio n

15

Maintenance

Deployment: We will provide the all modules with software installation and user help manual will be provided. Also provide the software setups

28

Methodology used: 1. Support Vector Machine [SVM] SVM or Support Vector Machine is the supervised learning model which is widely used in pattern recognitions, used in regression as well as classification modelling. Suppose there are some examples for training of the model, SVM will try to classify it accordingly into as much as high precision of classification. SVM is of two types: - Linear SVM Classifier. - Kernel Based SVM Classifier. [Non - Linear] Figure 2. SVM – Linear and Kernel Classification 2. Linear Model Linear Model is used here in a very close context to linear regression model. Linear regression can be explained as the modelling of relationship of scalar dependent variable and independent variable. Where there is only one independent variable, that case is called the simple linear regression. And for more than one independent variable, it is called multivariate linear regression. So, if we analyze our dataset in which employability is predicted based on the response of an individual for the 50 questions of the Big five Personality questionnaire, all 50 responses act as independent attributes for one prediction variable i.e. target value having 0 or 1 value for non-employable and employable respectively. Hence, Target value is dependent variable on 50 responses. 3. Neural Network Model This model is based on neurons working in brain. Signal is passed from one neuron to another till the output is given by body. Same logic is applied in neural networking in machine learning. Different weights are assigned to the inputs that are given to the machine and working like neurons the inputs make sense with each other and output is given. This is used in supervised learning, unsupervised learning and reinforcement learning. These days DNA reprogramming is also being done in the latest research. It is based on neural networking only.

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