Module 14: Working with Files in C#
By SRIRAM . B
Overview
Working with File System
Streams
Classes Used for I/O
File Stream
Stream Reader
Stream Writer
Random Access
Multi threading
Working with File System
Obtaining the Application’s Environment Information – - System.Environment Class – Properties :» - CurrentDirectory, MachineName, OSVersion, UserName, Version – Methods :» GetFolderPath, GetLogicalDrives, Exit
Manipulating Files using System.IO.File and FileInfo classes – File is a sealed class and contains only static methods – FileInfo is a sealed class and contains only instance methods
File Class Members – Copy, Create, Delete, Exists, Move
Working with File System..
GetAttributes (Returns an object of FileAttributes class)
SetAttributes (Takes a parameter of FileAttributes)
GetCreationTime, GetLastAccessTime, GetLastWriteTime (All returns an object of DateTime Struct)
Open, OpenRead, OpenWrite (All returns an object of File Stream class)
Working with File System..
File Attribute Enumeration – Directory, Hidden, Normal, System, Temporary, ReadOnly, Encrypted, Compressed
File Info Members – CreationTime, DirectoryName, Exists, LastAccessTime, LastWriteTime, Length, CopyTo, MoveTo, Create, Delete, Open, OpenRead, OpenWrite, OpenText
Working with File System..
Manipulating Directories
Two classes – Directory and DirectoryInfo
Same like File and FileInfo classes
Directory Class members
CreateDirectory, Delete, Exists, GetDirectories, GetFiles, Move, GetParent
DirectoryInfo members
Create, Delete, GetDirectories, GetFiles
Streams
In .Net Framework input and output is done through streams.
A stream is a continuous flow of bytes from a source to a destination.
It could be memory to hard disk or from network to loc sys or one area of mem to another.
An output stream is used when data is written to some external destination.
Streams provide a way to write and read bytes to and from a storage medium.
Streams hide the implementation details of input/output operations.
A data channel having two ends, one is attached to the data source while the other is attached to the reader or writer of the data.
Streams..
Streams..
Streams can be used for:
Sequential file access Read from and write to the beginning of a file
Random file access Read from and write to any locations within a file
Streams can be used to perform three fundamental operations:
Read from a stream into a data type
Write the contents of a data type to a stream
Seek particular positions within a stream
Streams..
Different types of Streams are :
FileStreams – System.IO.FileStream
MemoryStreams – System.IO.MemoryStream
Networkstreams – System.Net.Sockets.NetworkStream
System.IO.Stream is the base class for all stream classes in IO.
– Stream is an abstract class.
Streams..
Different types of File Streams
FileStream – read/write bytes to a file
BinaryReader and BinaryWriter – To read/write primitive data types
StreamReader and StreamWriter – To read/write text files
Stream Class Properties & Methods
Length – returns long
Position – returns long
Flush(), Seek(long, SeekOrigin) (SeekOrigin.Begin, End, Current)
ReadByte(Byte []ar, int offset, int count)
WriteByte – same as readbyte
Streams
File Modes - Enumeration FileMode
Append If exists opens and seeks to the end of the file or creates a new file
Create Create a new file, if exists overwrites
CreateNew Create a new file, if exists throws IOException
Open Opens an existing file, else throws FileNotFoundException
OpenOrCreate If exists open or create a new one
Truncate Opens an existing file and truncates to zero bytes
Streams
File Access
Enum FileAccess
Read, ReadWrite, Write
File Sharing
Enum FileShare
None – Declines sharing of the current file
Read, ReadWrite, Write
FileMode, FileAccess and FileSharing to be specified in the FileStream constructors
Streams
Binary Reader & Binary Writer
What is the Disadvantages of FileStream?
Parent class is only Object
Can be used for read and writing primitive data types to and from files.
– Overloaded Read & Write methods to write all data types
Streams..
StreamReader and StreamWriter
Implements TextReader and TextWriter
StreamReader
String ReadLine()
ReadBlock(char[],int index, int count)
String ReadToEnd()
StreamWriter
Flush, Write(data type) – Overloaded methods, WriteLine(String)
Classes used for I/0
File : A utility class that exposes many static methods for moving, copying and del files.
Directory : A utility class that exposes many static methods for moving,copy and del directories.
Path : A utility class that is used to manipulate path names.
FileInfo: Represents phy file on disk, for read and writ a stream obj must be created.
Classes used for I/0
DirectoryInfo : Represents a phy directory on disk.
FileStream : both.
SteamReader : Read char from a stream.
StreamWriter : Writes char data to a stream
File that can be written or read or
File & Directory Classes File Class
Copy()
-
Copies the file to specified location
Create()
-
Creates a file in a specified path
Delete()
-
Deletes a file
Open()
-
Returns a FileStream object at the specified path
Move()
-
Moves a specified file to specific location Directory Class
CreateDirectory() - Creates a directory with the specified path
Delete() within it
GetDirectories() - Returns the array of Directory objects that represent the directories below the current directory
Move()
GetFiles directory
- Deletes the specified directory and all files
- Moves a specified directory to the new location - Returns an array of file objects in the current
FileInfo & DirectoryInfo Classes
Attributes current file
- Gets or Sets the attributes of
CreationTime current life
- Gets the creation date & time for
DirectoryName - Returns the path to the file directory
Exists
- Determine whether file exists
Fullname current life
- Retrieves the full path of the
Length
- Gets the size of file
File Stream Class
It represents a stream pointing to a file on a disk or network path.
FileStream class operates on bytes and byte arrays.
Objects of FileStream class provide random access to files using the Seek() method.
Seek() method allows read/write positions to be moved within a file.
General structure of Seek() method is: Seek(byte_position, reference_ point) Example:
Seek(10, SeekOrigin.Begin);
Properties of Seek Origin
SeekOrigin.Begin – Refers to the beginning of the file position
SeekOrigin.Current – Refers to the current file position
SeekOrigin.End – Refers to the end of the file position
File Stream Class Constructor
Initializes a new instance of the FileStream object for the specified file
The general structure of the constructor can be given as:
public FileStream(path, FileMode, FileAccess); In this code,
path – Represents the file name or file path FileMode – Determines how the file is opened or created FileAccess – Determines how the file may be accessed by the FileStream object
File Stream
File Mode Property Values
File Access Property Values
Append
Read
Create
Write
CreateNew
ReadWrite
Open
OpenOrCreate
Creating File Stream Object FileStream fs= new FileStream(“Myfile.txt”, FileMode.Append, FileAccess. Write);
This opens the file, Myfile.txt , in the append mode for the write operation.
Example – File Stream using System; using System.IO; namespace Files { class Class1 { static void Main(string[] args) { string str; try { FileStream fs =
new FileStream(@"c:\newfile.xls", FileMode.OpenOrCreate);
Example – File Stream
StreamWriter sw = new StreamWriter(fs); sw.WriteLine("hi"); sw.WriteLine("Welcome to filehandling classes"); sw.Close(); } catch (IOException e) { Console.WriteLine("An IO exception Occurred " + e); }
Example – File Stream StreamReader sr = new StreamReader(@"c:\newfile.txt"); str = sr.ReadToEnd(); while (str != null) { Console.WriteLine(str); str = sr.ReadLine(); } sr.Close(); } } }
Stream Writer
The objects of StreamWriter class are used to perform write operations to a stream.
Example: StreamWriter sw=new StreamWriter(fs); In this code, fs is an object of the stream class.
Example – Stream Writer using System; using System.IO; namespace day8 { class Class1 { static void Main(string[] args) { try { FileStream fs = new FileStream(@"d:\log.txt", FileMode.OpenOrCreate);
Example – Stream Writer.. StreamWriter sw = new StreamWriter(fs); sw.WriteLine("hi, how are you"); sw.WriteLine("This is string"); sw.Close(); } catch (IOException e) { Console.WriteLine("An IO exception Occurred " + e); } } } }
Stream Reader
Objects of the StreamReader class is used to perform read operations from a stream.
Example:
In the above code, fs is an object of the stream class.
StreamReader sr=new StreamReader(fs);
Example – Stream Reader using System; using System.IO; namespace day8 { class Class1 { static void Main(string[] args) { string str; try { FileStream fs = new FileStream(@"d:\log.txt", FileMode.Open); StreamReader sr = new StreamReader(fs); str = sr.ReadLine();
Example – Stream Reader while (str != null) { Console.WriteLine(str); }
str = sr.ReadLine();
sr.Close(); } catch (IOException e) { Console.WriteLine("Sorry!.Exception Occurred " + e.ToString());
}
}
}
}
Random Access
Reading data using File Stream class is not as easy the StreamReader class because it deals exclusively with Raw bytes.
Read from and write to any locations within a file is called Random Access.
This class is used to read files such as images and sounds. For reading strings with FileStream class we have to use conversion classes to convert byte data into character form.
Example – Random Access using System; using System.IO; using System.Text; namespace Files { public class Randomaccess { static byte[] bdata = new byte[1000]; static char[] cdata = new char[1000]; static void writing() { try { FileStream fs =
new FileStream(@"c:\rndfile1.txt", FileMode.OpenOrCreate);
cdata = "hello how are you??".ToCharArray();
Example – Random Access Encoder e = Encoding.UTF8.GetEncoder(); e.GetBytes(cdata, 0, cdata.Length, bdata, 0, true); fs.Seek(0, SeekOrigin.Begin); fs.Write(bdata, 0, bdata.Length); fs.Flush(); } catch (IOException e) { Console.WriteLine("An IO exception occurred" + e); } }
Example – Random Access static void reading() { try { FileStream fs = new FileStream(@"c:\rndfile1.txt", FileMode.Open); //cdata = "hello ".ToCharArray (); //e.GetBytes (cdata,0,cdata.Length ,bdata,0,true); fs.Seek(0, SeekOrigin.Begin); fs.Read(bdata, 0, 10);
} catch (IOException e) { Console.WriteLine("An IO exception occurred" + e); return; }
Example – Random Access static void Main() { //writing(); //Console.WriteLine("writing completed"); Console.WriteLine("data written in the file:"); reading(); }
}
}
Asynchronous File Access
Flow of application did not continue until the read or write operation is completed is called Synchronous operation.
Suppose when you need to write large chunk of data but we don't need the application to wait for it to complete before continuing or we need to read from a file on a network location with slow connection, our application can continue to do other processing is called Asynchronous operation.
Example – Asynchronous File Access using System; using System.IO; using System.Text; namespace Files { public class Asynchronousaccess { static byte[] bdata = new byte[1000]; static char[] cdata = new char[1000]; static void writing() { try { FileStream fs = new FileStream(@"c:\C#\asyfile1.cs", FileMode.Open);
Example – Asynchronous File Access fs.Seek(0, SeekOrigin.Begin); System.IAsyncResult synchResult = fs.BeginRead(bytedata, 0,100,null,null); //Do other processing while data is being read while(!synchResult.IsCompleted) { Console.WriteLine(“Reading from file”); }
fs.EndRead(synchResult);
Decoder d = Encoding.ASCII.GetDecoder(); d.GetChars(bytedata,0,bytedata.Length,chardata,0); Console.Write(chardata); }
Example – Asynchronous File Access catch(IOException e) { Console.WriteLine(“Exception Occurred”+e.ToString()); } }
}
}
Multi Tasking & MultiThreading
MultiTasking
Different applications execute at the same time
MultiThreading
One application has more than one application path at the same time
Namespace to be included Using System.Threading
MultiThreading
Creating a Thread
A Thread in .Net is represented by a System.Threading.Thread class
Multiple threads are nothing but multiple instances of this object
The method to be called when a thread starts is to be specified by passing a delegate of the ThreadStart type to the Thread’s constructor.
The method should return void and not take any parameters.
MultiThreading..
A thread to be started using the Start method of the Thread class.
Methods of Thread class
Thread.Sleep(int time in milliseconds)
Name (Property to get/set a thread’s name)
IsAlive(Property to find whether a thread is alive or not)
ThreadState (Property – Aborted, Stopped, Running, Suspended, Unstarted etc)
Priority – (Property to set/get the priority of a thread)
Start
Abort
Suspend
Resume
Join
MultiThreading..
Thread Priorities – Normal, AboveNormal, BelowNormal, Highest and Lowest – Default priority is Normal – To change the priority » secondThread.Priority = ThreadPriority.AboveNormal;
When a thread is aborted a ThreadAbortException is thrown.
Calling Suspend(), Resume() or Abort() methods on a non-running thread a ThreadStateException is thrown
Thread Synchronization – .Net provides a locking mechanism to avoid simultaneous access by multiple threads to the same shared object.
Session Ends
Exercise
Relax