Mrinal Kalakrishnan: Chomp Motion Planner

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Smooth Motion Planning and Control Willow Garage Internship, Summer 2009

Mrinal Kalakrishnan University of Southern California

August 28, 2009

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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Overview

Smooth Motion Planning

Smooth Control

CHOMP - Covariant Hamiltonian Optimization for Motion Planning, Ratliff et. al., ICRA 2009.

Automatic spline trajectory generation from waypoints.

Implemented in the

spline_smoother ROS

chomp_motion_planner

package.

Usable by all motion planners. Implemented in the

ROS package.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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CHOMP Covariant Hamiltonian Optimization for Motion Planning, Ratliff et. al., ICRA 2009

Sampling based planners. . . Find feasible collision-free paths very fast. Typically produce jerky / redundant motion. Paths require post-processing, smoothing, optimization.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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CHOMP Covariant Hamiltonian Optimization for Motion Planning, Ratliff et. al., ICRA 2009

Sampling based planners. . . Find feasible collision-free paths very fast. Typically produce jerky / redundant motion. Paths require post-processing, smoothing, optimization.

CHOMP. . . Approaches the problem from a different perspective. Inherently generates and optimizes smooth trajectories. Uses gradient information to push trajectories out of collision

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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CHOMP: The Algorithm

Create a naive initial trajectory from start to goal. Define cost = trajectory smoothness cost + collision cost. Run gradient descent on this cost function. Not just regular gradient descent. . .

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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CHOMP: The Algorithm

Create a naive initial trajectory from start to goal. Define cost = trajectory smoothness cost + collision cost. Run gradient descent on this cost function. Not just regular gradient descent. . .

The key: Covariant gradient updates

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

4 / 10

CHOMP: The Algorithm

Create a naive initial trajectory from start to goal. Define cost = trajectory smoothness cost + collision cost. Run gradient descent on this cost function. Not just regular gradient descent. . .

The key: Covariant gradient updates Every update to the trajectory is ensured to be smooth. Obstacle costs obtained from signed distance field.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

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CHOMP: Distance Fields

Euclidean Distance Transform in 3-D. Each cell contains distance to closest obstacle. Gradient information easily obtainable. Cartesian gradient converted into joint space using robot kinematics (Jacobian transpose).

Mrinal Kalakrishnan (USC)

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CHOMP: Smooth Joint Limit Projection Typical L1 joint limit projections (clipping) destroy smoothness. Smooth the L1 projection using a covariant update.

Further technical details about CHOMP available in the paper: Nathan Ratliff, Matthew Zucker, J. Andrew (Drew) Bagnell, and Siddhartha Srinivasa. IEEE International Conference on Robotics and Automation (ICRA), May, 2009. Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

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CHOMP: Demonstration (See Video) Table Bookshelf-top Manipulation

Mrinal Kalakrishnan (USC)

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August 28, 2009

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CHOMP: The Optimization Process (See Video)

Mrinal Kalakrishnan (USC)

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Smooth Control using spline_smoother

A set of algorithms for converting a trajectory of waypoints into splines. Use case: Motion planners output a kinematic “path” of joint positions, expect this path to be executed smoothly. Currently contains the following three algorithms: Simple numerical differentiation Clamped cubic splines (constrained start/end velocities, continuous velocities and accelerations) Fritsch-Butland monotonic cubic splines

Optimization-based algorithms not yet available due to lack of BSD-licensed quadratic program solver. Currently works in conjuction with joint_waypoint_controller to provide a backwards-compatible joint trajectory interface, but with smooth execution.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

9 / 10

Smooth Control using spline_smoother

A set of algorithms for converting a trajectory of waypoints into splines. Use case: Motion planners output a kinematic “path” of joint positions, expect this path to be executed smoothly. Currently contains the following three algorithms: Simple numerical differentiation Clamped cubic splines (constrained start/end velocities, continuous velocities and accelerations) Fritsch-Butland monotonic cubic splines

Optimization-based algorithms not yet available due to lack of BSD-licensed quadratic program solver. Currently works in conjuction with joint_waypoint_controller to provide a backwards-compatible joint trajectory interface, but with smooth execution.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

9 / 10

Smooth Control using spline_smoother

A set of algorithms for converting a trajectory of waypoints into splines. Use case: Motion planners output a kinematic “path” of joint positions, expect this path to be executed smoothly. Currently contains the following three algorithms: Simple numerical differentiation Clamped cubic splines (constrained start/end velocities, continuous velocities and accelerations) Fritsch-Butland monotonic cubic splines

Optimization-based algorithms not yet available due to lack of BSD-licensed quadratic program solver. Currently works in conjuction with joint_waypoint_controller to provide a backwards-compatible joint trajectory interface, but with smooth execution.

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

9 / 10

Thanks

Questions, comments?

I am reachable at: [email protected] and [email protected]

Mrinal Kalakrishnan (USC)

Smooth Motion Planning and Control

August 28, 2009

10 / 10

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