Max Assignments 08-09

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3DS Max Assignments 2008 Introduction: Modeling a Still Life Resource Files: K:\TechEd\3DMax\still_life

Assignment

File(s) You Will Need

Save As

Navigating a Scene

still_life_start.max

Creating an Orange

lastname_my_still_life_animated_loop.max

Adding Material to the Orange

lastname_my_still_life_animated_loop.max

Animating the Still Life Objects

lastname_my_still_life_animated_loop.max

Animating the Still Life Objects

Continue with the file you ended with in the above tutorial. Rename it when tutorial instructs you to do so.

lastname_my_still_life_animated_flyin.max (K drive) lastname_my_still_life_animated_flyin.jpg (email to me)

Rendering the Animation

Open file from 1st tutorial on this list. (lastname_my_still_life_animated_loop.max)

lastname_mystill_life_animated_loop.AVI (K drive)

Rendering the Animation

Open file from 2nd tutorial on this list. (lastname_my_still_life_animated_flyin.max)

lastname_mystill_life_animated_flyin.AVI (K drive)

lastname_my_still_life_animated_loop.max (K drive) lastname_my_still_life_animated_loop.jpg (email to me)

1

2008 Modeling Tutorials: Modeling A Space Scene Resource Files: K:\TechEd\3DMax\Intro_to_modeling Assignment

File(s) You Will Need

Save As

Modeling the Planets

mars.jpg (texture file) demios.jpg phobos.jpg

lastname_my_mars_and_moons.max (K drive) lastname_my_mars_and_moons.jpg (email to me)

Creating an Asteroid

asteroid1.max

lastname_my_asteroid.max (K drive) lastname_my_asteroid.jpg (email to me)

2008 Modeling Tutorials: Modeling A Chess Set Resource Files: K:\TechEd\3DMax\Intro_to_modeling

Assignment

File(s) You Will Need

Save As

Modeling a Pawn

ref-chess.jpg

at the end of the “Modeling a Pawn” tutorial lastname_my_pawn.max (K drive) lastname_my_pawn.jpg (email to me)

Modeling a Rook

ref-chess.jpg

at the end of the “Modeling a Rook” tutorial lastname_my_rook.max (K drive) lastname_my_rook.jpg (email to me)

2

Modeling a Bishop

ref-chess.jpg

at the end of the “Modeling a Bishop” tutorial lastname_my_bishop.max (K drive) lastname_my_bishop.jpg (email to me)

Modeling a Knight

ref-chess.jpg knight_start.max

at the end of the “Modeling a Knight” tutorial lastname_my_knight.max (K drive) lastname_my_knight.jpg (email to me)

2008 Modeling Tutorials: Modeling an Apple Resource Files: K:\TechEd\3DMax\Intro_to_modeling Assignment

File(s) You Will Need

Creating a Basic Apple Shape

tut_apple_start.max

Improving the Shape of the Apple

lastname_apple01.max

Completing the Apple

lastname_apple01.max appledis.jpg

Adding a Stem to the Apple

lastname_apple01.max

Save As

lastname_apple01.max (K drive) lastname_apple01.jpg (email to me)

3

2008 Modeling Tutorials: Creating a realistic Hourglass Resource Files: K:\TechEd\3DMax\Intro_to_modeling

Assignment

File(s) You Will Need

Save As

No files needed

lastname_my_hourglass.max (K drive) lastname_my_hourglass.jpg (email to me)

Adding a Free-Form Deformation

lastname_my_hourglass.max

(deformation) lastname_my_hourglass1.max (K drive) lastname_my_hourglass1.jpg (email to me)

Adding the Caps Using AutoGrid

lastname_my_hourglass1.max

(adding caps) lastname_my_hourglass2.max (K drive) lastname_my_hourglass2.jpg (email to me)

lastname_my_hourglass2.max

(adding posts) lastname_my_hourglass3.max (K drive) lastname_my_hourglass3.jpg (email to me)

lastname_my_hourglass3.max

(adding materials) lastname_my_hourglass4.max (K drive) lastname_my_hourglass4.jpg (email to me)

lastname_my_hourglass4.max

(with modifiers) lastname_my_hourglass5.max (K drive) lastname_my_hourglass5.AVI (K drive)

Creating a Tapered Cylinder

Adding the Post Using Hose Objects

Adding Materials Creating Glass and Sand Materials

Animating the Sand Level with Slice Modifiers

4

Assignment

File(s) You Will Need

Save As

Animating the Falling Sand

lastname_my_hourglass5.max

(falling sand) lastname_my_hourglass6.max (K drive) lastname_my_hourglass6.AVI (K drive)

Creating the Sand Build-Up

lastname_my_hourglass6.max

(sand build-up) lastname_my_hourglass7.max (K drive) lastname_my_hourglass7.AVI (K drive)

Adding a Camera

lastname_my_hourglass7.max

(adding camera) lastname_my_hourglass8.max (K drive) lastname_my_hourglass8.AVI (K drive)

Adding Default Lights to the Scene

lastname_my_hourglass8.max

(adding lights) lastname_my_hourglass_with_lights.max (K drive) lastname_my_hourglass_with_lights. AVI (K drive)

Rendering Your Work

lastname_my_hourglass_with_lights.max

lastname_my_hourglass.max (K drive) lastname_my_hourglass. AVI (K drive)

5

2009 Modeling Tutorials: Modeling a Revolving Door Resource Files: K:\TechEd\3DMax\Max 2009\Getting Started

Assignment

File(s) You Will Need

Save As

Setting Up Units and Snaps

None – Start from scratch

lastname_my_revolving _door_units.max (K drive)

Creating the Hub

lastname_my_revolving _door_units.max

lastname_my_revolving _door_hub.max (K drive)

Creating the Enclosure

lastname_my_revolving _door_hub.max

lastname_my_enclosure.max (K drive) lastname_my_enclosure.jpg (email to me)

Creating the Revolving Door

lastname_my_enclosure.max

lastname_my_add_door.max (K drive) lastname_my_add_door.jpg (email to me)

Applying Material to the Revolving Door

lastname_my_add_door.max

lastname_my_add_door_materials.max (K drive) lastname_my_add_door_materials.jpg (email to me)

Cloning the Door

lastname_my_add_door_materials.max

lastname_my_fourdoor.max (K drive) lastname_my_fourdoor.jpg (email to me) ANIMATION: lastname_myrevolvingdoor01.max (K drive) lastname_myrevolvingdoor01. AVI (K drive)

Animating the Revolving Door

lastname_my_fourdoor.max SLOWER VERSION OF ANIMATION: lastname_myrevolvingdoor02.max (K drive) lastname_myrevolvingdoor02. AVI (K drive)

Merging Files

entranceway.max

lastname_revolvingdoor_final.max (K drive) lastname_revolvingdoor_final.AVI (K drive)

6

2009 Modeling Tutorials: Modeling Buildings Using Modifiers Resource Files: K:\TechEd\3DMax\Max 2009\Modeling Tutorials

Assignment

File(s) You Will Need

Save As

Creating the Tower

building1_start.max

lastname_mybuilding1.max (K drive)

Adding the Mullions

lastname_mybuilding1.max

lastname_mybuilding1.max (K drive)

Creating the Metallic Shell

lastname_mybuilding1.max

lastname_mybuilding1_final.max (K drive) lastname_mybuilding1_final.jpg (email to me)

2009 Modeling Tutorials: Modeling Buildings Boolean Operations

Assignment

File(s) You Will Need

Save As

Creating the Floors

lastname_mybuilding1.max

lastname_mybuilding2.max (K drive)

Adding Detail to the Upper Floors

lastname_mybuilding2.max

lastname_mybuilding2.max (K drive) 7

Defining the Lower Floors

lastname_mybuilding2.max

lastname_mybuilding2.max (K drive)

Adding Cylindrical Elements

lastname_mybuilding2.max

lastname_mybuilding2.max (K drive)

Using Extrusion to Shape the Roof

lastname_mybuilding2.max

lastname_mybuilding2.max (K drive)

Assigning Materials to the Building

lastname_mybuilding2.max

lastname_mybuilding2.max (K drive) lastname_mybuilding2.jpg (email to me)

2008 Modeling Tutorials: Using the Edit Poly Modifier Resource Files: K:\TechEd\3DMax\Intro_to_modeling Tutorial: Using the Edit Poly Modifier.PDF (in the same folder as above)

Assignment

File(s) You Will Need

Save As

Building the Stool Body

None

lastname_mystool.max (K drive)

Creating the Fingers

lastname_mystool.max

lastname_mystool.max (K drive)

Constructing the Thumb

lastname_mystool.max

lastname_mystool.max (K drive)

Refining the Fingers and Thumb

lastname_mystool.max

lastname_mystool.max (K drive)

Editing the Base

lastname_mystool.max

lastname_mystool_final.max (K drive) lastname_mystool_final.jpg (email to me)

8

2008 Modeling Tutorials: Modeling a Level Design Resource Files: K:\TechEd\3DMax\Intro_to_modeling Tutorial: Modeling Level Design.PDF (in the same folder as above)

Assignment

File(s) You Will Need

Save As

Creating a Building

None

lastname_mybuilding.max (K drive) lastname_mybuilding.jpg (email to me)

Adding Mapping and Materials for the Building

lastname_mybuilding.max

lastname_mygarage.max (K drive) lastname_mygarage.jpg (email to me)

Merging the Buildings into a Neighborhood

city.max

lastname_mytoonstreet.max (K drive) lastname_mytoonstreet.jpg (email to me)

Adding a Streetlight Using XRefs

streetlight.max

lastname_mystreetlight.max (K drive) lastname_mystreetlight.jpg (email to me)

Painting Vertex Color in a Level

lastname_mytoonstreet.max

lastname_myellowbrickroad.max (K drive) lastname_myellowbrickroad.jpg (email to me)

Using the Object Painter Script to Add Trees

macro_objectpaint.mcr city_tree1.max

lastname_mycitywithtrees.max (K drive) lastname_mycitywithtrees.jpg (email to me)

9

2009 Animation Tutorials: Animating with Set Key Resource Files: K:\TechEd\3DMax\Max 2009\Animation Tutorials

Assignment Animating with Set Key

File(s) You Will Need wood_chess_set.max

Save As lastname_mycheckmate.max (K drive) lastname_mycheckmate.AVI (email to me)

2009 Animation Tutorials: Animating using Auto Key: Bouncing a Ball Resource Files: K:\TechEd\3DMax\Max 2009\Animation Tutorials

Assignment

File(s) You Will Need

Save As

Creating Animation Using Auto Key

bounce_start.max

lastname_mybounce.max (K drive)

Controlling In-Betweens

lastname_mybounce.max

lastname_mybounce.max (K drive) lastname_mybounce.AVI (email to me)

10

Assignment

File(s) You Will Need

Save As

Adding Parameter Curve Out-of-Range Types

lastname_mybounce.max

lastname_mybounce_repeat.max (K drive) lastname_mybounce_repeat.AVI (email to me)

Animating with Dummy Objects

bounce_dummy.max

lastname_mybounce_text.max (K drive) lastname_mybounce_text.AVI (email to me)

Using the Dope Sheet Editor

lastname_mybounce_text.max

lastname_mybounce_final.max (K drive) lastname_mybounce_final.AVI (email to me)

2008 Animation Tutorials: Animating a Pen Resource Files: K:\TechEd\3DMax\Intro_to_animation

Assignment

File(s) You Will Need

Save As

Drawing the Path on the Paper

write_on_start.max

lastname_my_write_on.max (K drive) lastname_my_write_on.jpg (email to me)

Animating the Pen on the Path

lastname_my_write_on.max

lastname_my_write_on.max (K drive)

Creating the Line Using PathDeform

lastname_my_write_on.max

lastname_mywriteonyes_complete.max (K drive) lastname_mywriteonyes_complete.AVI (email to me)

11

2008 Animation Tutorials: Creating Explosions Resource Files: K:\TechEd\3DMax\space

Assignment

File(s) You Will Need

Save As

Animating the Laser Blast

exploding_asteroid1.max

lastname_myasteroid.max (K drive)

Creating a Material for the Laser Blast

lastname_myasteroid.max

lastname_myasteroid.max (K drive)

Animating the Asteroid

lastname_myasteroid.max

lastname_myrotating_asteroid1.max (K drive)

Creating a Plane for the Explosion

lastname_myrotating_asteroid1.max

lastname_myrotating_asteroid1.max (K drive)

Creating a Material for the Explosion

lastname_myrotating_asteroid1.max

lastname_myrotating_asteroid1.max (K drive)

Adding an Opacity Map

herculesm.avi

lastname_myrotating_asteroid1.max (K drive)

Syncronizing the Animated Maps

lastname_myrotating_asteroid1.max

lastname_myexplosion1.max (K drive) lastname_myexplosion1.avi (email to me)

Cloning the Explosion Plane

lastname_myexplosion1.max

lastname_myexplosion2.max (K drive) lastname_myexplosion2.avi (email to me)

Breaking the Asteroid into Flying Pieces with particle Array

lastname_myexplosion2.max

lastname_myexplosion2.max (K drive)

Adding Materials to the Particles

lastname_myexplosion2.max

lastname_myexplosion2.max (K drive)

Controlling Particle Animation

lastname_myexplosion2.max

lastname_myexplosion_withparticles.max (K drive)

Setting Visibility Keys to Make the Asteroid Disappear

lastname_myexplosion_withparticles.max

lastname_myexplosion_withparticles.max (K drive)

12

Assignment

File(s) You Will Need

Save As

Adding Motion Blur

lastname_myexplosion_withparticles.max

lastname_myexplosion3.max (K drive) lastname_myexplosion3.avi (email to me)

Putting a Light Inside the Asteroid

lastname_myexplosion3.max

lastname_myexplosion_withlight.max (K drive)

Adding Render Effects to the Laser Blast

lastname_myexplosion_withlight.max

lastname_myexplosion4.max (K drive) lastname_myexplosion4.avi (email to me)

Adding a Second Glow to the Explosion

lastname_myexplosion4.max

lastname_myexplosion4.max (K drive)

Animating the Explosion’s Glow

lastname_myexplosion4.max

lastname_myexplosion4.max (K drive)

Adding Streaks with Radial Blur

lastname_myexplosion4.max

lastname_myexplosion_final.max (K drive) lastname_myexplosion_final.avi (email to me)

2008 Animation Tutorials: Animating a Walkthrough Resource Files: K:\TechEd\3DMax\Walkthrough

Assignment Creating a Walkthrough

File(s) You Will Need great_wall_start.max

Save As lastname_walkthrough.max (K drive) lastname_walkthrough.avi (email to me)

13

2008 Animation Tutorials: Working with Animation Tracks Resource Files: K:\TechEd\3DMax\curve_editor

Assignment Animating a Clock

File(s) You Will Need

Save As lastname_watch.max (K drive) lastname_watch.avi (email to me)

Watch1.max

2008 Animation Tutorials: Using the Limit Controller Resource Files: K:\TechEd\3DMax\Controllers

Assignment Using the Limit Controller

File(s) You Will Need TreasureChest.max

Save As lastname_treasurechest.max (K drive) lastname_treasurechest.avi (email to me)

14

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