PIONEER FOOTBALL
Offense 2007
Mesh Package
Mesh Our base 5 Step package will be the Mesh. The Mesh has a deep route over the top with 2 receivers crossing, or “meshing”, underneath.
Mesh Calls
We will have 4 calls to identify who is meshing: Y/X- Y and X mesh Y/A- Y and A mesh H/X- H and X mesh H/A- H and A mesh
Mesh Y/X
In Y/X, H will run a post over the top.
Mesh Y/X
Y and X will mesh. Y sets the depth of the mesh at 6 yds, X makes the mesh happen.
Mesh Y/X
A runs a flat route to control the flat defender.
Mesh Y/X
Mesh Y/A
In Y/A, H still runs a post over the top.
Mesh Y/A
Y and A will mesh. Y sets the depth of the mesh at 6 yds, A makes the mesh happen.
Mesh Y/A
X runs a dig route, for a high / low read on the safety.
Mesh Y/A
Mesh H/X
In H/X, Y runs a corner as the deep route.
Mesh H/X
H and X will mesh. H sets the depth of the mesh at 6 yds, X makes the mesh happen.
Mesh H/X
A runs a flat route to control the flat defender.
Mesh H/X
Mesh H/A
In H/A X runs a post as the deep route.
Mesh H/A
H and A will mesh. H sets the depth of the mesh at 6 yds, A makes the mesh happen.
Mesh H/A
Y runs a dig to get a high / low read on the safety.
Mesh H/A
Mesh Tags
There are 2 ways we will tag the mesh package: Structural Tags: Affect 2 or more players Whip- Tells meshers to run whip routes. Wheel- Tells meshers to run wheel routes. Dog- Tells non-meshers to run deep outs. Player Tags: Affect 1 player only X-Post, H-Corner, Y-Post
Mesh Whip
Right Y/X Whip
Mesh Wheel
Right Y/A Wheel
Mesh Dog
Right H/A Dog