Evolution Of Programming Languages

  • Uploaded by: ephraim_q
  • 0
  • 0
  • May 2020
  • PDF

This document was uploaded by user and they confirmed that they have the permission to share it. If you are author or own the copyright of this book, please report to us by using this DMCA report form. Report DMCA


Overview

Download & View Evolution Of Programming Languages as PDF for free.

More details

  • Words: 430
  • Pages: 11
Outline for the Quarter A. B. C. D. E. F.

Evolution of Programming Languages Visual Basic 6.0 Environment Starting a Project Working with Forms Variables and Constants Operators and Functions

Evolution of Programming Languages Lecture

First Generation Languages (1GL)   

Machine Language Uses 1’s and 0’s (binary) Advantages  



Fast and Efficient Directly understood by the computer

Disadvantages  

Cumbersome – very difficult to learn and use Machine dependent

Second Generation Language (2GL)   

Assembly or Symbolic language Uses mnemonics or very short commands Advantages  



Less difficult to learn and use (compared to 1GL) Fast and Efficient

Disadvantages   

Still difficult to learn and use Needs to be assembled into machine language Machine dependent (non-portable)

Third Generation Languages (3GL)  

High Level Language Advantages  





Easier for programmers to learn and use Supports data structures, control structures and structured decomposition Machine-independent (portable)

Disadvantages  

Needs to be compiled to produce object code Program size becomes larger due to overhead code

Fourth Generation Languages (4GL)  

Declarative Language Advantages    



English-like and non-procedural Easier to learn and use (compared to 3GL) Faster to program due to less coding required Machine-independent (portable)

Disadvantages 



Not suitable/effective for all programming requirements Inelegant code and difficult to maintain

Programming Paradigms  



A model or way of thinking about computing A fundamental style of programming regarding how solutions to problems are formulated in a programming language Provides and determines the view that the programmer has of the execution of the program

Imperative Programming   

  

Also called procedural programming Oldest and most traditional Declarative description of the problem as a set of rules is provided “How to do” Like a recipe Examples: FORTRAN, Algol, COBOL, Pascal, C

Functional Programming 

 



An expression-oriented paradigm that is close to mathematical specification Emphasis on evaluation of expressions Used in academia rather than in commercial software development Examples: Lisp (John McCarthy), Haskell (Simon Peyton-Jones),

Logic Programming  



Based on logical deduction Declarative description of the problem as a set of rules provided, from which the solutions are then inferred Example: Prolog (Alain Colmerauer)

Object-Oriented Programming (OOP) Uses objects and their interactions to design applications and computer programs  Strongly emphasizes modularity Class – defines the abstract characteristics of a thing (object) Object – an instance in a class Method – ability of an object  Example: Java (Sun Microsystems), C++ (Bjourne Stroustroup), Visual Basic 

Related Documents