Adobe Flash Cs5 Viper New Feature Notes

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New Feature Notes

ADOBE ® FLASH® CS5 PROFESSIONAL

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Copyright

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© 2009 Adobe Systems Incorporated. All rights reserved. Using Adobe

®Flash ®CS5 Professional for Windows

®and Mac OS

If this guide is distributed with software that includes an end user agreement, this guide, as well as the software described in it, is furnished under license and may be used or copied only in accordance with the terms of such license. Except as permitted by any such license, no part of this guide may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise, without the prior written permission of Adobe Systems Incorporated. Please note that the content in this guide is protected under copyright law even if it is not distributed with software that includes an end user license agreement. The content of this guide is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility or liability for any errors or inaccuracies that may appear in the informational content contained in this guide. Please remember that existing artwork or images that you may want to include in your project may be protected under copyright law. The unauthorized incorporation of such material into your new work could be a violation of the rights of the copyright owner. Please be sure to obtain any permission required from the copyright owner. Any references to company names in sample templates are for demonstration purposes only and are not intended to refer to any actual organization. Adobe, the Adobe logo, Adobe AIR, Adobe Premiere, ActionScript, After Effects, Authorware, ColdFusion, Creative Suite, Director, Dreamweaver, Fireworks, Flash, Flash Lite, Flex, Flex Builder, FrameMaker, FreeHand, Illustrator, InCopy, InDesign, Kuler, Pixel Bender, Photoshop, PostScript, Soundbooth, and Version Cue are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. ActiveX, Vista, and Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. Macintosh and Mac OS are trademarks of Apple Inc. registered in the U.S. and other countries. Java is a trademark or registered trademark of Sun Microsystems, Inc. in the United States and other countries. Intel is a registered trademark of Intel Corporation in the U.S. and other countries. Helvetica is a trademark of Heidelberger Druckmaschinen AG exclusively licensed through Linotype Library GmbH, and may be registered in certain jurisdictions. Arial is a trademark of The Monotype Corporation registered in the U.S. Patent and Trademark Office and certain other jurisdictions. All other trademarks are the property of their respective owners. This product includes software developed by the Apache Software Foundation (www.apache.org). MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and Thomson Multimedia (http://www.iis.fhg.de/amm/). You cannot use the mp3 compressed audio within the Software for real time or live broadcasts. If you require an mp3 decoder for real time or live broadcasts, you are responsible for obtaining this mp3 technology license. Speech compression and decompression technology licensed from Nellymoser, Inc. (www.nellymoser.com) Video compression and decompression is powered by On2 TrueMotion video technology. © 1992-2005 On2 Technologies, Inc. All Rights Reserved. http://www.on2.com. This product includes software developed by the OpenSymphony Group (http://www.opensymphony.com/) This product contains either BSAFE and/or TIPEM software by RSA Security, Inc.

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ADOBE FLASH CS5 PROFESSIONAL Sorenson Spark

™video compression and decompression technology licensed from Sorenson Media, Inc.

Adobe Systems Incorporated, 345 Park Avenue, San Jose, California 95110, USA. Notice to U.S. Government End Users: The Software and Documentation are “Commercial Items,” as that term is defined at 48 C.F.R. §2.101, consisting of “Commercial Computer Software” and “Commercial Computer Software Documentation,” as such terms are used in 48 C.F.R. §12.212 or 48 C.F.R. §227.7202, as applicable. Consistent with 48 C.F.R. §12.212 or 48 C.F.R. §§227.7202-1 through 227.7202-4, as applicable, the Commercial Computer Software and Commercial Computer Software Documentation are being licensed to U.S. Government end users (a) only as Commercial Items and (b) with only those rights as are granted to all other end users pursuant to the terms and conditions herein. Unpublished-rights reserved under the copyright laws of the United States. Adobe agrees to comply with all applicable equal opportunity laws including, if appropriate, the provisions of Executive Order 11246, as amended, Section 402 of the Vietnam Era Veterans Readjustment Assistance Act of 1974 (38 USC 4212), and Section 503 of the Rehabilitation Act of 1973, as amended, and the regulations at 41 CFR Parts 60-1 through 60-60, 60-250, and 60-741. The affirmative action clause and regulations contained in the preceding sentence shall be incorporated by reference.

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Contents Adobe Flash CS5 Viper New Feature Notes Overview. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Known issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 New featuresin this build (0) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 New features in previous builds (10)

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Adobe Flash CS5 Viper New Feature Notes Overview Build numbers Windows Authoring: 231 Player: 10_0_r22_087

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ADOBE FLASH CS5 PROFESSIONAL

Mac Authoring: 231 Player: 10_0_r22_087

Using prerelease software This Prerelease Software is a prerelease version, does not represent a final product from Adobe, and may contain bugs, errors and other problems that could cause system or other failures and data loss. Adobe may never commercially release the Prerelease Software. If you received the Prerelease Software pursuant to a separate written agreement, such as the Adobe Systems Incorporated Serial Agreement for Unreleased Products, your use of the software is also governed by such agreement. You will return or destroy all copies of Prerelease Software upon request by Adobe or upon Adobe's commercial release of such software. Because there may be bugs, please do not run this prerelease build in a production environment, and save your work frequently. YOUR USE OF PRE-RELEASE SOFTWARE IS AT YOUR OWN RISK. Your feedback will help improve Flash. Please share your feature requests and bug reports on the Flash prerelease web site.

Introduction Flash 11 or Flash CS5 Professional is the industry's most advanced authoring environment for creating interactive websites, digital experiences and mobile content.

Installation instructions To keep your build installation in a healthy state, it is important that you read and follow these instructions for installing and uninstalling your build. Warning: Ignoring these directions may cause the installer to fail and prevent subsequent installations on your

www.CS5.org

machine.

Important: If you have installed prerelease versions of Flash CS5, it is important that you uninstall it before installing this build. Uninstall it by following the instructions provided in the release notes or New Feature Notes for each product. Important: The serial numbers for this prerelease build are only valid for a specific duration and will expire after that. Also, the serial numbers for this prerelease are different than the serial numbers for the last prerelease, so be sure to get the new serial numbers from the prerelease site.

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Adobe Flash CS5 Viper New Feature Notes

Note: We recommend installing the current build in English only. Installer screens are localized only for Japanese at this time, and it may be possible to select other languages from the installation language drop-down menu. However, not all point products are localized. Running installer in other languages might not appear correctly in the UI. Note: You can install Flash CS5 on the same machine as Flash CS4 and both applications should function correctly.

Adobe ID creation During the installation process (unless you choose to install in trial mode), you will be asked to enter your Adobe ID

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ADOBE FLASH CS5 PROFESSIONAL and password. You cannot use an existing Adobe ID and password because these are stored on the production server and the installer will be pointing to a staging server. Each time you run the installer, you will have to create a new Adobe ID and password. This allows us to test certain scenarios such as: user reaction to entering Adobe ID in the installer; users with multiple entitlements; and overall performance of the front-end (for example, loading the Flex component). Note: Adobe IDs that you create during installation are not real accounts and cannot be used to access features on Adobe.com.

Instructions Close all Adobe applications, and then follow the instructions below for your operating system. Note: If a message is displayed saying that your serial number has been revoked, please contact the prerelease admins. They will provide a new serial number which you can enter in the appropriate installation screen. Windows 1

Download the build.

2

Unzip the build.

3

Double-click on "runmefirst" to begin the installation.

4

Accept the EULA and provide a valid serial number for serialized installation and click Next button.

5

By default you can install the entire suite. However, if you would like only a subset of the products then please select the custom install option and select the products of your choice.

6

If you want to change the default installation location, click Browse on the Install Options screen and select the desired location.

7

Click Install.

8

When prompted, enter your administrator credentials for the installation to proceed. On Windows Vista, if you are prompted for the UAC authentication, then click Allow.

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Note: If any conflicting processes or applications are running (such as Internet Explorer or any Adobe products) then they will be displayed in the dialog with a message: "To successfully install please close the following processes and then click Retry." After closing the listed processes and clicking Retry, the installation continues. 9

Complete the installation.

Mac 1

Download the build.

2

Mount the dmg file.

3

Double-click on "INSTALL" and begin the installation.

4

Accept the EULA and provide a valid serial number for serialized installation and click Next button.

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By default, you can install the entire suite. However, if you would like only a subset of the products, then please

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ADOBE FLASH CS5 PROFESSIONAL select the custom install option and select the products of your choice. 6

If you want to change the default installation location, click Browse on the Install Options screen and select the desired location.

7

Click Install.

8

When prompted, enter your administrator credentials for the installation to proceed. Note: If any conflicting processes or applications are running (such as Internet Explorer or any Adobe products) then they will be displayed in the dialog with a message: "To successfully install please close the following processes and then click Retry." After closing the listed processes and clicking Retry, the installation continues.

9

Complete the installation.

Additional install utilities We are providing two additional utilities to help us work with the installer and identify issues: a Cleanup tool and a Log Collector tool. On the prerelease site, click the Resources link on the left navigation to download these utilities.

Cleanup tool The Adobe CS5 Cleanup tool helps resolve installation problems experienced by users of Adobe Creative Suite 5 software. The script can clean up install records for any pre-release installations of CS5. It can remove content of products or components of those installs.

Log Collector tool Logs created during the installation and while using the products have always provided helpful information for debugging applications efficiently. In the CS5 cycle (as was in CS4), we will be using the updated Logs Collector tool which collects the installer created logs from their respective locations and places them all together in the userspecified folder for quick reference.

www.CS5.org

New installation features in this build Improved 64-bit and OS support

Flash now supports installing on 64-bit versions of Windows and Mac. It also supports Windows 7 and Windows 2008 Server.

Adobe ID When you run the installer, you are asked to enter or associate an Adobe ID to the installation. See "Adobe ID creation" above for more details.

Installer continues after closing processes If conflicting processes or applications are running when you run the installer, you will be informed that they need to be closed. After you have closed these processes, the installation will continue.

Launch an application after installation After you successfully install Flash, the last step of the installer will present you with the option to launch it.

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FLASH CS4 PROFESSIONAL NEW FEATURE NOTES

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Adobe Flash CS5 Viper New Feature Notes

Permissions check The installer will verify your credentials for the computer on which you are installing to determine if your permissions and privileges meet the installation requirements.

Automatic trial mode If you do not enter a serial number during installation, Flash will run in 30-day trial mode automatically.

Continue Trial button If you install Flash as a trial, every time you launch the serialization dialog box will display and the Continue Trial button will be selected by default.

Installation language matches OS language When you run the installer on a machine where the OS language is different from the language of the product you are installing, the installer UI will match the OS language. For example, if you run the English installer on a German OS, the installer UI is in German.

Install to localized folders You can now install Flash on any folder that contains special characters (for example, accented characters) or doublebyte characters.

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Install to encrypted drives

You can now install Flash on an encrypted drive on either Windows or Mac.

Areas to test When using the Flash installer, please provide feedback on the following areas:

• Installer workflow • Adobe ID creation workflow • Installer reliability • Licensing workflow reliability (searialization, activation, deactivation)

Known installation issues • The UI is not final and will be revised in future releases. • (Windows Vista only) Installation from a network location is not supported. (2362988) • Adobe PDF Setting installation fails if Acrobat 8 is already installed on the machine. (2363934) • In Localized UI, certain strings may be mocked or may display in English. • (Mac OS 10.5.7 only) When you quit an application once and then relaunch it, the application crashes. (2362398) • When you uninstall and a message displays that informs you that a conflicting process is running, there is no way to stop uninstalling. (2333387)

• (Windows only) When you install Windows updates but postpone restart and then install Flash, the Windows restart reminder does not display again and the installation fails. (2375873)

• The installation progress bar reaches the end quickly and then remains in the same position for 12-13 seconds on Windows and 20-25 seconds on Mac OS. (2345455)

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• (Mac OS 10.6 only) When installation is almost complete a "PDApp quit unexpectedly" error message is displayed and the installation fails. No installation failure or completion screen is displayed. (2374832)

• Characters can be typed outside the text fields on the Adobe ID screen. (2372147) • When you click Install in the Options dialog box, it takes approximately 40 seconds before displaying the Progress dialog box. (2368556)

• When you do not specify the INSTALLDIR in the deployment file, silent installation fails giving error:-1073740777. (2363638)

• The Time Remaining displayed on the installation progress screen keeps increasing and decreasing. (2349341)

Activation instructions and serial numbers When you first run the application, you will be prompted to serialize/activate or trial. Instructions and serial numbers will be provided on the prerelease site on live date. you must use the new serial number from the prerelease site. The serial numbers for the previous Dev Drop will not work with this release.

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System Requirements Processor

Windows®

Macintosh®

Intel® Pentium 4, Intel

Multicore Intel

Centrino®, Intel Xeon®,

processor

or Intel Core™ Duo (or compatible) processor System

Microsoft® Windows

Mac OS X 10.5.x and

XP with Service Pack 3

10.6.x

or Windows Vista™ with Service Pack 1 Home Premium, Business, Ultimate, or Enterprise (certified for 32-bit editions), Windows 7 RAM

1 GB of RAM required

1 GB of RAM required

Monitor

1024 x 768 monitor

1024 x 768 monitor

resolution. 16-bit

resolution. 16-bit

video card or better

video card or better

2.5 GB of available

2.5 GB of available

hard-disk space

hard-disk space

(additional free space

(additional free space

required during

required during

installation)

installation)

Internet required for

Internet required for

product activation

product activation

QuickTime 7.x

QuickTime 7.x

software required for

software required for

multimedia features.

multimedia features.

Hard Disk

Activation Other

DirectX version 9.0c or higher

Online services, including, but not limited to, Acrobat Connect, may not be available in all countries, languages, and

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ADOBE FLASH CS5 PROFESSIONAL currencies. Availability of services is subject to change. Use of online services is governed by terms and conditions of a separate agreement and may be subject to additional fees. For details, visit www.adobe.com.

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Known issues Code Samples panel • The default code samples work only for ActionScript 3. • Most code samples and instructions (in comment) are under development. We are working on them to provide the best solutions for users.

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TLF text

• If TLF text has a motion tween applied to it, you might not be able to save the FLA file. If you encounter this, remove the motion tween and you will be able to save the file.

• Undo/Redo is not fully functional in TLF text fields. • Scroll Bar Components are not currently supported for TLF text fields. • To input Korean characters via Korean IME in TLF text field, the Input Method option in Preferences must be set to Japanese and Chinese instead of Korean.

XML-based file format • Due to changes in the implementation of XML-based files, previous (CS5) saved files will not open in this drop and can lead to a crash if opened.

• Saving ActionScript 2.0 or ActionScript3.0 documents containing components in CS5 file format is not yet fully functional and can fail or lead to a crash when opening back the document.

• Saving a document containing IK in CS5 file format and reopening it can lead to some data loss. • Saving documents containing non-latin symbols can lead to a crash when saving the document. • Saving documents on a path containing non-latin symbols can fail in saving the files.

Live preview video component • Scrubbing the Flash timeline to a frame where the component does not exist while the video is playing may also have unexpected results.

• Saving the FLA file with a live preview FLVPlayback component may fail to save the source unless you save as Flash CS4 Document.

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• If the preview stops responding, disable preview by right clicking on the video and unchecking Preview and then enable it again the same way.

Adobe Media Encoder • Adobe Media Encoder CS5 is not yet working on Windows, whether launched from the Import Video Wizard or independently.

Miscellaneous • Screens functionality is removed. Screens FLA cannot be opened or saved. A new Screens document cannot be created.

• Images will be imported as flattened bitmaps because the new importers are not fully integrated.

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New features in this build (0)

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There are no new features in this build.

For feature already included in Flash CS5, see ““New features in previous builds (10)” on page 7.”

New features in previous builds (10) TLF APIs for ActionScript 3.0 New APIs have been added for TLF that allow you to drive TLF text blocks from AS3. The API set is a superset of the TextField API set.If you have code for TextField objects, you can convert them to TLF TextField objects and the code should still work. Exceptions to this rule are styleSheet, sharpness, and thickness. Note: The APIs getCharIndexAtPoint and getLineIndexAtPoint will take stageX and stageY values from the MouseEvent rather than localX and localY. For documentation, refer to the AS3 TextField documentation at http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/text/TextField.html Here is a list of APIs that are specific to only TLF TextField and are not documented in the AS3 TextField documentation.

• columnCount — The number of columns in the TLF TextField. • columnGap — The amount of spacing between columns in pixels. • columnWidth — The width of the column in pixels. • paddingLeft — The padding on the left side of the container in pixels. • paddingRight — The padding on the right side of the container in pixels. • paddingTop — The padding on the top of the container in pixels. • paddingBottom — The padding on the bottom of the container in pixels. http://209.85.129.132/...fTeyN9oIJ:help.adobe.com/en_US/Flash/11.0/NFN/flash_cs5_nfn.pdf+flash_cs5_nfn.pdf&cd=1&hl=en&ct=clnk&gl=us[01.09.2009 2:22:04]

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• textFlow — A textFlow object that gives you access to all of the TLF functionality. The documentation for the TLF functionality is currently in progress, so there is no updated documentation available. However, you can look at the TLF Labs prerelease to get an idea of the APIs. If you get a chance, give the APIs a try with an instance of TLF TextField on the Stage or try some of your old code that was used with TextField and see how well it works when converted to a TLF TextField.

Font Embedding dialog The Font Embedding dialog is now fully implemented. You can access it from any of the following locations:

• Choose Text > Font Embedding. • Create a new Font Symbol and click Embed in the Text Property Inspector. • Edit the Properties of a Font Symbol in the Library and click Embed in the Text Property Inspector. Both DF3 (Classic) and DF4 (TLF) fonts will can be embedded in the SWF. Note: There are currently issues with auto embedding fonts. To ensure your fonts are embedded and that your glyph ranges are output with the SWF, click the ActionScript tab and then click Export For ActionScript.

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AIR decarbonization and UI reorganization Flash CS5 include the following changes to improve the workflow for creating desktop applications.

Decarbonization Apple has deprecated many of the Carbon APIs in Mac OS 10.5 (Leopard) and has said that Carbon will not be supported in 64-bit. As such, all the deprecated Carbon APIs have been removed.

Editable Custom Descriptor File not as in xml format but as in the AIR Settings In Flash CS4, we are graying out default descriptor file part when you try to upload your own xml file (when you select the Custom Descriptor File option). But we are requesting to treat custom descriptor file as a default descriptor file without graying out Application Settings section.

Reorganized UI In Flash CS4 , the AIR Application and Installer Settings dialog had too many cascading dialogs that made the workflow cumbersome. In Flash CS5, we have implemented the Main, Icons, Digital Signature, and Advanced dialogs as tabs within a single AIR Settings dialog. Instead of popping up the cascading modal dialogs, the dialog leads the users to the different tabs. This provides a better user experience will still maintaining the appropriate workflow.

Text Layout Framework (TLF) text Viper includes a whole new text engine, currently called Text Layout Framework (TLF) text. TLF text supports a far richer set of attributes than the old classic Flash text. With TLF text, you can apply new Character and Advanced

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ADOBE FLASH CS5 PROFESSIONAL Character attributes, as well as Container and Flow attributes. These attributes include:

• Character: Highlight Color, Underline, and Strikethrough. • Advanced Character: Case, Digit Case, and Ligatures. • Container and Flow: Columns, Padding, Border Color, Border Width, and Background Color. Note: TLF text is not supported in FLA files that use ActionScript 2.0 or lower or versions of the Flash Player lower than 10. You can create TLF text in Viper as follows: 1

Create a new ActionScript 3.0 FLA file.

2

Select the Text tool.

3

At the top of the Property Inspector, select TLF Text from the Text Engine menu.

4

Start typing on the stage to create a TLF Text block.

You can also create TLF text by converting classic Flash text to TLF text, as follows: 1

In an ActionScript 3.0 FLA file, select a block of classic Flash text on the stage.

2

Choose TLF Text from the Text Engine menu at the top of the Property Inspector.

When converting classic Flash text to TLF text, all text formatting should be preserved. In future builds, it will be possible to go the other way and convert TLF text to classic Flash text. Once you've created a block of TLF text, you can apply attributes to it from the Property Inspector just as you would classic Flash text. TLF text also provides support for right-to-left text and Asian text. By default, Asian options and Right to Left options are not shown in the text Property Inspector. You can enable these options in either of the following ways: 1

Choose Flash > Preferences (Mac) or Edit > Preferences (Windows).

2

Select the Text Category in the Preferences dialog.

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Adobe Flash CS5 Viper New Feature Notes

3

Select the Show Asian Text Options or Show Right-to-Left Text Options option.

Or: 1

Select a block of TLF text on stage (it must be TLF text - these options are not available for Classic Flash text).

2

Click the arrow in the top right corner of the Property Inspector to display the Property Inspector options menu.

3

From the Property Inspector options menu, select Show Asian Options or Show Right-to-Left Options.

In the current build, all of the attributes available in the Property Inspector are functional except the following Container and Flow attributes:

• V Scroll • H Scroll • Behavior • Max chars Public information on TLF text (aka "Vellum") text can be found on the Adobe Labs Text Layout Framework page:

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ADOBE FLASH CS5 PROFESSIONAL http://labs.adobe.com/technologies/textlayout/ .

Info panel improvements The Info panel now includes the following capabilities:

• The W and H fields update live while you are drawing and resizing so you know the size of the object. • The X and Y fields update live while you are moving an object on stage. • RGBA values are displayed when you move the mouse over a symbol.

Color panel improvements and decarbonization The new color panel incorporated standard Adobe color mixer capabilities and now color mixer and slider are easier to see and use. Color slider displays the selection of the radio button for HSB and RBG values.For gradient color styles, the gradient bar appears at the bottom of the panel and is integrated with the color preview bar.

XML-based FLA file format Viper introduces an XML-based FLA file format as the new, default file format, replacing the previously existing FLA binary file format. The old FLA file format will be used for backward compatibility and you will be able to open existing FLA files and save them as previous version (CS4) FLA files. When you save a Flash CS5 file, Viper will now save an XML-based representation of your document along with its assets. Note: This feature is still in development, so there might be issues when saving or opening Flash CS5 documents. To prevent any major data loss make sure to save a copy of your document as Flash CS4. See the Known Issues section for specific details.

Cue point usability

www.CS5.org

Cue points in Flash video are essential for interactive video, but the feature was not easily accessible in the current implementation. To address this issue, we moved the Cue Point dialog box to the Properties Inspector. In conjunction with another new feature - Live Preview on the stage - it allows you to insert ActionScriptCue Points while previewing the video. Previously, you had to select the FLVPlayback component, open the Component Inspector, and then double-click the cue point field to open the Cue Point dialog box. Now, you can access the cue point list in the Properties Inspector.

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Additionally, you can import and export the cue point list from the Property Inspector. When importing a cue point list, only ActionScriptcue points are imported to avoid a conflict with cue points already that may be already embedded into the video when it is encoded. To work with cue points in the Property Inspector: 1

Import video as progressive download, or place the FLVPlayback component on the stage and specify the source video. You can specify the source video in the Property Inspector now.

2

In the Property Inspector, click Cue Points to expand the section, if it's not already open.

3

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ADOBE FLASH CS5 PROFESSIONAL Click the plus button (+) to add an ActionScript cue point, and the minus button (-) to delete an existing cue point. You can specify the time by dragging the mouse right or left to increase or decrease the value, or by typing the number. 4

To add a parameter to a cue point, select the ActionScript cue point click the plus button (+) at the top of Parameters section.

You can rename the ActionScript cue point names and parameters by clicking in the name field and editing it. There are Import and Export cue point buttons at the top of Cue Points section which allow you to import or export the list of cue point in XML format. You can export the list of the entire cue points including Navigation and Event cue points which are embedded already in the video along with ActionScript cue points you add. However, you can only import ActionScript cue points to avoid the conflicts with Navigation and Event cue points embedded in the video. When you are finished importing, a dialog showing the number of ActionScript cue points imported is displayed

Live preview video component Viper includes a new FLVPlayback component that enables preview of the video during authoring. To use it, open the Components panel (Window > Components) and expand the Video folder. Inside you will see two FLVPlayback components---the top one is the new one with live preview. You can confirm this by hovering over it to display a tooltip that says "FLVPlayback component for live preview". When you drag this component to the stage, you can set the source by right-clicking on the component and choosing Set Source. You can then play the video by either right-clicking and selecting Play or by clicking the play button in the skin. Using the Selection tool, you can scrub through the video using the skin's progress bar and you can also change the volume using the skin's controls. Changes to the component's skin can also be previewed immediately on stage. There is also a new skin available which has a more updated look than the old skins. Note: Changes you make to the preview during authoring will not affect the published SWF in any way.

www.CS5.org

Compiler Errors panel improvements

Viper includes the following features to improve the functionality of the Compiler Error panel: 1

Icons for errors and warnings.

2

Navigation using up and down arrows.

3

Next and Previous buttons.

4

Show and Hide icons to show or hide warnings and errors.

5

Error Reporting displays the number of errors and warnings separately.

6

The Option menu is updated to reflect the changes to the Compiler Errors panel.

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The following keyboard shortcuts: a

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ADOBE FLASH CS5 PROFESSIONAL Ctrl+C (Windows) or Command+C (Mac): copy selected error. b 8

Ctrl+A (Windows) or Command+A (Mac): copy all the errors.

Go to source of the error in one of the following ways: a

Double-click on the error.

b

Click the Go To Source button.

c

Press Enter (Windows) or Return (Mac).

www.CS5.org

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