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The study determined the influence of online and offline games, in the context of their interactivity levels and extent of exposure, on the mathematical aptitude of secondary school learners. It was conducted at Halapitan National High School, Division of Bukidnon for the school year 2018-2019. Grade 10 and 11 learners were the respondents of the study. Descriptive-comparative research design was utilized with a researcher-made survey questionnaire as the main data gathering tool. It was assessed and evaluated by panel of experts and tested for its reliability. The instrument came out reliable(0.813) with 18 items. The appropriate statistical techniques like frequency, percentage, mean, standard deviation, two-way analysis of variance ( ANOVA) were used to treat the data. From the results of the study, it was found that the mathematical aptitude of secondary school learners is categorized as Low Average, while their extent of exposure to interactive games fall under the Slightly Exposed category. In addition, there is no statistically significant difference in the mathematical aptitude of secondary school learners when grouped according to the levels of interactivity and extent of exposure to interactive games.