Details On Zachman Framework

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A FRAMEWORK FOR ENTERPRISE ARCHITECTURE DATA

What

FUNCTION

How

NETWORK

Where

PEOPLE

Who

When

TIME

TM

MOTIVATION

Why

SCOPE (CONTEXTUAL)

List of Things Important to the Business

List of Processes the Business Performs

List of Locations in Which the Business Operates

List of Organizations Important to the Business

List of Events/Cycles Significant to the Business

Planner

Entity = Class of Business Thing

Process = Class of Business Process

Node = Major Business Location

People = Major Organization Unit

Time = Major Business Event/Cycle

Ends/Means = Major Business Goal/Strategy

e.g. Semantic Model

e.g. Business Process Model

e.g. Business Logistics System

e.g. Work Flow Model

e.g. Master Schedule

e.g. Business Plan

BUSINESS MODEL (CONCEPTUAL)

List of Business Goals/ Strategies

E1 E2

E1.1

E1.3

SCOPE (CONTEXTUAL)

Planner BUSINESS MODEL (CONCEPTUAL)

E1.2

A1

Owner

Ent. = Business Entity Reln. = Business Relationship

Proc. = Business Process I/O = Business Resources

Node = Business Location Link = Business Linkage

People = Organization Unit Work = Work Product

Time = Business Event Cycle = Business Cycle

e.g. Logical Data Model

e.g. Application Architecture

e.g. Distributed System Architecture

e.g. Human Interface Architecture

e.g. Processing Structure

SYSTEM MODEL (LOGICAL)

End = Business Objective Means = Business Strategy e.g. Business Rule Model

E1 E2

E1.1

Owner

SYSTEM MODEL (LOGICAL)

E1.3

E1.2

A1

Designer

Ent. = Data Entity Reln. = Data Relationship

Proc. = Application Function I/O = User Views

Node = I/S Function (Processor, Storage, etc.) Link = Line Characteristics

TECHNOLOGY MODEL (PHYSICAL)

e.g. Physical Data Model

e.g. System Design

e.g.Technology Architecture

People = Role Work = Deliverable

Time = System Event Cycle = Processing Cycle

End = Structural Assertion Means = Action Assertion

e.g. Presentation Architecture

e.g. Control Structure

e.g. Rule Design

E1 E2

E1.1

Designer TECHNOLOGY MODEL (PHYSICAL)

E1.3

E1.2

A1

Node = Hardware/Systems Software Link = Line Specifications

Builder

Ent. = Table/Segment, etc. Reln. = Key/Pointer, etc.

Proc. = Computer Function I/O = Data Elements/Sets

DETAILED REPRESENTATIONS (OUT-OFCONTEXT)

e.g. Data Definition

e.g. Program

e.g. Network Architecture

Ent. = Field Reln. = Address

Proc. = Language Statement I/O = Control Block

Node = Address Link = Protocol

e.g. DATA

e.g. FUNCTION

e.g. NETWORK

SubContractor FUNCTIONING ENTERPRISE

People = User Work = Screen Format e.g. Security Architecture

People = Identity Work = Job e.g. ORGANIZATION

Time = Execute Cycle = Component Cycle e.g. Timing Definition

Time = Interrupt Cycle = Machine Cycle e.g. SCHEDULE

End = Condition Means = Action e.g. Rule Specification

End = Sub-condition Means = Step e.g. STRATEGY

Builder

DETAILED REPRESENTATIONS (OUT-OF CONTEXT) SubContractor

FUNCTIONING ENTERPRISE

c 1987 - 2005 John A. Zachman, Zachman International

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