Global System For Mobile Communications

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GSM Global System for Mobile communications (GSM: originally from Groupe Spécial Mobile) is the most popular standard for mobile phones in the world. Its promoter, the GSM Association, estimates that 82% of the global mobile market uses the standard [1]. GSM is used by over 2 billion people across more than 212 countries and territories.[2][3] Its ubiquity makes international roaming very common between mobile phone operators, enabling subscribers to use their phones in many parts of the world. GSM differs from its predecessors in that both signaling and speech channels are digital call quality, and so is considered a second generation (2G) mobile phone system. This has also meant that data communication were built into the system using the 3rd Generation Partnership Project (3GPP).

The GSM logo is used to identify compatible handsets and equipment The ubiquity of the GSM standard has been advantageous to both consumers (who benefit from the ability to roam and switch carriers without switching phones) and also to network operators (who can choose equipment from any of the many vendors implementing GSM[4]). GSM also pioneered a low-cost alternative to voice calls, the Short message service (SMS, also called "text messaging"), which is now supported on other mobile standards as well. Newer versions of the standard were backward-compatible with the original GSM phones. For example, Release '97 of the standard added packet data capabilities, by means of General Packet Radio Service (GPRS). Release '99 introduced higher speed data transmission using Enhanced Data Rates for GSM Evolution (EDGE).

Technical details GSM is a cellular network, which means that mobile phones connect to it by searching for cells in the immediate vicinity. GSM networks operate in four different frequency ranges. Most GSM networks operate in the 900 MHz or 1800 MHz bands. Some countries in the Americas (including Canada and the United States) use the 850 MHz and 1900 MHz bands because the 900 and 1800 MHz frequency bands were already allocated. The rarer 400 and 450 MHz frequency bands are assigned in some countries, notably Scandinavia, where these frequencies were previously used for first-generation systems. In the 900 MHz band the uplink frequency band is 890–915 MHz, and the downlink frequency band is 935–960 MHz. This 25 MHz bandwidth is subdivided into 124 carrier

frequency channels, each spaced 200 kHz apart. Time division multiplexing is used to allow eight full-rate or sixteen half-rate speech channels per radio frequency channel. There are eight radio timeslots (giving eight burst periods) grouped into what is called a TDMA frame. Half rate channels use alternate frames in the same timeslot. The channel data rate is 270.833 kbit/s, and the frame duration is 4.615 ms. The transmission power in the handset is limited to a maximum of 2 watts in GSM850/900 and 1 watt in GSM1800/1900. GSM has used a variety of voice codecs to squeeze 3.1 kHz audio into between 5.6 and 13 kbit/s. Originally, two codecs, named after the types of data channel they were allocated, were used, called Half Rate (5.6 kbit/s) and Full Rate (13 kbit/s). These used a system based upon linear predictive coding (LPC). In addition to being efficient with bitrates, these codecs also made it easier to identify more important parts of the audio, allowing the air interface layer to prioritize and better protect these parts of the signal. GSM was further enhanced in 1997[10] with the Enhanced Full Rate (EFR) codec, a 12.2 kbit/s codec that uses a full rate channel. Finally, with the development of UMTS, EFR was refactored into a variable-rate codec called AMR-Narrowband, which is high quality and robust against interference when used on full rate channels, and less robust but still relatively high quality when used in good radio conditions on half-rate channels. There are four different cell sizes in a GSM network—macro, micro, pico and umbrella cells. The coverage area of each cell varies according to the implementation environment. Macro cells can be regarded as cells where the base station antenna is installed on a mast or a building above average roof top level. Micro cells are cells whose antenna height is under average roof top level; they are typically used in urban areas. Picocells are small cells whose coverage diameter is a few dozen meters; they are mainly used indoors. Umbrella cells are used to cover shadowed regions of smaller cells and fill in gaps in coverage between those cells. Cell horizontal radius varies depending on antenna height, antenna gain and propagation conditions from a couple of hundred meters to several tens of kilometers. The longest distance the GSM specification supports in practical use is 35 kilometres (22 mi). There are also several implementations of the concept of an extended cell, where the cell radius could be double or even more, depending on the antenna system, the type of terrain and the timing advance. Indoor coverage is also supported by GSM and may be achieved by using an indoor picocell base station, or an indoor repeater with distributed indoor antennas fed through power splitters, to deliver the radio signals from an antenna outdoors to the separate indoor distributed antenna system. These are typically deployed when a lot of call capacity is needed indoors, for example in shopping centers or airports. However, this is not a prerequisite, since indoor coverage is also provided by in-building penetration of the radio signals from nearby cells.

The modulation used in GSM is Gaussian minimum-shift keying (GMSK), a kind of continuous-phase frequency shift keying. In GMSK, the signal to be modulated onto the carrier is first smoothed with a Gaussian low-pass filter prior to being fed to a frequency modulator, which greatly reduces the interference to neighboring channels (adjacent channel interference).

Interference with audio devices This is a form of RFI, and could be mitigated or eliminated by use of additional shielding and/or bypass capacitors in these audio devices.[citation needed] However, the increased cost of doing so is difficult for a designer to justify. It is a common occurrence for a nearby GSM handset to induce a "dit, dit di-dit, dit di-dit, dit di-dit" output on PA's, wireless microphones, home stereo systems, televisions, computers, cordless phones, and personal music devices. When these audio devices are in the near field of the GSM handset, the radio signal is strong enough that the solid state amplifiers in the audio chain act as a detector. The clicking noise itself represents the power bursts that carry the TDMA signal. These signals have been known to interfere with other electronic devices, such as car stereos and portable audio players.

Network structure The network behind the GSM system seen by the customer is large and complicated in order to provide all of the services which are required. It is divided into a number of sections and these are each covered in separate articles. • • • •

the Base Station Subsystem (the base stations and their controllers). the Network and Switching Subsystem (the part of the network most similar to a fixed network). This is sometimes also just called the core network. the GPRS Core Network (the optional part which allows packet based Internet connections). all of the elements in the system combine to produce many GSM services such as voice calls and SMS.

Code division multiple access Code division multiple access (CDMA) is a channel access method utilized by various radio communication technologies. It should not be confused with cdmaOne (often referred to as simply "CDMA"), which is a mobile phone standard that uses CDMA as its underlying channel access method. CDMA employs spread-spectrum technology and a special coding scheme (where each transmitter is assigned a code) to allow multiple users to be multiplexed over the same physical channel. By contrast, time division multiple access (TDMA) divides access by time, while frequency-division multiple access (FDMA) divides it by frequency. CDMA is a form of "spread-spectrum" signaling, since the modulated coded signal has a much higher bandwidth than the data being communicated.

An analogy to the problem of multiple access is a room (channel) in which people wish to communicate with each other. To avoid confusion, people could take turns speaking (time division), speak at different pitches (frequency division), or speak in different directions (spatial division). In CDMA, they would speak different languages. People speaking the same language can understand each other, but not other people. Similarly, in radio CDMA, each group of users is given a shared code. Many codes occupy the same channel, but only users associated with a particular code can understand each other. CDMA has been used in many communications and navigation systems, including the Global Positioning System and the OmniTRACS satellite system for transportation logistics. GSM (Global System for Mobile Communications). GSM is the "branded" term referring to a particular use of TDMA (Time-Division Multiple Access) technology. GSM is the dominant technology used around the globe and is available in more than 100 countries. It is the standard for communication for most of Asia and Europe. GSM operates on four separate frequencies: You’ll find the 900MHz and 1,800MHz bands in Europe and Asia and the 850MHz and 1,900MHz (sometimes referred to as 1.9GHz) bands in North America and Latin America. GSM allows for eight simultaneous calls on the same radio frequency and uses “narrowband” TDMA, the technology that enables digital transmissions between a mobile phone and a base station. With TDMA the frequency band is divided into multiple channels which are then stacked together into a single stream, hence the term narrowband. This technology allows several callers to share the same channel at the same time. CDMA (Code Division Multiple Access). CDMA takes an entirely different approach from GSM/TDMA. CDMA spreads data out over the channel after the channel is digitized. Multiple calls can then be overlaid on top of one another across the entire channel, with each assigned its own “sequence code” to keep the signal distinct. CDMA offers more efficient use of an analog transmission because it allows greater frequency reuse, as well as increasing battery life, improving the rate of dropped calls, and offering far greater security than GSM/TDMA. For this reason CDMA has strong support from experts who favor widespread development of CDMA networks across the globe. Currently, you will find CDMA mostly in the United States, Canada, and North and South Korea. (As an interesting aside, CDMA was actually invented for the military during World War II for field communications.) (Can you spell propaganda?)

SIM (Subscriber identity module) A SIM for Bell Mobility (Canada) One of the key features of GSM is the Subscriber Identity Module (SIM), commonly known as a SIM card. The SIM is a detachable smart card containing the user's subscription information and phonebook. This allows the user to retain his or her information after switching handsets. Alternatively, the user can also change operators while retaining the handset simply by changing the SIM. Some operators will block this

by allowing the phone to use only a single SIM, or only a SIM issued by them; this practice is known as SIM locking, and is illegal in some countries. In Australia, Canada, Europe and the United States many operators lock the mobiles they sell. This is done because the price of the mobile phone is typically subsidised with revenue from subscriptions, and operators want to try to avoid subsidising competitor's mobiles. A subscriber can usually contact the provider to remove the lock for a fee, utilize private services to remove the lock, or make use of ample software and websites available on the Internet to unlock the handset themselves. While most web sites offer the unlocking for a fee, some do it for free. The locking applies to the handset, identified by its International Mobile Equipment Identity (IMEI) number, not to the account (which is identified by the SIM card). It is always possible to switch to another (non-locked) handset if such a handset is available. Some providers will unlock the phone for free if the customer has held an account for a certain time period. Third party unlocking services exist that are often quicker and lower cost than that of the operator. In most countries, removing the lock is legal. United Statesbased T-Mobile provides free unlocking services to their customers after 3 months of subscription.[citation needed] In countries like Belgium, India, Indonesia, Pakistan, Singapore etc., all phones are sold unlocked. However, in Belgium, it is unlawful for operators there to offer any form of subsidy on the phone's price. This was also the case in Finland until April 1, 2006, when selling subsidized combinations of handsets and accounts became legal, though operators have to unlock phones free of charge after a certain period (at most 24 months).

GSM security GSM was designed with a moderate level of security. The system was designed to authenticate the subscriber using a pre-shared key and challenge-response. Communications between the subscriber and the base station can be encrypted. The development of UMTS introduces an optional USIM, that uses a longer authentication key to give greater security, as well as mutually authenticating the network and the user whereas GSM only authenticated the user to the network (and not vice versa). The security model therefore offers confidentiality and authentication, but limited authorization capabilities, and no non-repudiation. GSM uses several cryptographic algorithms for security. The A5/1 and A5/2 stream ciphers are used for ensuring over-the-air voice privacy. A5/1 was developed first and is a stronger algorithm used within Europe and the United States; A5/2 is weaker and used in other countries. A large security advantage of GSM over earlier systems is that the cryptographic key stored on the SIM card is never sent over the wireless interface. Serious weaknesses have been found in both algorithms, however, and it is possible to break A5/2 in real-time in a ciphertext-only attack. The system supports multiple algorithms so operators may replace that cipher with a stronger one.

Low IF receiver In a low-IF receiver, the RF signal is mixed down to a non-zero low or moderate intermediate frequency, typically a few megahertz. Low-IF receiver topologies have many of the desirable properties of zero-IF architectures, but avoid the DC offset and 1/f noise problems. The use of a non-zero IF re-introduces the image issue. However, when there are relatively relaxed image and neighbouring channel rejection requirements they can be satisfied by carefully designed low-IF receivers. Image signal and unwanted blockers can be rejected by quadrature downconversion (complex mixing) and subsequent filtering. This technique is now widely used in the tiny FM receivers incorporated into MP3 players and mobile phones, and is becoming commonplace in both analog and digital TV receiver designs. Using advanced analog and digital signal processing techniques, cheap, high quality receivers using no resonant circuits at all are now possible.

3G 3G is the generation of mobile phone standards and technology, after 2G. It is based on the International Telecommunication Union (ITU) family of standards under the International Mobile Telecommunications programme, "IMT-2000".

Overview 3G technologies enable network operators to offer users a wider range of more advanced services while achieving greater network capacity through improved spectral efficiency. Services include wide-area wireless voice telephony and broadband wireless data, all in a mobile environment. Typically, they provide service at 5-10 Mb per second. Unlike IEEE 802.11 networks, 3G networks are wide area cellular telephone networks which evolved to incorporate high-speed internet access and video telephony. IEEE 802.11 (common home Wi-Fi) networks are short range, high-bandwidth networks primarily developed for data. In December 2007, 190 3G networks were operating in 40 countries and 154 HSDPA networks were operating in 71 countries, according to the Global mobile Suppliers Association. In Asia, Europe, Canada and the USA, telecommunication companies use W-CDMA technology with the support of around 100 terminal designs to operate 3G mobile networks.

In Europe, 3G services were introduced starting in March 2003 in the UK and Italy. The European Union Council suggested that the 3G operators should cover 80% of the European national populations by the end of 2005. Roll-out of 3G networks was delayed in some countries by the enormous costs of additional spectrum licensing fees. See Telecoms crash. In many countries, 3G networks do not use the same radio frequencies as 2G, so mobile operators must build entirely new networks and license entirely new frequencies; an exception is the United States where carriers operate 3G service in the same frequencies as other services. The license fees in some European countries were particularly high, bolstered by government auctions of a limited number of licenses and sealed bid auctions, and initial excitement over 3G's potential. Other delays were due to the expenses of upgrading equipment for the new systems. By June 2007 the 200 millionth 3G subscriber had been connected. Out of 3 billion mobile phone subscriptions worldwide this is only 6.7%. In the countries where 3G was launched first - Japan and South Korea over half of all subscribers use 3G. In Europe the leading country is Italy with a third of its subscribers migrated to 3G. Other leading countries by 3G migration include UK, Austria and Singapore at the 20% migration level. A confusing statistic is counting CDMA 2000 1x RTT customers as if they were 3G customers. If using this oft-disputed definition, then the total 3G subscriber base would be 475 million at June 2007 and 15.8% of all subscribers worldwide. EMTEL Ltd, the second largest mobile telecommunications company in Mauritius (next to state owned Cellplus), has established the first commercial Universal Mobile Telecommunications Standard (UMTS) 3G network in Africa (the first test call was made on 16 October 2004). Full commercial services began in November 2004, making this the first commercial African 3G network. In north African Morocco in late March 2006, a 3G service was provided by the new company Wana. The other operator in the country should start its network in mid-2007. Vodafone Egypt (also known as CLICK GSM) was to provide the service in Egypt in mid-2006. In early 2007, Vodacom Tanzania switched on its 3G High-Speed Downlink Packet Access (HSDPA) in Dar Es Salaam. It is the second country in Africa with such technology, after South Africa. In March 2007, Nigeria awarded 3G telecommunication licenses to its three major GSM companies and a relatively unknown operator, Alheri Engineering Co. Ltd, to allow them to expand their scope of operation in the industry. Rogers Wireless began implementing 3G HSDPA services in eastern Canada early 2007 in the form of Rogers Vision; expansion into western Canada is expected soon.

Features The most significant feature of 3G mobile technology is that it supports greater numbers of voice and data customers — especially in urban areas — and higher data rates at lower incremental cost than 2G.

By using the radio spectrum in bands identified, which is provided by the UTI for Third Generation IMT-2000 mobile services, it subsequently licensed to operators. It also allows the transmission of 384 kbit/s for mobile systems and 2 Mb/s for stationary systems. 3G users are expected to have greater capacity and better spectrum efficiency, which allows them to access global roaming between different 3G networks.

Standards International Telecommunications Union (ITU): IMT-2000 consists of six radio interfaces • • • • • •

W-CDMA CDMA2000 TD-CDMA / TD-SCDMA UWC (often implemented with EDGE) DECT Mobile WiMAX [1]

Evolution to 3G Cellular mobile telecommunications networks are being upgraded to use 3G technologies from 1999 to 2010. Japan was the first country to introduce 3G nationally, and in Japan the transition to 3G was largely completed in 2006. Korea then adopted 3G Networks soon after and the transition was made as early as 2004.

Operators and UMTS networks As of 2005, the evolution of the 3G networks was on its way for a couple of years, due to the limited capacity of the existing 2G networks. 2G networks were built mainly for voice data and slow transmission. Due to rapid changes in user expectation, they do not meet today's wireless needs. "2.5G" (and even 2.75G) are technologies such as i-mode data services, camera phones, high-speed circuit-switched data (HSCSD) and General packet radio service (GPRS) were created to provide some functionality domains like 3G networks, but without the full transition to 3G network. They were built to introduce the possibilities of wireless application technology to the end consumers, and so increase demand for 3G services.

Network standardization The International Telecommunication Union (ITU) defined the demands for 3G mobile networks with the IMT-2000 standard. An organization called 3rd Generation Partnership Project (3GPP) has continued that work by defining a mobile system that fulfills the IMT2000 standard. This system is called Universal Mobile Telecommunications System (UMTS).

The evolution of the system will move forward with so called releases. Each release will introduce new features. The following features are examples of many others in these new releases.

Release '99 • • • • •

Bearer services 64 kbit/s circuit switched 384 kbit/s packet switched Location services Call services: compatible with Global System for Mobile Communications (GSM), based on Universal Subscriber Identity Module (USIM)

Release 4 • • • • •

Edge radio Multimedia messaging MeXe levels Improved location services IP Multimedia Services (IMS)

Release 5 • • • •

IP Multimedia Subsystem (IMS) IPv6, IP transport in UTRAN Improvements in GERAN, Mexe, etc HSDPA

Release 6 • • • •

WLAN integration Multimedia broadcast and multicast Improvements in IMS HSUPA

3G evolution (pre-4G) •

The standardization of 3G evolution is working in both 3GPP and 3GPP2. The corresponding specifications of 3GPP and 3GPP2 evolutions are named as LTE and UMB, respectively. 3G evolution uses partly beyond 3G technologies to enhance the performance and to make a smooth migration path.

There are several different paths from 2G to 3G. In Europe the main path starts from GSM when GPRS is added to a system. From this point it is possible to go to the UMTS system. In North America the system evolution will start from Time division multiple

access (TDMA), change to Enhanced Data Rates for GSM Evolution (EDGE) and then to UMTS. In Japan, two 3G standards are used: W-CDMA (compatible with UMTS) used by NTT DoCoMo and Softbank, and CDMA2000, used by KDDI. Transition to 3G was completed in Japan in 2006.

Advantages of a layered network architecture Unlike GSM, UMTS is based on layered services. At the top is the services layer, which provides fast deployment of services and centralized location. In the middle is the control layer, which helps upgrading procedures and allows the capacity of the network to be dynamically allocated. At the bottom is the connectivity layer where any transmission technology can be used and the voice traffic will transfer over ATM/AAL2 or IP/RTP.

Mobile technologies When converting a GSM network to a UMTS network, the first new technology is General Packet Radio Service (GPRS). It is the trigger to 3G services. The network connection is always on, so the subscriber is online all the time. From the operator's point of view, it is important that GPRS investments are re-used when going to UMTS. Also capitalizing on GPRS business experience is very important. From GPRS, operators could change the network directly to UMTS, or invest in an EDGE system. One advantage of EDGE over UMTS is that it requires no new licenses. The frequencies are also re-used and no new antennas are needed.

From GPRS to UMTS • • •

Home location register (HLR) Visitor location register (VLR) Equipment identity register (EIR)

From GPRS network, the following network elements can be reused: • • • •

Mobile switching centre (MSC) (vendor dependent) Authentication centre (AUC) Serving GPRS Support Node (SGSN) (vendor dependent) Gateway GPRS Support Node (GGSN)

From Global Service for Mobile (GSM) communication radio network, the following elements cannot be reused • •

Base station controller (BSC) Base transceiver station (BTS)

They can remain in the network and be used in dual network operation where 2G and 3G networks co-exist while network migration and new 3G terminals become available for use in the network. The UMTS network introduces new network elements that function as specified by 3GPP: • • •

Node B (base station) Radio Network Controller (RNC) Media Gateway (MGW)

The functionality of MSC and SGSN changes when going to UMTS. In a GSM system the MSC handles all the circuit switched operations like connecting A- and B-subscriber through the network. SGSN handles all the packet switched operations and transfers all the data in the network. In UMTS the Media gateway (MGW) take care of all data transfer in both circuit and packet switched networks. MSC and SGSN control MGW operations. The nodes are renamed to MSC-server and GSN-server.

UMTS terminals The technical complexities of a 3G phone or handset depends on its need to roam onto legacy 2G networks. In the first countries, Japan and South Korea, there was no need to include roaming capabilities to older networks such as GSM, so 3G phones were small and lightweight. In Europe and America, the manufacturers and network operators wanted multi-mode 3G phones which would operate on 3G and 2G networks (e.g., WCDMA and GSM), which added to the complexity, size, weight, and cost of the handset. As a result, early European WCDMA phones were significantly larger and heavier than comparable Japanese WCDMA phones. Japan's Vodafone KK experienced a great deal of trouble with these differences when its UK-based parent, Vodafone, insisted the Japanese subsidiary use standard Vodafone handsets. Japanese customers who were accustomed to smaller handsets were suddenly required to switch to European handsets that were much bulkier and considered unfashionable by Japanese consumers. During this conversion, Vodafone KK lost 6 customers for every 4 that migrated to 3G. Soon thereafter, Vodafone sold the subsidiary (now known as Softbank). The general trend to smaller and smaller phones seems to have paused, perhaps even turned, with the capability of large-screen phones to provide more video, gaming and internet use on the 3G networks.

2-G

Mobile communication standards GSM / UMTS (3GPP) Family 2G • • •

GSM GPRS EDGE (EGPRS) o EDGE Evolution



HSCSD

• •

UMTS (3GSM) HSPA o HSDPA o HSUPA o HSPA+ UMTS-TDD o TD-CDMA o TD-SCDMA

3G





FOMA

Pre-4G •

UMTS Revision 8 o LTE o

HSOPA (Super 3G)

cdmaOne / CDMA2000 (3GPP2) Family 2G •

cdmaOne



CDMA2000



EV-DO

3G

Pre-4G •

UMB

AMPS Family

1G •

AMPS o

TACS / ETACS

2G •

D-AMPS

Other Technologies 0G • • • • • • •

PTT MTS IMTS AMTS OLT MTD Autotel / PALM



ARP

• • • •

NMT Hicap CDPD Mobitex



DataTAC

• • • •

iDEN PDC CSD PHS



WiDEN

1G

2G

Pre-4G • • • •

iBurst HIPERMAN WiMAX WiBro (Mobile WiMAX)



GAN (UMA)

Channel Access Methods • • •

FDMA o OFDMA TDMA SSMA o

CDMA

Frequency bands •

Cellular o PCS



SMR

2G (or 2-G) is short for second-generation wireless telephone technology. The main differentiator to previous mobile telephone systems, retrospectively dubbed 1G, is that the radio signals that 1G networks use are analog, while 2G networks are digital. Both systems use digital signaling to connect the radio towers (which listen to the handsets) to the rest of the telephone system.

2G technologies 2G technologies can be divided into TDMA-based and CDMA-based standards depending on the type of multiplexing used. The main 2G standards are: • • • • •

GSM (TDMA-based), originally from Europe but used worldwide (Time Division Multiple Access) iDEN (TDMA-based), proprietary network used by Nextel in the United States and Telus Mobility in Canada IS-136 aka D-AMPS, (TDMA-based, commonly referred as simply TDMA in the US), used in the Americas IS-95 aka cdmaOne, (CDMA-based, commonly referred as simply CDMA in the US), used in the Americas and parts of Asia PDC (TDMA-based), used exclusively in Japan

2G services are frequently referred as Personal Communications Service, or PCS, in the United States. 2.5G services enable high-speed data transfer over upgraded existing 2G networks. Beyond 2G, there's 3G, with higher data speeds, and 4G, with even higher data speeds, to enable new services for subscribers, such as picture messaging and video telephony.

Capacities, advantages, and disadvantages

Capacity Using digital signals between the handsets and the towers increases system capacity in two key ways: •



Digital voice data can be compressed and multiplexed much more effectively than analog voice encodings through the use of various CODECs, allowing more calls to be packed into the same amount of radio bandwidth. The digital systems were designed to emit less radio power from the handsets. This meant that cells could be smaller, so more cells could be placed in the same amount of space. This was also made possible by cell towers and related equipment getting less expensive.

Advantages Digital systems were embraced by consumers for several reasons. • • • •

The lower powered radio signals require less battery power, so phones last much longer between charges, and batteries can be smaller. The digital voice encoding allowed digital error checking which could increase sound quality by reducing dynamic and lowering the noise floor. The lower power emissions helped address health concerns. Going all-digital allowed for the introduction of digital data services, such as SMS and email.

A key digital advantage not often mentioned is that digital cellular calls are much harder to eavesdrop on by use of radio scanners. While the security algorithms used have proved not to be as secure as initially advertised, 2G phones are immensely more private than 1G phones, which have no protection whatsoever against eavesdropping.

Disadvantages The downsides of 2G systems, not often well publicized, are: • •



In less populous areas, the weaker digital signal will not be sufficient to reach a cell tower. Analog has a smooth decay curve, digital a jagged steppy one. This can be both an advantage and a disadvantage. Under good conditions, digital will sound better. Under slightly worse conditions, analog will experience static, while digital has occasional dropouts. As conditions worsen, though, digital will start to completely fail, by dropping calls or being unintelligible, while analog slowly gets worse, generally holding a call longer and allowing at least a few words to get through. With analog systems it was possible to have two or more "cloned" handsets that had the same phone number. This was widely abused for fraudulent purposes. It was, however, of great advantage in many legitimate situations. One could have a



backup handset in case of damage or loss, a permanently installed handset in a car or remote workshop, and so on. With digital systems, this is no longer possible. While digital calls tend to be free of static and background noise, the lossy compression used by the CODECs takes a toll; the range of sound that they convey is reduced. You'll hear less of the tonality of someone's voice talking on a digital cellphone, but you will hear it more clearly.

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