XP
Style
Name
Player
Archetype
Motivation
Description Age DoB Gender Eyes Height Weight
Nationality Hair Skin
Primary Attributes
Secondary Attributes
Body
Charisma
Size
Walk/Run
Dexterity
Intelligence
Move
Swim/Climb
Strength
Willpower
Perception
Jump H/V
Skills
Skill
Base + Levels = Rating + = + = + = + = + = + = + = + = + = + = + = + = + = + =
( Average ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( )
Spec.
Level Spec.
Level Spec.
Background
Tal ents
Notes
Resources
Money Languages
Flaws
Level
Campaign
Gear On Person
#
Weight
Notes
Weight
Notes
Backpack
#
Weight
Notes
TOTAL Carried/Slung #
TOTAL
TOTAL Encumbrance
Combat Initiative
Stun.
Light Load
No penalty
Phase
K.O.
Medium Load
-1 Dexterity & Move
Knockback
Heavy Load
-2 Dexterity & Move
Knockdown
Maximum Load
-4 Dexterity & Move
Block/Parry Defense
A
P
Health
L
N
Weapon
Strength
Skill Levels
Talent(s) Attack Rating (Average)
Speed
Unarmed
Fast
Thrown
Average
Weapon
Damage Modifier Attack (Average)
* Black out circles to show ammunition capacity.
RoF
Range
Speed
Capacity/Ammo* Notes:
1s
1
2
3
4
5
6
7
8
9
10s
1
2
3
4
5
6
7
8
9
100s
1
2
3
4
5
Capacity/Ammo* Notes:
1s
1
2
3
4
5
6
7
8
9
10s
1
2
3
4
5
6
7
8
9
100s
1
2
3
4
5
Capacity/Ammo* Notes: Armor
1s
1
2
3
4
5
6
7
8
9
10s
1
2
3
4
5
6
7
8
9
100s
1
2
3
4
5
Shield
Def Bonus Def Bonus
Modifier Modifier
Dex Penalty Dex Penalty
Autofire Burst Fire: Fire 3 bullets, single target, +1 to attack Full Autofire: Fire 20+ bullets, single target, +3 to attack Strafing: Fire 20+ bullets, multiple targets, +3 to attack, -2 per 5' gap Note: Full Autofire & Strafing - character only has Passive Defense