Guerilla Light Project - Part 2

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often lack

P. Brokenshire, J. Dickerson, P. Nilsson, D. Swan, N. Waddington

forests campgrounds Vacant Lots garages Loft apartments alleyways attics

Poorly lit areas

such as

Power

or

Infrastructure

need to be

lit

in order to be

but still

useful. so we can

Illuminate Anywhere WITH

Throwable lighting that can be used to light any area, and bring a sense of playfulness and the bizarre to the process.

such as

Problem

Light Grenades Sticky Light Spears Squishy Tossable Lights

The Iterative process of Research

Observation acts as a

method

Prototyping

for effectively applying knowledge to knowledges

and is the foundation of

Innovation and Design

such as understanding of Cohorts and Sub-Cultures applied to products

problems

interactions spaces

Applying

inspiration + values

of skateboarding and Parkour subcultures and taking from them the sense of play and fun in the misuse of spaces and objects

led to

Illumination anywhere

dubbed

Guerilla Light Project

as a theme for a suite of mobile malleable + odd lighting objects

Problem Statement

often lack

Who Who

forests campgrounds Vacant Lots garages Loft apartments alleyways attics

Poorly lit areas

such as

Meta-Model

artisitic

is the target

playful the lights provide for after dark enjoyments not previously possible

creative options abound with moldables and squishables

Power

anyone

adventureous

who is

explore closed off areas with ease with lights that get into hard to reach places

or

Infrastructure

need to be

lit

in order to be

but still

useful. Skateboarders and Traceurs

so we can

Illuminate Anywhere WITH

Throwable lighting that can be used to light any area, and bring a sense of playfulness and the bizarre to the process.

such as

Problem

sub

Light Grenades

cultural

Sticky Light Spears

groups who are already prone to improptu activities and integrate value and meaning into the light products through cultural significance

Performance Artists

Urban Explorers

Squishy Tossable Lights

Why Most

Conventional options for lighting these spaces are functional and

culture utilitarian alacking sense of play

But

Why?

fun

There is no

joy of use

Guerrila Light Objects attempt to bring these things to how people light spaces and

change the action from a need

to a want.

Rather than needing to

light a room

skate park or an alley A user will find places where they can perform activities while making use of their lights or a

What

What Light Grenade

Journey Framework

Problem Statement

often lack

Who Who

forests campgrounds Vacant Lots garages Loft apartments alleyways attics

Poorly lit areas

such as

Meta-Model

artisitic

is the target

playful the lights provide for after dark enjoyments not previously possible

creative options abound with moldables and squishables

Power

anyone

adventureous

who is

explore closed off areas with ease with lights that get into hard to reach places

or

Infrastructure

need to be

lit

in order to be

but still

useful. Skateboarders and Traceurs

so we can

Illuminate Anywhere WITH

Throwable lighting that can be used to light any area, and bring a sense of playfulness and the bizarre to the process.

such as

Problem

sub

Light Grenades

cultural

Sticky Light Spears

groups who are already prone to improptu activities and integrate value and meaning into the light products through cultural significance

Performance Artists

Urban Explorers

Squishy Tossable Lights

Why Most

Conventional options for lighting these spaces are functional and

culture utilitarian alacking sense of play

But

Why?

fun

There is no

joy of use

Guerrila Light Objects attempt to bring these things to how people light spaces and

change the action from a need

to a want.

Rather than needing to

light a room

skate park or an alley A user will find places where they can perform activities while making use of their lights or a

What

What Light Grenade

Journey Framework

I explore

I find out about the guerilla light project

- what happens when I...? - will I break it? - will it damage things? - what else can I do with it? - how high does it bounce? - what does it stick to? - how can I carry it?

- what is the project? - what products are part of it? - where can I find out more?

I find out about the light grenade - what is a light grenade? - what can I use one for? - where can I get one?

I figure out how it works - how does it light up? - what's this part for? - how do I turn it on? - how do I turn it off?

- is it useful? - is it fun? - does it waste energy? - how long will it stay on? - how long till it falls down?

I use the space

I get a light grenade - this is cool. - how could I use this? - how many do I want?

I use the light

I think of uses for the light grenade - what is this designed for? - what else can I use it for? - what spaces is this useful in? - what games can I play with this? - how can I share it with my friends? - where do I want this kind of light?

- is this bright enough? - will use damage the space? - is this legal? Do I care? - what new possibilites does this create?

I retrieve the light - how do I turn it off? - how do I get it down from there? - how do I carry it home?

I tell others - is this a fun product? - will it be more fun if my friends have one too?

The audience for the Guerilla Lights may be anyone who is curious playful artisitic or slightly morbid. On a cohort level the likely user group would be the echo boom who are youngcuriouswilling to try new things and often have money to burn. On a subcultural level the primary groups we see using these lights would be groups that are already prone to improptu activities in a wide variety of spaces that often lack sufficient light Such as Skateboarders and Traceurs, Performance Artists, and Urban Explorers. On the one hand this cohort is the most likely to come at the lights with the sense of fun and whimsy that will set them off into indoora nd outdoor spaces to use the lights. On the other handthese sub-cultures are more likely to have specific uses for the lights and allow us to bring a sense of culture to their design.

Problem Statement Poorly lit areas

Who

forests

such as

campgrounds

Vacant Lots

often lack

the audience for the Guerilla Lights

curious playful may be anyone who is artisitic or slightly morbid On a cohort level On a sub-cultural level the likely user group the primary groups we see would be the echo boom using these lights would who are young be groups that are already prone to curious improptu activities willing to try new things in a wide variety of spaces and often have money to burn that often lack sufficient light. such as

Loft apartment spaces alleyways attics garages

Power or

infrastructure but still

need to be lit in order to be used.

which led us to

Illuminate Anywhere

Throwable lighting that can be used to light any area, and bring a sense of playfulness and the bizarre to the process. such as

Meta-Model

Skateboarders and Traceurs

On the one hand

Light Grenades Sticky Light Bombs

this cohort is the most likely to come at the lights with the sense of fun and whimsy that will set them off into indoor and outdoor spaces to use the lights

Squishy tossable handheld lamps

Performance Artists Urban Explorers

On the other hand these sub-cultures are more likely to have specific uses for the lights and allow us to bring a sense of culture to their design.

Why Most

Conventional options for lighting these spaces are functional and

forests campgrounds

There is no joy of use

Vacant Lots

Poorly lit areas

garages such as

utilitarian. lack

Loft apartment spaces

often lack

alleyways

Power

attics

a sense of

culture play fun

Guerrila Light Objects attempt to bring these things to how people light spaces and

or

change the action from a need

infrastructure

to a want.

but still

need to be lit in order to be used. which led us to

Rather than needing to light a room or a skate park or an alley

Illuminate Anywhere

Throwable lighting that can be used to light any area, and bring a sense of playfulness and the bizarre to the process. such as

A user will want to find places where they can perform activities while making use of their lights

Light Grenades Sticky Light Bombs Squishy handheld flashlight/lamps

What

Illuminate anywhere

Light Grenades

a light which uses similar on/off functions to a grenade. pull the pin and throw/hit it, it's impact activated. is thrown to a corner, a wall, or a surface and it will stick and/or roll and cast light around it. replace the pin to turn it off or just let it go out. it charges kinetically, through playing, being thrown and being squished. toss it up high and it'll stick on the wall long as its charged, when it loses charge and stops lighting it drops so that it can be rethrown and thus recharged. has a dynamic aspect to the light because the light emitting ball is fluid and the weighted grenade top will cause it to rest unevenly.

Journey Framework

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