Com Positing

  • May 2020
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BAM 403 COMPUTER LAB ON COMPOSITING - 1

SEQUENCE TAKEN FROM THE MOVIE "D - WARS"(DRAGON WARS) PRODUCTION BY:SHOW BOX(A MEDIAPLEX COMPANY)AND YOUNNGU ART PRODUCTION. (DIRECTED & WRITTEN BY HYUNG RAE SHIM.) (PRODUCED BY SUNGHO CHOI,JAMES B.KANG,TAESUNG JEONG.) (MUSIC BY STEVE JABLONSKY.) (VFX SUPERVISOR:KI WOOK SHIM.) (CG SUPERVISOR:HO SUK JANG.) CONCEPT: THE STORY IS ALL ABOUT THE SPIRIT'S OF GOOD AND EVIL TO STAY IN HEAVEN. COMPOSITION: SCENE STARTED FROM 12 TO 13 MIN DURATION AND ENDED ON 16 MIN. SCENE REQUIREMENT: MAINLY THIS SEQUENCE DESCRIBE ABOUT THE THE FIGHT BETWEEN GOOD AND EVIL.THE REQUIREMENT OF THE SCENE IS DRAGON CREATURES,DRAGON FLIES, DRAGON SNAKE,EVIL ARMY,NORMAL HUMAN BEINGS OBJECTS LIKE WEOPONS,VEGETABLE,ROCKS,TREES, SOME HOME UTENSILS, HOUSES, LAND ETC.....! BUILDING UP THE REQUIREMENTS: DRAGON CREATURES,DRAGON FLIES,DRAGON SNAKE, WEOPONS OF EVIL DRAGONS CREATURES, ROCKS, HOUSES, AND LAND ARE MADED IN 3 D COMPOSITED WITH THE LIVE VIDEO...BY USING BLUE OR GREEN SCREEN CHROMA.....! EFFECTS USED: DUST PARTICLES SMOKE EFFECT

FIRE EFFECT BLAST EFFECT SHADOWS LIGHTING HOW CAN WE MADE THIS EFFECTS: DUST PARTICLES: DUST EFFECT CAN BE MADE IN 3D OR IN ANY COMPOSITING SOFTWARE LIKE ADOBE AFTER EFFECTS. IN 3DS MAX WE CAN MAKE IT THROUGH PARTICLES SYSTEM BY USING PF SOURCE. AND WE CAN MADE THIS EFFECT IN AFTER EFFECTS BY USING PARTICLES PLAY GROUND. SMOKE EFFECT: SMOKE EFFECT CAN BE MADE IN 3D OR IN ANY COMPOSITING SOFTWARE LIKE ADOBE AFTER EFFECTS. IN 3DS MAX WE CAN MAKE IT THROUGH PARTICLES SYSTEM BY USING SUPER SPRAY. ALSO WE CAN USE EXTERNAL PLUGIN AFTER BURN FOR IT.AND WE CAN MADE THIS EFFECT IN AFTER EFFECTS BY USING PARTICLES PLAY GROUND. FIRE EFFECT: FIRE EFFECT CAN BE MADE IN 3D OR IN ANY COMPOSITING SOFTWARE LIKE ADOBE AFTER EFFECTS. IN 3DS MAX WE CAN MAKE IT THROUGH ATMOSPHERIC APPARATUS AND ENVIRONMENT EFFECTS. ALSO WE CAN USE EXTERNAL PLUGIN AFTER FUME X FOR IT AND WE CAN MADE THIS EFFECT IN AFTER EFFECTS BY USING FRACTAL NOISE AND COLORAMA AND WE CAN ALSO USED DISPLACEMENT MAP ETC. BLAST EFFECT: BLAST EFFECT CAN BE MADE IN 3D OR IN ANY COMPOSITING SOFTWARE LIKE ADOBE AFTER EFFECTS. IN 3DS MAX WE CAN MAKE IT THROUGH ATMOSPHERIC APPARATUS AND ENVIRONMENT EFFECTS. ALSO WE CAN USE EXTERNAL PLUGIN AFTER FUME X

AND AFTER BURN FOR IT AND WE CAN MADE THIS EFFECT IN AFTER EFFECTS BY USING FRACTAL NOISE AND COLORAMA AND WE CAN ALSO USED DISPLACEMENT MAP, BULGE MAGNIFY, OPTICS ETC. SHADOWS: SHADOW EFFECT CAN BE MADE IN 3D. IN 3DS MAX WE CAN MAKE IT THROUGH WHILE PUTTING UP THE LIGHT AND USE CLAY RENDER..!OR OCCLUSION RENDER IN MAYA.......! LIGHTING: LIGHTING BE DONE IN 3D AND AFTER EFFECTS. IN 3DS MAX WE CAN DO IT THROUGH PUTTING UP THE LIGHTS AND IN AFTER EFFECTS WE CAN DO IT PUTTING THE LIGHTS IN 3 POINT LIGHTING SYSTEM. SEQUENCE CASE STUDY BY: RAHUL SINGH BIRLA INSTITUTE OF TECHNOLOGY EXTENSION CENTRE,NOIDA. Email:[email protected] www.freewebs.com/3dcreative

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