Design Concepts ●
Sustainable design positions that are independent of architectural aesthetic.
System design ●
Open System
Input
function/ action
output
System design ●
Closed System
Input
function/ action
output
System design ●
Closed System
System design ●
Holistic design –
The search for the 'supermodel'
Everything you do has positive and negative impacts....
Scale
●
Design is 'scaleless'
Patterns ●
Observation of/ from nature
Patterns ●
Observation of/ from nature
Chaos/ Fractals ●
Dynamic systems –
Weather patterns
–
Natural Systems
http://local.wasp.uwa.edu.au/~pbourke/fractals/
Permaculture ●
Derivative term: –
Permanent Culture
–
Permanent Agriculture
Permaculture Permaculture is about designing sustainable human settlements. It is a philosophy & approach to land use which weaves together •microclimate •annual & perennial plants • animals •soils •water management •human needs... into intricately connected productive communities. - Bill Mollison, Introduction to Permaculture.
Permaculture ● ●
'Value Adding' each component, its position, & relationship with adjacent elements augments & adds value to the whole. –
Scale
–
Pattern
–
System
Permaculture • Think about the long term consequences of your actions. Plan for sustainability • Wherever possible use species indigenous to your project site, or those naturalised species known to be beneficial. • Design for small scale, energy efficient intensive systems, rather than large scale energy consuming extensive systems. • Design diverse, polycultural systems. • Use low energy environmental & biological systems to conserve & generate energy. • Bring food-growing back into cities and towns where it has always been traditional in sustainable societies. • Assist people to become self reliant, and promote community responsibility. • Restore fertility to the soil • Use everything at its optimal level & recycle all wastes. • See solutions not problems. Bill Mollison, Introduction to Permaculture. pp.3