Gun

  • November 2019
  • PDF

This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA


Overview

Download & View Gun as PDF for free.

More details

  • Words: 231
  • Pages: 3
`set gun holding-limb position josephthomsongunswayeffectcodegunoffsetx# as float = 15.0 josephthomsongunswayeffectcodegunoffsety# as float = -20.0 josephthomsongunswayeffectcodegunoffsetz# as float = 20.0 `variables josephthomsongunswayeffectcodexpos# as float josephthomsongunswayeffectcodezpos# as float josephthomsongunswayeffectcodespeed# as float = 10.0 josephthomsongunswayeffectcodexlook# as float josephthomsongunswayeffectcodeyang# as float josephthomsongunswayeffectcodelookspeed# as float = 0.2 `the gun bobbing values josephthomsongunswayeffectcodegunbobspeed# as float = 6.0 josephthomsongunswayeffectcodegunbobmove# as float = 3.0 josephthomsongunswayeffectcodegunbobheight# as float = 1.5 josephthomsongunswayeffectcodegunbobang# as float josephthomsongunswayeffectcodegunturnang# as float josephthomsongunswayeffectcodegunlookang# as float

rem @@@@@@@@ rem @@@@@@@@ rem @@@@@@@@ if thisplayerforwardplayermovment + thisplayerbackwardsplayermovment + thisplayerrightplayermovment + thisplayerleftplayermovment > 0 if thisplayerforwardplayermovment = 1 inc josephthomsongunswayeffectcodexpos#,sin(josephthomsongunswayeffectcodeyang#)*josep hthomsongunswayeffectcodespeed# inc josephthomsongunswayeffectcodezpos#,cos(josephthomsongunswayeffectcodeyang#)*josep

hthomsongunswayeffectcodespeed# endif if thisplayerbackwardsplayermovment = 1 dec josephthomsongunswayeffectcodexpos,sin(josephthomsongunswayeffectcodeyang)*josepht homsongunswayeffectcodespeed dec josephthomsongunswayeffectcodezpos,cos(josephthomsongunswayeffectcodeyang)*josepht homsongunswayeffectcodespeed endif if thisplayerrightplayermovment = 1 inc josephthomsongunswayeffectcodexpos#,cos(josephthomsongunswayeffectcodeyang#)*josep hthomsongunswayeffectcodespeed# inc josephthomsongunswayeffectcodezpos#,sin(josephthomsongunswayeffectcodeyang#)*josephthomsongunswayeffectcodespeed# endif if thisplayerleftplayermovment = 1 dec josephthomsongunswayeffectcodexpos#,cos(josephthomsongunswayeffectcodeyang#)*josep hthomsongunswayeffectcodespeed# dec josephthomsongunswayeffectcodezpos#,sin(josephthomsongunswayeffectcodeyang#)*josephthomsongunswayeffectcodespeed# endif `increase gun-bobbing angle to get gun bobbing josephthomsongunswayeffectcodegunbobang# = wrapvalue(josephthomsongunswayeffectcodegunbobang#+josephthomsongunswayeffectcodeg unbobspeed#) else `otherwise slowly change the value to nothing to bring the gun to the centre again josephthomsongunswayeffectcodegunbobang# = curveangle(0,josephthomsongunswayeffectcodegunbobang#,10) endif

`control the gun swaying according to how much the player is turning josephthomsongunswayeffectcodegunturnang# = curveangle(wrapvalue(mousemovex()),josephthomsongunswayeffectcodegunturnang#,10) josephthomsongunswayeffectcodegunlookang# = curveangle(wrapvalue(mousemovey()),josephthomsongunswayeffectcodegunlookang#,10) `position the gun-holding limb and rotate it to give swaying effect offset limb 1,20,josephthomsongunswayeffectcodegunoffsetx#+sin(josephthomsongunswayeffectcodeg unbobang#)*josephthomsongunswayeffectcodegunbobmove#,josephthomsongunswayeffectcod egunoffsety#+abs(cos(josephthomsongunswayeffectcodegunbobang#))*josephthomsongunsw ayeffectcodegunbobheight,josephthomsongunswayeffectcodegunoffsetz# rotate limb 1,20,josephthomsongunswayeffectcodegunlookang#,josephthomsongunswayeffectcodeguntu rnang#,0 `turn player

josephthomsongunswayeffectcodeyang# = wrapvalue(josephthomsongunswayeffectcodeyang# + mousemovex()*josephthomsongunswayeffectcodelookspeed#) josephthomsongunswayeffectcodexlook# = wrapvalue(josephthomsongunswayeffectcodexlook# + mousemovey()*josephthomsongunswayeffectcodelookspeed#) `position player object and camera position object 1,josephthomsongunswayeffectcodexpos#,object position y(1),josephthomsongunswayeffectcodezpos# rotate object 1,object angle x(1),josephthomsongunswayeffectcodeyang#,object angle z(1) pitch object down 1,josephthomsongunswayeffectcodexlook#

Related Documents

Gun
November 2019 46
Gun Project
June 2020 7
Gun Strategy
December 2019 12
Automated Gun
June 2020 8
Radar Gun
April 2020 12
Gun Shop
October 2019 25