*SE ISOMETRIC *UCSICON > NOORIGIN *RECTANGLE *PRESSPULL *CONCEPTUAL VISUAL STYLE *CREATE CIRCLE DISTANCE FROM EDGES >COPY EDGES (FROM SOLID EDITING TOOLBAR) >CREATE CIRCLE *2D WIREFRAME *ERASE LINE *GO BACK TO CONCEPTUAL *PRESS PULL, CREATE A HOLE *ORBIT >PRESS SHIFT>HOLD ROLLER *COME BACK USING SE *CREATE RECTANGLE
*PRESS PULL *MOVE >SELECT OBJECT> ENTER>EDGE *UNION >SELECT BOTH OBJECT > ENTER *ERASE RECTANGLE *VIEW>TOP>BOTTOM>LEFT>RIGHT>FREE ORBIT>CONTINUOS ORBIT(KEEP ON ROTATING)> *VIEW>2D WIREFRAME> 3D WIREFRAME> HIDDEN> REALISTIC>CONCEPTUAL(LIGHTER) *LAYER PROPERTIES> RENAME>SELECT COLOR *NAMED UCS> SEE X,Y,Z *ORTHO UCS>RIGHT *CREATE CIRCLE *PRESS PULL *ORTHO UCS>FRONT *CREATE RECTANGLE *PRESS PULL
*LIMITS: RESET MODEL SPACE LIMITS: 0,0 SPECIFY UPPER RIGHT CORNER: 200,200 *SE ISOMETRIC *UCSICON NOORIGIN *CREATE 64X112 RECTANGLE *PULL 16 *COPY EDGES >CLICK EDGE>DIRECTION>RIGHT CLICK ENTER>BASEPOINT>THICKNESS *PULL EDGES 24 (40-16) *CONCEPTUAL VIEW STYLE *WIREFRAME *ERASE UNNECESSARY LINES *COPY EDGES (40) COPY 32 *COPY EDGE (20) *COPY EDGE (20) *PULL *CHANGE COLOR LAYER *BACK TO WORLD
*USE 3D INTERFACE *SE ISOMETRIC BY CLICKING HOTSPOT SE ON THE VIEW CUBE